Level 8:
When you get to level 8, check out the Mage Academy/Tower to pick up two quests, including one to find the the Necromancer’s Keep with the Forbidden Library. There’s a merchant selling useful trinkets, and it’s how you start your journey to meeting the Necromancer trainer. See here for more info on unlocking the Necromancer trainer.
After you clear the level 2 Goblin Hovel at the Infested Cavern, a level 8 level called Den of the Cyclops will unlock.
Level 9:
Get the quest from the Headmaster at the Mage Academy (see above). He’ll first ask you to bring him pheromones from the Sunset Grove (level 9) in Silken Wildwood. Do so and bring it back to him. The spiders are poisonous and irksome, so be careful! Scroll down to level 13 for the next part of this quest.
After you complete the level 3 Abandoned Shaft at Shalestone Mines, the level 9 Rotten Mine will unlock in the same location.
Level 10:
The Lost Grotto, Sealed Cave
Level 11:
After you complete the Sealed Cave at The Lost Grotto, you’ll have access to the boss area The Oozing Dark.
Level 12:
At level 12, you can go to the Royal Vault at Byron’s Sepulcher. Once you complete it, a level 23 area will open up called Desecrated Crypt.
Level 13:
If you get the quest from the Headmaster at the Mage Academy, he’ll first ask you to bring him pheromones from the Sunset Grove (level 9) in Silken Wildwood. When you bring it back to him, he’ll send you to the Rimetooth Foothills, Rustcap Crevice for some mushroom caps. At the end of the dungeon, there’s an NPC. Talk to him and he’ll tell you he took all the mushrooms. Ask him nicely for some, and he’ll offer you them for 200 gold. I chose that option to make sure I got it, but you can also try Charisma if you have enough. Then head back to the Mage Tower and talk to the Headmaster. He’ll send you to the Domain of the Spider Queen in Silken Wildwood.
If you complete the level 5 area called Brigand Camp Campsite to the southeast, the level 13 dungeon called Razor Clan’s Camp will appear.
If you complete the level 7 area called Fugitive Hideout at Desert Outpost, the level 13 area will unlock, called Razor Clan Canyon.
Click on the little numbers below to continue to the next page of the walkthrough.
Hi!
Thanks a lot for posting this! Since the game came out I have gotten lost at various points (I am a lowly level 11 currently). So I searched for a complete walkthrough to aid me in my adventures, but to no avail. Finally I’ve found exactly what I’m looking for! I will be stuck no longer! Thanks again, much appreciated.
Welcome! 🙂 Glad you found it helpful.
I’m a barb knight and paladin mix, how do I get legendary weapons/armor?
tnx man…really appreciate this…
Please help others find it by sharing the link. 🙂
Has anyone managed to get Cartel quests yet? The lv4 Rich Vein quest from the Easton Blacksmith, the cartel ask you to join them by talking to the dude in the capital tavern. I tried this quest path, but the tavern keeper dialogue never delivered a quest. He just said to check back with him later, as he’s working on something. Perhaps this is related to the Robin Hood quest…..
I don’t think it goes anywhere. If it does, it’s bugged. I tried different options on several different games and didn’t get anything new.
Thanks a lot for making this great guide!!
Help me so much ! I was stuck for so long on doing nothing ..
Thanks again and keep it up!
Glad to help. 🙂
For late game, I think the warrior is crazy. I can easily achieve 100+ kills in arena with skills like: knight’s skill-Revenge,cleave + paladin’s skill-aura of light + barbarian’s skill-frenzy,whirlwind,savage pounce(leap) + any other two skills (I use support skills like knight’s shield war/intimidate/victory banner or paladin’s power infusion). For passive, I use knight and barbarian’s passive. With life drain items (which I have is 15% life drain in total), you are almost unstoppable. Any AOE/revenge + paladin’s aura of light could immediately get you into full health. And frenzy applies crazy cool-down speed. My character’s data is ATK143 DFF55 (STR40,SKL12,END38,CHA13). The only thing you need to care is after wave 15, some monsters have huge burst damage, just don’t use support skills when you are not above half HP or you may get killed. When you are low, use crowd control skills like intimidate first. And also kill mage monsters first of course.
