Faraway: Puzzle Escape: Walkthrough Guide With All Letters

Faraway: Puzzle Escape
By: Mousecity & Pine Studio

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This is a complete a step-by-step walkthrough guide with hints tips, tricks, answers and solutions for the iOS and Android puzzle adventure game, Faraway: Puzzle Escape by Mousecity and Pine Studio. It includes all the letters (or notes) and how to find them. Feel free to ask for extra help in the comments section.

Walkthrough:

Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Level 16 | Level 17 | Level 18 | Level 0 + Coordinates

Note: The purchase page in the game is a bit confusing, but unlocking ALL LEVELS for $2.99 does indeed get you all the levels, 1 – 18. So it’s a much better deal than buying the bonus levels separately!

If you already completed the main game and want to discuss Level 0 and the coordinates, please go here.

Level 1:

You can watch my video for level 1 including all three letters or see my step-by-step guide below:

1. Swipe down to open the door. Go through.

2. Pull the two gold sliders out and continue through.

3. Turn right and pick up a letter. Turn left and break the jars to find another letter.

final-123

final-124

4. Look at the symbol on the wall and then go to the table and press in the pegs to copy the symbol.

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final-51

5. Go through the door and up the ladder. Pick up the tile.

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6. Go back down and copy the design on the tile onto the table with buttons. A secret panel will open, revealing the third letter! Take it. Notice there are some coordinates on the bottom of it. We’ll look at those again later.

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7. Go back up and place the tile above the portal and go through to complete the level.

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And these are all three letters from Level 1:

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Click on the little numbers below to continue to Level 2 or click here.

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28 thoughts on “Faraway: Puzzle Escape: Walkthrough Guide With All Letters

  1. Matt W

    If you need help with the explanation of the triangl puzzles in level 15 (especially the last one), let me know.

    Reply
    1. AppUnwrapper Post author

      I was able to get the hints working on my iPad, but for some reason there’s no option on my iPhone.

      It just shows me cracks in all the jars. Could it mean that you need to break every jar in the game?

      Reply
      1. John

        Okay, so this is what i found out so far… I’m not sure if this is just a glich, but i do feel like there is more to the hidden level then just to destroy jars…

        Start any level and use a hint, then leave to the main menu. Enter level 0 and then use another hint. Watch the results!! I noticed that using a hint at the start of each level will offer a different result in level 0. Some will dissapear jars (1,4), whereas others will add walls and “glitched” mountains (8, 9, 10, 11, 13, 15, 16 ,17). I found level 6 to be most intersesting because a hole in the ground appears. What I think is happeneing is that the actions of hints from the levels are being carried over and then duplicated to level 0. Im not sure if this is progress or not but it seems to be very interesting?!! Perhaps we just need to duplicate the right hint actions over to level 0?? This seems like it would take forever to try every possibility. Hope this helps! Keep me posted

        Reply
        1. John

          Where are you at AppUnwrapper? You’re suppose to have this figured out by now 😜

          Can you confirm what I wrote is accurate or do I just have a broken iPad?? Most likely it’s only a glitch but I’m not discarding just yet.

          Reply
  2. Sapro

    Very interesting game. Still no clue what to do in the secret level or how to use the coordinates.
    Let me know if you do!!

    Reply
  3. Iggy

    Do you think there’s any significance to the gate block on the opening screen of the game? I’ve tried to find a place to input it, like you do with all the other gate blocks in the game (I’ve tried the 25-block grid in level 1, and the rotating pipes in level 16), but I can’t seem to find a spot for it. Thanks for the walkthrough!

    Reply
    1. AppUnwrapper Post author

      I considered that, too, but I can’t think of any place it could work. The 25 buttons wouldn’t be enough because the design is too intricate to fit on it.

      Reply
  4. Alice

    Thanks you so much for the walkthough!! I can’t believe how much effort you put it it, a video and tons marked up screenshots with explanations! And thank you for the letters too. Thank you very much!

    Reply
  5. Carole

    Thank you so much for the walk through. I was having problems finding the third letters too I’ll be curious what you find in the hidden level. All I can see is jars to break too.

    Reply
  6. Sapro

    Re level 0 hints; could it try to show us a specific order to break the jars? (No idea what these “weird” hints are trying trying to show)

    Reply
  7. RayLin

    I’d hate to need to use the walkthrough for all 18 levels – can the game be completed without the “3rd” letters on each level?

    I can then go back later and find the missing ones without glueing myself to your walkthrough. (Which I thank you for whole-heartedly!)

    Thanks!

    Reply
    1. AppUnwrapper Post author

      The letters are part of some bonus stuff. You can absolutely complete all 18 levels and then go back and look for any letters you missed after.

      Reply
  8. John

    If you use a hint in level 4 right before you pick up the final key block, a pillar in level 0 will shine bright (like it becomes enabled). Not sure the significance of this find but it is something different.

    Reply
    1. JOHN

      Don’t use the portal after the hint, just exit out to the main menu. Otherwise the pillar won’t become enabled

      Reply
  9. Sam

    I noticed while I was watching the walk through for level 0 that the hint in level 0 seems to repeat the action that the hint you previously watched does. For instance, if the first action in the regular level hint is to zoom in on part of the map, then the first action in the level 0 hint will be to zoom in. That’s not the case for each level, which is why you only saw the random walls appearing sometimes, and you had several “boring” hints. The walls you saw appearing were just the broken jars being zoomed in on. I too wonder what would happen if you broke all the jars in the regular levels? Just some food for thought 🙂

    Reply

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