Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9 | Flow Mode
Chapter 9, Sanctuary:
That’s the end of the main game, but there’s still bonus content called Flow Mode!
Click on the little numbers below to continue to the walkthrough for Flow Mode, or click here.
For the life of me, I canΓÇÖt figure out how to make him jump on ice. Tapping just makes him stop. Help.
You need to tap with another finger.
Thanks!
I just cannot get it down the ramp without it going dark. I’ve done exactly what you’ve done on the video but it doesn’t seem to matter. As soon as it topples…it goes dark.
Where is the third campfire? When I light the first two I see 1/3 and 2/3, but I cannot find #3.
On the beach away from the chime structure & weather dial another inland from chime crank.
When I did the circuit board step, it didnΓÇÖt stay lit when it went under water. So, no when I try to light raise the pillars, they donΓÇÖt light up.
Hello same thing happened to me. The pillars wonΓÇÖt go up because the circuit broke when it went under water. I donΓÇÖt know how to restart this section.
In Flow Mode, when I pull the 3 levers next to the circuit board, the three columns don’t go all the way up. What am I missing?
I had the same problem. You have to pull the columns up for them to work.
IΓÇÖm missing crystals 5 & 7. How do I know what I missed?
Ah. HadnΓÇÖt done enough raking.
Tried the hopping over logs again. Thought IΓÇÖd got both but hadnΓÇÖt.