Monthly Archives: February 2017

My Week Unwrapped: February 25, 2017

Another Saturday is upon us so it must be time for My Week Unwrapped! It's been a pretty busy week for me, catching up on some games from a few weeks back, some new ones, as well as some upcoming ones. First off, I finished my walkthrough guide for Hidden Folks. If you're playing it and are having trouble wi a few of the trickier folks or objects, give it a go. I did something a little different than usual, as I gave hints and a small area where you can find each item instead of just outright Read more [...]

NoStranger: Walkthrough Guide and Solutions

NoStranger (No Stranger) By: Scott Mulligan This is a complete a step-by-step walkthrough with hints, tips, tricks, solutions and answers for the iOS and Android text adventure game NoStranger by Scott Mulligan. Feel free to ask for extra help in the comments section. Introduction: Adam needs to find a hospital nearest to Grazin' Diner in Hudson, New York. Use Google Maps to find the diner. If you look a bit east, you can find the Columbia-Greene Hospital Foundation (or Columbia Memorial Hospital). So Read more [...]

You Should Be Playing ‘NoStranger’

NoStranger (No Stranger) By: Scott Mulligan It's rare these days for me to feel so strongly about a game that I need to write a post just to make sure people know the game exists. But the developer of NoStranger emailed me late last night and I was curious, so I fired up the game. An hour later, I was forcing myself to stop playing so I could get some sleep. I woke up thinking about the game again. I plan to write a proper review (spoiler-free as possible) but since I'm still playing, I'm not Read more [...]

My Week Unwrapped: February 18, 2017

Hi everyone, and welcome back to My Week Unwrapped! If this isn't the wordiest roundup ever, please forgive me as I'm a bit sleep-deprived. But at least I've been busy with some really fantastic games this week! First off, I was fortunate enough to play Adriaan de Jongh's Hidden Folks a bit ahead of release. It's a charming interactive Where's Waldo-like game with a strong puzzle aspect to it. I thoroughly enjoyed my time with it and you can read my full review here, and my walkthrough guide Read more [...]

‘Causality’ Review: If I Could Turn Back Time

Causality By: Loju Games As you might know, Snakebird was my 2016 Game of the Year. It showed me that a turn-based, seemingly simple puzzler can be tough as nails but user-friendly in every possible way. It made me more critical of the puzzle games I play, looking at them with fresh eyes. Are they just throwing everything they could think of at a player to make it seem longer? Are they punishing the player to make it seem more difficult? Is there anything between the puzzles and the player Read more [...]