By: Finjitzu Software
Chamber 2, Level 11:
Step on the button to shut the laser, then throw a seed up onto the platform to create Clone 2.
Have Clone 2 walk right and pick up the green floating hexagon.
Continue walking right a bit so when you go back left, you’ll hit the button at the right moment. Then make sure Clone 2 drops down unharmed, with the hexagon/key.
Walk Clone 2 to the red switch on the right so he can use the key to turn it green. Toggle the switch to open the door and head right to the next save point.
Now you’re at another pit. The key is in the pit and you need to get it out. Here’s what you do. First, go into the pit yourself and pick up the key. It turns out the key can be thrown, attached to a seed. But the seed has to hit the key for this to work. So once you have the key, throw a seed over to the other side. The new clone will have the key on him.
Walk the clone over to the red switch and toggle it to open the door.
Then have the clone go left and toggle the switch that creates the bridge.
Now you need to get out from there, so tap the 1 icon to be teleported to the checkpoint. Now you can cross the bridge to the next checkpoint.
In this next area, jump over the gap and continue right. Throw a seed onto the platform above you.
Run to the right first so you have more room for this next part.
Now you need to make the clone jump from platform to platform until he reaches the key. Make sure you also jump over the gap. When the clone is back past the laser, have him drop down next to you and then toggle the switch to open the door. Head to the exit.