Category Archives: Interview

Interview: How ‘Linelight’ Was Adapted For Mobile

Linelight By: BT Productions (My Dog Zorro) I recently reviewed the near-perfect puzzler, Linelight, and was so blown away by how well it was adapted from PC and consoles to mobile devices and touchscreens, so I decided to pick the developer, Brett Taylor's, brain a bit about how he made the magic happen. While it might seem at first glance that the game could have just been shrunken down to fit smaller screens, it actually required many small -- and big -- changes. Brett said, "A lot went into Read more [...]

‘Vignettes’ Interview: Shifting Perspective

Vignettes By: Pol Clarissou and Armel Gibson Vignettes is advertised as a "toyish surprise-o-rama, which will make more sense once you start playing it. It's a playful toy combined with some puzzle elements that makes for a really unique experience. I got the game a little ahead of release and was just blown away. You can read my full review here. I also had some questions about it, so I thought it would be a good opportunity for an interview and the developers -- Pol Clarissou and Armel Gibson Read more [...]

An Interview With ‘Reigns’ Developer François Alliot: The Devil is in the Details

Reigns By: Devolver Digital & Nerial You may have noticed from all my walkthrough guides that I've been playing a lot of the recent iOS, Android and PC release, Reigns. I also had some questions for the developer, François Alliot, and he was nice enough to answer them for me. Enjoy! AppUnwrapper: Hi François. Thank you so much for making time for this interview. I know you must be really busy right now after such a successful release. Reigns hit #2 overall iOS paid apps in the U.S. over Read more [...]

An Interview With ‘Star Billions’ Creators James Tillman and Matthew Taylor

I recently finished playing through the second season of the narrative space adventure game, Star Billions. As with my previous interviews, I had been chatting with one of the creators and learned some fascinating things about the game that I thought my readers might be interested in. So below, I present to you an interview with developers James Tillman and Matthew Taylor. Appunwrapper: Hi James and Matthew. Thanks so much for taking the time to answer some questions about Star Billions. First Read more [...]

Finding the Right Words: An Interview with Neven Mrgan About Grayout, the Prequel to Blackbar

Grayout By: Mrgan LLC I was a couple of years late to the party with Neven Mrgan and James Moore's censorship game Blackbar, but it's a trippy experience that I recommend trying if you haven't yet. It uses dark humor and absurdity to warn us about relying too heavily on surveillance and censorship. I loved the tone of the game, so when I heard they were working on a prequel called Grayout, I was definitely intrigued. I had a chance to play the game in beta ahead of release and have spent a lot Read more [...]