Monthly Archives: February 2016

_PRISM Review and Walkthrough: A Galaxy of Wonder

_PRISM By: Clint Siu I'm a big fan of relaxed puzzlers, especially those made specifically for touch screens. I also prefer short, unique experiences over eighty-hour games. So Clint Siu's _PRISM for iOS -- which is advertised at being about an hour long -- was a no-brainer for me, especially given the gorgeous visuals. The game is aptly named, as you play with floating geometric shapes that break apart and open up, forming other geometric shapes. Each section of the game looks like a microcosmic Read more [...]

A Short Tale: Walkthrough Guide

A Short Tale By: Glitch Games This is a complete step-by-step walkthrough for the iOS and Android game A Short Tale by Glitch Games. It's a room escape game by the folks who brought you Forever Lost. It all takes place in the same room, but every inch is packed with puzzles and clues. Some of them are downright devious, so it's understandable if you might need help. This walkthrough will spoil the puzzles for you, so beware. If you would rather have a small hint, feel free to ask in the comments Read more [...]

Giveaway: Win a Free iOS or Google Play Copy of “A Short Tale” By Glitch Games

**Update: The winners were selected and sent their codes. Thanks for entering!** Anyone who's been following my blog for a while probably knows that I'm a big fan of Glitch Games and their Forever Lost series. Although that series has ended, Simone Pearce and Graham Ranson are still hard at work bringing us new high quality puzzle games. Their latest is A Short Tale, which releases on the Apple App Store and Google Play Store this week on February 11th. Thanks to the nice folks at Glitch Games, Read more [...]

Tsuro Review: Forge Your Path to Victory

Tsuro By: Thunderbox Entertainment **Update, 2/8/2016: The review has been amended to correct a mistake about the Facebook games not syncing between multiple devices. They do sync!** Tsuro, "the game of the path," is a laid back board game that's been adapted for iOS devices by Thunderbox Entertainment. I knew next to nothing before playing it, but the simple rules pulled me in right away. They're very easy to understand, as there isn't all that much to know. But it does take some strategy and Read more [...]

Twofold, Inc. Review: Do You Feel Lucky, Punk?

twofold inc. by: webbfarbror AB Everyone has been calling Martin Jonasson's Twofold, Inc. "the next Threes!" At first glance, it appears to be something I should love and be spending hours on trying to beat my high score. But every time I try to get into it, I get frustrated due to the high reliance on luck and confusing scoring system. I play a little, then quit in a fit of rage as every game ends without getting even close to my current high score. Now, I'm no stranger to luck playing a part Read more [...]