Return to Grisly Manor: Complete Walkthrough Guide

21. There’s another puzzle behind the mirror that we’re missing the clue for. So just take the unsharpened pencil from the toothbrush holder on the sink and leave.

img_0987

img_0988

22. Go back to the hallway and up the stairs again to another bedroom. Open the comic book on the bed and take the comic book mailer. Also, look at the picture on the night table. It shows a purple teddy bear, wooden airplane, and a toy top sitting on a shelf. If you look at the shelf above, you can see the purple teddy bear is missing. We can’t unlock the dollhouse just yet, and there’s nothing to do right now on the balcony, so let’s leave for now.

img_1013

img_1014

img_1015

img_1016

23. Go back to the garage. There’s a helium tank here. Use it to inflate the balloons. Take them back.

img_1032

24. Go back to the bridge and tie the balloons to the little metal wire sticking up. The balloons will lift the dam, sending water to the mill and mini golf course. You can also now grab the ship’s wheel.

img_1037

25. Head left to the golf course and mill. It doesn’t seem to matter which spot the ball starts on. You need to make sure you time this right so the ball doesn’t hit the fan blades. When the timing looks right, use the golf putter to hit the ball and get a hole in one. The “Hole in 1” sign should light up and give you a clue for your notebook.

img_1054

img_1055

img_1056

26. Go back inside the manor. You can head through the back door for a shortcut to the living room. Use the clue from the “Hole in 1” sign to solve the black-and-white puzzle on the table. A secret door will open in the fireplace! Go through to the basement.

img_1068

img_1069

27. Grab the microscopic slide from the spiderweb on the ceiling. Then tap on the robot. He’ll run off, but you can still go through the doorway.

img_1099

img_1100

28. Pick up the last three stickers and add them to your sticker book to complete it. Also, tap on the air conditioning control box. Pull the lever to the right, then leave the room.

img_1103

img_1104

img_1107

29. Take out your microscope and use the microscopic slide with it to see four colors (orange, blue, yellow, red). I assume it’s a clue for something, but for now just keep it floating around in your head.

img_1108

30. Go back upstairs and to the main entrance. The vent now has air coming through it. There’s a scratch and win lottery ticket sticking out. Take it. Use the old coin to scratch the lottery ticket and see nine numbers.

img_1143

img_1144

img_1145

31. Go back to the first bedroom and enter the closet. Arrange the numbered bowling shoes in the order you saw on the lottery ticket. Then take the glass doorknob.

img_1140

img_1141

32. Go back downstairs. This time, go through the door we haven’t used yet. Ignore the door blocked with lasers and go through the left one. You can add the ship’s wheel to the wall, but don’t turn it yet. Instead, insert the glass doorknob on the left door. Go through to the pool/billiards room.

img_1156

img_1157

img_1158

33. Take the hand drill from the pool table. Then, pull the magician’s handkerchief from the magician’s hat and take it. We still need a second coin for the slot machine so we’ll come back to that later.

final-8

34. Go back all the way upstairs. Head out the doors to the balcony. Tie the handkerchief rope to the carabiner and then climb down. Grab the puzzle piece from the window and notice the broken pipe and stuck window.

img_1203

img_1205

35. Head back to the dining room. Place the puzzle piece with the rest of the pieces on the table and then rearrange them to make a hot air balloon that I think is from the developer’s previous game. Take the utility knife from the box.

img_1218

img_1219

36. Use the utility knife on the unsharpened pencil to sharpen it.

img_1226

37. Go back to the entrance. There’s a notepad next to the telephone with some etching of numbers. You can’t see them, so use the pencil to make them appear. They say 541-236 and will be added to your journal.

img_1235

img_1236

38. Go back to the laundry room. Time to use the sticker book and numbers clue to solve the animal puzzles by the door. Look at your sticker book and pay attention to the animals. Then use the numbers from the notepad by the telephone to figure out the order. Then match them to their parts on the cylinders. It goes 541-236, so goat, horse, rabbit, bull, tiger, pig. Go through the door to the garden.

final

final-1

39. Pick up the blender! Take it back to grandpa. He then asks you to bring him an alarm clock.

img_1264

Click on the little numbers below to continue to the next page or click here.

