Adventure Escape Murder Inn: Walkthrough Guide (Murder Manor 2)

Chapter 2:

You can watch my video for Chapter 2 here or continue below for my step-by-step guide.

1. Oh no! Emma’s missing! Let’s check her room. The door’s locked. So go through the left doorway. Move the shirts aside to see a sign that says “JUST PLAY.” Open the drawer to get a key. Also, open the closet to get the vacuum cleaner.

2. Use the vacuum cleaner to clean up the spilled laundry detergent. Use the key to open the cabinet and take the laundry basket.

3. Place the laundry in the washing machine. You’ll see a note when it’s done that says JAY, but you can’t get it.

4. Leave the room and look at the rug on the floor. It says “WELCOME TO MOUNT WINTER” and has an image of a mountain.

5. Tap on the skis to the right. Arrange them to match the shape you saw on the welcome mat.

6. Now we have to find a three-digit code to open the wall safe. The clue is JAY from the washing machine together with JUST PLAY. Find the J A and Y in JUST PLAY and count the number of letters. So it goes:

J = 1
A = 7
Y = 8

Enter that into the wall safe to open it.

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7. Now we need to select two keys to open the deadbolt. Look at the sign on the door. It says L1V32SK1. The numbers in it are 1321. Split it up and you get 13 and 21. So take keys 13 and 21.

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8. Use the keys to open the door to Emma’s room and go inside. She’s dead! You need to find all five pieces of evidence. Also, pick up the carving knife and three wood tiles.

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9. Tap on the chest that’s considered the third piece of evidence and add the three wood tiles to it. Time to solve another puzzle! You need all the tiles to match up with each other and the symbols on the chest itself. You can swap tiles with other tiles and also rotate each one. It should look like this in the end:

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10. There’s a spider inside! Use the vacuum cleaner to get rid of it and then use the carving knife to get the bullet.

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11. Now to identify the bullet. Take all its measurements. You get:

Length: 19.8
Diameter: 8.0
# grooves: 6
Groove depth: (8.0 – 6.7 =) 1.3
Rifling Twist: Right

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12. Search the database to discover its a SlyHunter rifle.

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Click on the little numbers below to continue to Chapter 3 or click here.

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32 thoughts on “Adventure Escape Murder Inn: Walkthrough Guide (Murder Manor 2)

  1. Gabby

    I appreciate you always posting walkthroughs, it cant be easy, but i hope you know that it is appreciated and Thank You! Happy New Year!

    Reply
  2. Cee

    There’s a glitch in this game on my Lenovo tablet. I can’t even get past the first part with the picture board. It won’t let me place the pictures where I’m supposed to. Some of the pictures are either too high up on the squares or too far down. The hockey one doesn’t fit properly, neither does the high school one. Or the one with the dog. All the other pictures fit properly where they’re supposed to sit. So frustrating!

    Reply
  3. Danielle

    Mine had the photo glitch as well. I had to use the stars to skip it as it will not place right. Right now I’m stuck on the bookshelf in the study. The tutorial says to move books around but it keeps telling me it needs more books. Was this step missed placed? I already placed two books on the shelf

    Reply
  4. Helen

    I got past the foot prints and started trying to trap killer in Forrest but game froze, now I’m back at the start. Was the Forest the end? Thanks

    Reply
    1. Jess Irwin

      I got thru that part and now I’m stuck at the computer… figured out the password finally but now I have no clue what to do! Grrr! Btw… i looove this site!

      Reply
  5. Chris Jones

    My game glitches on level 8 and the door won’t open. I have all the crown / bird / rose tokens in the right order. So sick of these games that are not finished properly before adding them to the App Store. 😡

    Reply
  6. Nickie

    I can’t get passed the checker board. I followed the video step by step and nothing happened. The drawer won’t open up so I can get the key.

    Reply
  7. VICKI HAIGHT

    Just FYI: Above, you are not “setting the clock to 4:10.” You are setting the clock to 4:50, which in Roman numerals are using the IV and the X, meaning the 4 and 10.
    I had “set the clock to 4:10” in my head, and couldn’t figure out why it wouldn’t work, until I thought in Roman numerals.

    Reply
  8. Ann

    Can’t figure out how you got to 6.7? I’ve put it in a bunch of ways at a bunch of different points and don’t get 6.7 from anywhere?

    Reply

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