Category Archives: iphone app review

Playdead’s INSIDE: iOS Gameplay Videos (Let’s Play / Walkthrough)

Playdead's INSIDE By: Playdead Playdead's INSIDE released on iOS this week and it's a game I'd been looking forward to for so long. Everyone I know who plays Pc games has been telling me to play it. I'm having a blast with it, and I decided to record my initial play-through of it, as long as nothing goes wrong with my recording software. So I'll be posting all my videos here. Of course, don't watch these if you plan to play yourself as they'll spoil all the surprises. Walkthrough: Part 1: Part Read more [...]

‘Gorogoa’ iOS Review: Simply Awe-Inspiring

Gorogoa By: Annapurna Interactive & Jason Roberts The demo of Jason Robert's Gorogoa was one of the few games I was willing to suffer through playing on my new laptop about two years ago, and I'd been eagerly awaiting the full release ever since. I heard that he scrapped a lot of his original ideas, though, for a more streamlined approach, and I wasn't sure what that meant and whether the game would still resemble the demo I played. Thankfully, Gorogoa far surpassed all my expectations and is Read more [...]

‘Reigns: Her Majesty’ Review: The Regina Dialogues

Reigns: Her Majesty By: Devolver Digital Last year, the stylish and unique Reigns released, a game designed specifically for touchscreens, where the main controls are simply swiping left or right to make binary decisions. I didn't review the game, but I still spent a ton of time with it and enjoyed it quite a bit. It utilized a novel idea that felt perfect on iPhone, then threw in a clever story, humorous characters, supernatural craziness, and some tricky meta puzzles. On top of it, there was Read more [...]

‘GNOG’ iOS Review: A Playful and Tactile Experience

GNOG By: KO_OP I'd been looking forward to playing KO_OP's GNOG on my iPad ever since I heard it was coming to iOS devices. Everything about it looked like something I'd enjoy. The colorful artwork, toylike puzzle boxes, and the quirkiness of the whole thing. I was lucky enough to play a demo of it last year before it made its way to consoles, but I had to play with a controller. While it did leave me wanting to play the game, I knew that I needed it on a touchscreen for it to really work for Read more [...]

‘Riddlord: The Consequence’ First Impressions

Riddlord: The Consequence By: Amrita Studio I'm just as excited as any puzzle fan to hear of a new game in the style of Fireproof's The Room series. So when I got my hands on Amrita Studio's Riddlord: The Consequence, I couldn't wait to dig in. Things started off great. At first, it seems like it will be just as enjoyable as its inspiration. (NOTE: This article will spoil some puzzles, as it's the only way I can talk about this game right now.) There's a table with a few things on it. A knife Read more [...]