Tag Archives: review

‘Typeshift’ Review: A Fantastic Word Game Collaboration Between Zach Gage and Merriam-Webster Dictionary

Typeshift By: Zach Gage Zach Gage's Typeshift is the latest addition to Apple's indie game showcase that's been in progress for about a week. I got it a few days early and, even though I'm playing about fifteen games at the moment, I keep getting pulled back to this one. The game's stats tell me I've invested over five hours into the game already! It's especially good for winding down in bed, and I know it's time to shut off my phone and call it a night when I'm unable to think of any words. Basically, Read more [...]

‘Mushroom 11’ iOS Review: It’s Loads of Fun, Guys!

Mushroom 11 By: Untame You've probably heard me say this a lot: I hate platformers. It's incredibly rare for me to finish one. I usually try some because the graphics are impressive or the game just looks interesting, maybe has a theme I relate to. But I give up on most of them fairly early on. The exceptions are those that use some platforming ideas but are designed around the strengths of a touch screen instead of just trying to jam a traditional platformer onto a mobile device. Games like Telepaint Read more [...]

‘Causality’ Review: If I Could Turn Back Time

Causality By: Loju Games As you might know, Snakebird was my 2016 Game of the Year. It showed me that a turn-based, seemingly simple puzzler can be tough as nails but user-friendly in every possible way. It made me more critical of the puzzle games I play, looking at them with fresh eyes. Are they just throwing everything they could think of at a player to make it seem longer? Are they punishing the player to make it seem more difficult? Is there anything between the puzzles and the player Read more [...]

‘Hidden Folks’ Review: Poke Some Folks

Hidden Folks By: Adriaan de Jongh I'll admit, I had some reservations about Hidden Folks ever since I heard about it. Even though I liked Where's Waldo as a kid, I'm not a big fan of hidden object games. And in all appearances, that's what the game seemed to be, albeit in a cute package. I saw screenshots and GIFs of it and thought it looked charming, but was worried there wouldn't be much substance outside the cute drawings. But then I saw a teaser trailer that showed off some of the sound effects Read more [...]

‘The Frostrune’ Review: I See Dead People

The Frostrune By: Grimnir Media & Snow Cannon Games If you're a follower of this blog, you probably know that I'm a big fan of point-and-click adventure games, especially atmospheric ones. I have a weak spot for pretty artwork and I love when a game can draw me in on its visuals alone. The Frostrune, a gorgeous game made by Norse developer Grimnir and published by Snow Cannon Games, is one I would have grabbed instantly based on the screenshots if I hadn't already owned and played it ahead of Read more [...]