This Post Has 30 Comments

  1. Andrea

    I can’t make the tape recorder work in Return to Grisly Manor. I’ve pressed it next to the singing bird, but it doesn’t replay next to the broken bird. I’ve uninstalled the game twice, but the same thing keeps happening. Any ideas?

    1. Linda S

      Was the bird singing when you used the tape recorder next to it? If not, then you missed something?
      Sorry, I had no problem with this – I clicked the bird and it started singing, then I just ‘used’ the tape recorder. Clicked the used recorder on the broken bird and the box opened.
      I hope you get it. Big game, larger than I expected.

  2. Jenny

    Hey. I’m completely and utterly stuck on the scale-problem when you’re back in the 1999 version of the mansion. Anyone’s got a clue how to solve it?

    1. AppUnwrapper

      I don’t think I’ve seen that yet. I’ll try to catch up.

    2. Silje

      Same here, Jenny! Been stuck for days! So annoying, I really can’t see the pattern…? Did you get the clue from behind the painting? Does it relate to the scales?

      1. Jenny

        Silje, yeah I got that clue but I really can’t figure it out. I’m thinking it has to do with the scales but I just can’t see it. Haha, it’s driving me crazy!

        1. Silje

          Hahah, me too! But can you use a clue? I can’t, because of a bug with the bird/tape recorder as mentioned over here, so I can’t get any new clues. Please update me if you figure it out haha 🙂

          1. AppUnwrapper

            I saw the scales now but still need the missing weight. I’ll try to catch up.

  3. Casey

    I can’t get any more clues through the game either. It is stuck on the tape recorder and bird clue and I can’t figure out the scale puzzle either. I’m super annoyed. Wish they would fix the bug so I can get another clue.

    1. AppUnwrapper

      I just caught up so let me try and solve the scales puzzle.

  4. Jenny

    Thanks Appunwrapper, now I’ve finished the game 🙂 best of luck to everyone else. i saw an update this morning so hopefully it will solve the issues with the bird/ tape recorder 🙂

  5. Linda S

    Saved the Manor and Grampa is heading for another adventure – I hope!

    Great game! Longer than the first one I think.

  6. Amy

    I cannot figure out how to change the difficulty level from the hare to the tortoise!

    1. AppUnwrapper

      You can only do so once you find a tool to open it up. Are you at that point yet?

      1. Amy

        Oh ok, no I’m not, thank you. I thought it was an option at the beginning of the game I couldn’t figure out. I’m an idiot.

  7. Cindy crabb

    I messed up on painting the ball. Is there any way to turn it white again?

    1. Rhiannon

      Just press X bottom left button

  8. Rhiannon

    you press the X and paint removed

  9. Rhiannon

    I have the magic fish showing me the star pattern but i am pressing the hat and it just states the hat is empty and i cannot click on them. what am i doing wrong?!??

  10. Cindy crabb

    Thank you Rhiannon! Ive been stuck for days!

  11. Shan

    Help! Followed the laser beam up to the ttic, got the key from te train, but didn’t get a package delivered!
    Am I stuack now, since I seemed to have played the game in the wrong sequence? I try to follow the beam, but the doorbell won’ t ring!!

  12. zumie

    Help! i’m as stucked like Rhiannon. what do you need to do once you get to the magician hat? i tried clicking on different sort of buttons. it still doesnt work!

  13. Elsie

    I can’t get to the attic puzzle! Help!!!

  14. Amy

    What is the purpose of the radio in grandmas asroom in 1999 house? Is this a red herring?

  15. Kathleen B

    Totally stuck, in laundry to make purple bear, canΓÇÖt see anything through microscope, but put dials colours in correct sequence, but the dryer door wonΓÇÖt open!! Please help me keep my sanity.

  16. Kyawmyohtun

    Kyawmyo

    1. Lori

      Is the first game still available somewhere? Can’t find it in the Google Play store

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.