I really hate writing these behind-the-scenes posts, as it makes me uncomfortable and I never know how much sharing is too much. But once again, Apple has pulled the rug from under sites that drive traffic and sales to their App Store. Last time I had a big talk like this, it was because they decided to allow ad-blockers in mobile Safari. Now, they're not just indirectly hurting my income, but taking…
Alto's Odyssey By: Snowman If you played Snowman's endless snowboarder, Alto's Adventure, back in 2015 and couldn't wait for the sequel, Alto's Odyssey, to release, you're in luck because the game just hit the App Store a day early! I'm as surprised as you are, but glad that more people will be able to get their hands on this gorgeous game. I've been playing almost obsessively over the last week or so…
Agent A: A puzzle in disguise By: Yak & Co. Yak & Co's stylish spy adventure game, Agent A, released back in 2015, but that was only the first two chapters. I was still very impressed with what I saw and couldn't wait for the rest of the game. Last year, we got another chapter, Ruby's Trap, that packed a lot of puzzles into a small space, almost like a room escape…
A few days ago, I posted a story about how I overlooked but then rediscovered a website created by Glitch Games to tease their next game. You can read that here if you haven't yet. Details of the new game weren't revealed yet. Instead, a fake company called Veritas Industries that has its foot in every aspect of, well...everything, said it was looking for human subjects for its Insomnium project. I wrongly…
I was browsing my Twitter feed today with my morning coffee and had an odd conversation with Graham Ranson, one half of Glitch Games. He said I might have already seen one of their next games without realizing it. I thought it was strange, but I didn't pry just yet. https://twitter.com/GrahamRanson/status/927883974323601408 I continued about my day, playing some Starman, which I highly recommend, by the way. A short time later, I see…
If I got a dime every time someone told me to play Stephen Lavelle's puzzle game, Stephen's Sausage Roll, I'd have...about a dollar? But seriously, people keep recommending it and I keep responding "but it's not on iOS." There are some shorter narrative games I've played on my PC over the last few years, such as The Stanley Parable. But I have so many games on my iPad and iPhone and there's…
Thimbleweed Park By: Terrible Toybox (Ron Gilbert) I'm not going to mince words. When I first heard about and saw screenshots of Ron Gilbert's Thimbleweed Park, I had some excitement mixed with dread. Dread that it would mimic old retro games to a point that wouldn't be enjoyable for me. I'm very sensitive about games wasting my time, and a list of action verbs on the screen was not that appealing to…
I didn't watch Apple's Keynote yesterday, but I've been catching up on the news about the iPhone X and it's been quite a rollercoaster ride. I haven't gotten my hands on it yet, but wanted to share some of my thoughts, especially when it comes to gaming. First off, the new Super Retina OLED display sounds great. Who doesn't want more pixels and an overall better screen? Edge-to-edge seems exciting at first,…