I am a Necromancer/wizard/witch, based around stun locking large groups of mobs and picking them off one by one. It works great (beat last solar shard boss at level 24), but the final boss is nigh impossible.
Any tips on beating THE final boss?
Yeah, he’s a toughie. There’s a lot going on during that battle, that it’s hard to even keep track of him. My build is similar to yours. I would suggest swapping out some of the skills like Horror and Mass Hysteria for high-damage single-target skills. Skeleton army doesn’t seem to do too much either, since he doesn’t summon too many minions. So you may have to try a completely different skill set than what you’ve been using.
I just one hitted the final boss with the final skill of necromancer “slay living” btw I am a pure necromancer.
I am a lvl 30 archer/battlemage/necromancer and can’t defeat the king not sure how to do it because whenever I get close he uses an attack then kills me in one hit. Any advice would really like a second opinion.
I attempted with a second account (Ninja/Battlemage). One word of advice: Do NOT get close unless you can self heal or smoke screen/charge.
Also, high damage, single target attacks seem to do well in the fight. I wouldn’t recommend any Necromancer raising spells either, his lightning destroys your skeletons very quickly, and his teleportation keeps them moving the entire time.
You need to teleport away from him when he starts glowing blue. Yeah, he’s a tough bastard.
If u want all classes mastered, use bard
Noble’s garb (+10%xp +4%crit)
Mystery egg (+20%xp) x 2 = 40%xp
Quick study (passive) (+10%xp)
Generalist (passive) (-30% cost of stat for learning skills/equipping items)
After u achieve generalist, u can master all skills or atleast most of them then u can tweak whatever build u want.
How can I get a two handed weapon?
You either loot it or buy it from the shopkeeper. To use it, you need the Barbarian’s skill that allows you to equip colossal weapons.
Okay thanks for your help
What is the maximum level you can achieve?
I believe there is no limit.
Why did you put the ” ” around reward? I am only up to level 23 so I dont know, is it a trap or something?
You’ll see. 😉
The 2.000.000 coins he rewards xD
What do we do with the Cartel Chest Key that we find in the rotten mine?
Is there a blacksmith to upgrade weapon somewhere?? Im lvl40, but im very lost… On youtube, most of good player got 200 power and up with their weapon… Could u guys help me?
The shopkeeper is the blacksmith. But the best equipment is found in the Arena. Have you been there yet?
what lvl should I be before attempting the arena
On youtube, battleheart-colosum(spell caster) is an example: the staff got more than 200power, but it normaly 117if i remember well. Her skill n amulet dont give much power buff. :/ and yes, i have been in the arena
Are you sure it’s not hacked? Or did you forget to take into account the spell power from the character’s stat points?
Not really sure…
Go see if u want on youtube, there bunch of video these that
I was around lvl 35 when I killed the final boss and I was using a Ninja/Knight/Barb character…
And I litarlly killed him in a matter of seconds…
Active Skills: Twin Strike, Blade Rush, Shuriken, Frenzy, Enrage, Lacerate, Victory Banner, Assasinate.
Passive Skills: Duel wield, Impending doom, Lethality, Grit, Chivalry, Silent Assasin.
Current Gear: Armor: Cowl of the red fang, Weapons: Bael’s Bloodreaper (x2 Duel Weild)
Edit:
Accecories: Vintage Chardonnay (x2)
im a lvl 16 battle mage(and loving it) is battlemage good vs the last boss? and what class is good with battlemage? I was thinking like witch or necro plz lead me
I run a battlmage/paladin, with a bit of barb in it(lvl 19)
gear: onyx odachi, inferno armor, immortals goblet, shrunken head,
passive: time warp, might, armsman, colossal weapon, stalwart, death wish,
skills: flame weapon, thundering weapon, power infusion, aura of light, cleave, whirlwind, reckless blow, mana strike
the idea is with power infusion and aura of light, the aoe of whirlwind and the fire based mana strike. combined with cleave and thunder weapon and its mana strike while aura of light is down. means you heal all damage back when aura of light is active cuz ur doing so much aoe damage.
