By: Finjitzu Software
Chamber 1, Level 2:
Go right until you hit a wall. Throw a seed up onto the platform, then run left and have Clone 2 step on the button. The wall will prevent him from stepping off it when you continue right to the next checkpoint.
This next part is a bit tricky because of the gap ahead of you. First, throw a seed up on the platform above to create Clone 2.
Now, you need to get Clone 2 to the switch so he can toggle it, but you don’t want to fall into the pit. So first, walk just enough for the clone to jump down to the next platform.
Now run left, and stop just before you hit the pink laser, or you’ll destroy the clone. The clone should have stayed in place.
Now move the clone right until he drops off the platform to the switch. Make sure you don’t go too far and fall into the pit.
Have the clone toggle the switch so you can cross the bridge and continue to the next checkpoint.
At this point, throw a seed up onto the high platform to create Clone 2.
Again, you have to be careful with the two pink lasers here. Walk just a bit until the clone hits a wall, then jump over it.
Go left as much as you can without touching the pink laser.
Then go right so Clone 2 can reach the switch. If the pink laser is in the way, go left again to give yourself more room.
Use Clone 2 to toggle the switch to break the wall and then you can run to the next puzzle.
This part’s easy. Just throw a seed on each button and the bridge and wall will break so you can get to the exit.