21. Continue right, through the door to the MECHANICAL WORKSHOP.
Your game should be 62% complete now.
22. Pick up the medicine bottle. Then open the drawer to get some photos of Lucian and his grandfather and the rest of his family. Make sure to look through all of them. Then, find a journal entry. Pay close attention to this because it will give you the clues to the next puzzle.
You can also watch my video for this part of the walkthrough:
23. Go to the four statues on the right side of the room. The statues represent Lucian and his family. His mom is on the left, then Lucian, then his father, then his grandfather on the right. The journal entry says:
“Journal Entry – 1/7/1932. To say that Lucian came from a troubled home would be a tremendous understatement. When Lucian was still very young, his father turned his back on the family. From then on, Lucian’s mother could not stand to look at her son, who reminded her so much of his father. Lucian’s grandfather alone watched over the boy, but he was drunk. And yet Lucian, somehow, came out of this mess entirely optimistic, always looking ahead. I’ve always admired his tenacity.”
So. His mom looks left, away from Lucian. Lucian looks straight ahead. his father looks away, or with his back to you. And the grandfather faces left to watch over Lucian. It should look like the photo below, with just the father turned around.
24. Take the boat key from the open safe. Then kill the big ugly Charger that spawns.
25. Go through the lower left door into the MUSIC ROOM. Crowes will offer you a deal. Then go to the left side of the room and get the lever handle.
26. Move the crate to the pressure plate. The lever will turn around so you can pull the handle, lowering the gate and giving you access to the PHOENIX SHEILD. Take it.
27. Head over to the grate on the left side of the room and remove it with the crowbar. Crawl through to the DARK BEDROOM.
28. There are some more candles here. Release another Lost Spirit. That makes ten! Get the medicine bottle and all the coins, then head back through the grate to MUSIC ROOM and back to the MECHANICAL ROOM.
29. The creepy doll is back. Pick it up again. Then place the lever handle in the lever mechanism by the upper left door and pull it so you can go back to the HALL OF ARMS. Don’t pick up the spiked mace yet, as you still need the crowbar.
30. Head through the top left door to the SERVANT’S ROOM.
Click on the little numbers below to continue to the next page of the walkthrough.
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