FRAMED: Review

FRAMED
By: Loveshack

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I’d been following the development of FRAMED by Loveshack for quite some time now, ever since I saw a little video of it. It’s definitely been one of my most-anticipated games in a long time.

The concept behind FRAMED is a unique one. You play a part in a gorgeous noir-style comic strip. Each scene consists of several panels, some of which can be swapped around. Some can also be rotated. By changing the order of the panels, you change the outcome of the scene. Once you are satisfied with the order, you press “play” and watch the scene unfold. Later on, you’ll also have to swap some panels while the scene is already playing out, and that’s where it gets the trickiest.

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The objective in each scene is to make it to the last panel without being caught. You spend most of your time out-running the police and bopping them on the head when necessary. (I think the game may need a disclaimer stating, “We do not endorse hitting cops on the head with a briefcase.”) There are also several characters you end up controlling throughout the game, as they swap the briefcase that everyone seems to want.

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A big part of the game’s charm is the various outcomes a scene can have. It’s fun to play around and see what kind of deaths you can encounter. One of my favorites is making my character go face-first into a wall.

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Not every scene is a challenging puzzle. Some only give you two panels to swap, doing little more than offering interactive cutscenes. Some levels did have me stumped for a bit before I figured out the solution, and those were my favorite parts. Even though the game is a piece of art, it really shines when it takes full advantage of its puzzle mechanics.

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One thing that is both a positive and a negative, is that there’s no menu in the game, no start-up screen once you’re already in middle of it. When you open the app, the game instantly picks up where you left off. You have no options to go back and replay scenes or even to turn off the music (not sure why you would, though). I loved the fact that I never had to wait for the game to open, but I would like to be able to go back and replay any levels that I’ve completed.

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There are no words in FRAMED, and I liked that aspect of it. Personally, I found the story a little bit hard to follow, but mostly because I was paying more attention to the puzzles. This is another reason I’d love to be able to re-play specific levels, so I can watch any story bits I may have missed.

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Like Monument Valley, another incredibly unique game, I wouldn’t mind seeing more of FRAMED. I recommend sipping it like a fine wine, rather than guzzling it like a cheap beer. Don’t rush through it, because you’ll be sad when it’s over.

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FRAMED is such a unique and jaw-dropping experience. If you spend $5 on any game, this should be the one. If you’re ready to take the plunge, you can download FRAMED here.[DKB url=”https://www.appunwrapper.com/FRAMED” text=”Download” title=”” type=”” style=”” color=”green” width=”” opennewwindow=”” nofollow=””]

If you’re already playing the game and need some help, try my complete FRAMED walkthrough.

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Note: Sometimes a promo code is provided for a game, but it does not affect the review in any way. At AppUnwrapper, we strive to provide reviews of the utmost quality.

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Karen

I want MUCH MORE OF Monument Valley!!!!

Karen

I NEED more Monument Valley!!!!

Chill Bill Vol. 2

Hi there, as FRAMED is in your most recommended list, did you ever play AZZL? I just found out about it when I played the two new REBUS levels which came with the update. AZZL is from the same creators and comes with a premium price w/o iap. Contrary to REBUS which is f2p (even though it has one of the few fair f2p models). Anyway, back to FRAMED/AZZL. From a gameplay standpoint AZZL is similar to FRAMED though the theme is much lighter (funny cartoon chars vs. FRAMED’s Film Noir style) considerably longer and 2 bucks cheaper. I’ve only… Read more »

Chill Bill Vol. 2

P. S.: Only issue (fifth world out of ten) I think the game could have gotten a little harder by now. The cartoon figures/animations are still hilarious and you need a good eye for certain (quickly moving) levels but hopefully they’ll kick the difficulty up a notch for the last few worlds (although, it’s at least on the same difficulty level as FRAMED thus far which wasn’t that hard either)

[…] See my FRAMED review here. […]

[…] See my FRAMED review here. […]

[…] before because it just seems simultaneously ingenious and obvious. Loveshack’s 2014 puzzler, FRAMED, is one of those games. It had you swapping panels of a comic strip in order to change the outcome. […]

[…] See my FRAMED review here. […]

[…] drag a panel to a different section of the screen. If you’re familiar with Loveshack’s FRAMED series, it’s a lot like that. But it goes much deeper. Besides dragging the panels around, […]

[…] was a big fan of the original FRAMED, but like most people, I was disappointed by its length. I wanted more. With the sequel (or more […]

[…] your character, you manipulate the environment by swapping panels, similar to the lovely FRAMED. It starts off with a game of fetch between some blue alien named Polo and his pet dog — or […]

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