my build for this game focuses on monk stuff
my gear right now (lvl 22) is
gloves of long death
garb of the west wind
2X ghost stone.
passive: thundering blows, counter strike, evasion, concussion, dragon style, punishment.
skills: savage pounce, ki shot, 1000 palms, frenzy, empty body, spirit trance, smoke bomb, stealth.
with it i have either 74% or 100% dodge chance at all times, i cant be targeted by range inside smoke bomb, i do a crapton of damage with counterstrike cuz i dodge everything and i never have to use pots ever. with savage pounce and ki shot i can take care of teleporting wizard enemies which are the only threat to this build. i took the eastern chaos tower without using a single pot at lvl 21
There’s battleheart legacy achievement named hidden what do you do for it
I was lvl 6 and went and got the skull of the necromancer after talking to wizard at mage tower for spider quest. I the took the skull to the tower. (Not spoiling what happens). Can i still now do the quest for the teacher? Im lvl 10 now and have ignored it . Also what do you get from that quest? I AM NOT FOLLOWING WIZARD TREE SO IT DOESNT REALLY MATTER. Thanks 🙂
Hey people, finaly got my final build on a new game +
Level: 72 – Ranger (Almost started a new game plus with all game skills(152)
STR: 5
DEX: 105
INT: 5
SKL: 80
END: 40
CHA: 8 (just to use 10% exp armor)
Cirtical 45%
Critical effect 2.5x
Life Drain 19%
Health 1385
Dodge 30%
Atk 224 with bow
Atk 134 dagger
Equipments:
Hurricane (legendary bow)
Tombcaller as secondary weapon(legendary dagger)
Cowl of the red fang (legendary armor +5% cri +50% cri effect)
2 Ashes of Graz’Bad (+7 weapon power and +7 life drain each one)
Skills:
Active
Aura of Light (paladin)
Premeditare (ranger)
Apollo Strike (ranger)
Aimed Shot (ranger)
Incendiary Arrow (ranger)
Barrage (ranger)
Summon Mummy (necromancer)
Shuriken (ninja)
Passives:
Archery (to use bow) ranger
Grit (+20 of weapon power) knight
Death Wish (up to 30% when life is low) barbarian
Impending Doom (-1sec of cold down when landing a critical hit) ninja
Life Leech (5% life drain) witch
Lethality (+50% critical dmg) ninja
Comment:
I always get something around 360 kills in arena
I like to summon mummy just to mob enimies
Since i have 19 of life drain i like using area skills because it gives me a constant healing
I have 45% of critical chance so the impending doom skill is very usefull, when a lot of enemies are around i can just throw a flaming arrow and every single hit reduces my cold down so i can keep spamming skills
I don’t use any potion, only aura of light that give me a total of 44% of lide drain (I use every time since i almost don’t have cold down)
Always die when monsters starts killing me with 3 hits lol
I killed Steward so cannot complete the main story quest… Any opinions what to do?
What happens after completion of quest? Something interesting?
Hey guys I am currently a level 40 knight/paladin/battlemage with the ninja’s dual wield and my armor is the ageis of the pride, my hammers are two hammers of the underkings, and my items are crown of the sundering and choke of the red feast. I can easily beat everything except for one problem. I opened crazy mode and killed the steward of the castle. I got the three solar shards but now I can’t talk to him. What should I do?
At the quest with the mushroom guy, if you fail your charisma,start a battle with him,he will let you the mushroom for 100 gold.
Hey im on the final bosses for the solar shards and ive gotten the first and second one down to one hit and it just takes them to chat and they repeat what they said when you first enter the dungeon i dont understand whats happening. I havent tried the third boss but im sure it ll be the same. Any ideas on what im doing wrong?
With my paladin build, I can almost completely obliterate any foe in a matter of seconds. Wrath from the paladin and Frenzy from the barbarian is an extremely nice combo!
Btw I’m lvl72 with dual-wield Witherstrikes, a Mor’doth Doomplate. I can use those two skills simultaneously with Impending Doom from the ninja and Victory Banner from the knight to increase my crit chance.