16. It’s a fairy circle! Talk to all the fairies and then to the First Dancer. She says her dress needs something “bright as the pale light piercing through the treetops in a fresh March morning.” So give her the glowing flower.
17. She then asks for something “as bright and shiny as the reflection on a drop of morning dew at the break of dawn.” Unfortunately, it’s not the mirror, and if you give her the wrong thing too many times, you’ll be turned into a fairy and replaced by another prince. Instead, head back to the Mermen and talk the mermaid to the left, asking her if she has anything like that. She’ll tell you that the king has golden scales but likely won’t part with one. If you ask him, he refuses. But the one with a red star for hair tells you to give him a dark berry and he’ll get you one. So give him the Ink Berries and he’ll stain one of the scales so the king will get rid of it. Now you have a Dirty Golden Scale!
18. Use the Dirty Golden Scale with the fishing spot to wash it clean.
19. Go back to the fairies and give the Golden Scale to the First Dancer. She’ll then ask for “something soft and velvety and scented like spring itself.”
20. The item you need to get is the big purple flower, but first you need to figure out how distract the middle fairy so you can take it. Talk to her and she mentions needing to fix her face. Give her the mirror and she’ll be distracted. Now you can take the Bellflower!
21. Give the Bellflower to the First Dancer. There’s only one more item left! “A fruit from the sky itself. Soft, ethereal and light.”
22. Talk to the Village Chief and he tells you to talk to the bird in the tree. Do so and then offer the bird the small fish in your bag. He’ll start talking to you! But he still refuses to help you.
23. Talk to the Village Chief again and he’ll insult the bird, convincing him to fly and bring back a cloud for you. Give it to the Last Dancer and she’ll ask you to coordinate her dressmaking.
24. This is a mini-game. Say you’re ready to begin and then watch the tutorial. Basically, you need to tap on all the ZZZ and skull/crossbones thought bubbles to get rid of them. Those are the negative ideas. Make sure not to tap on the lightbulbs, because those are positive ideas. You’ll then be scored. I’m not sure what the score needs to be in order for the dress to be acceptable, but I got 93 and it was deemed perfect.
25. You should now have the Fairies’ Wish. Use it with the mushroom and solve another labyrinth puzzle to open another path to the right.
26. Head to the new path to meet the Spriggans! Talk to all of them and then talk to the one pulling petals off a flower. He asks you to find out the First Dancer’s favorite color, a recipe for a tasty dish, a present for her, and the right words to win her heart.
27. If you talk to the fairies, one tells you azure (blue) is the right color and another says green. But the one on the left is hesitant to say. Keep talking to her and she’ll eventually tell you that the First Dancer likes red. So that’s what we’ll go with.
28. Go back to the Spriggan. Tell him her favorite color is red. He’ll ask you to talk to the tailor to make him an outfit. Do so and answer the top choice for each question.
29. Go back to the Spriggan and he’ll ask you to get a recipe for him from the cook.
30. The cook is the Spriggan who’s juggling apples. Talk to him and he’ll tell you he’ll help you if you learn the Mermen King’s guard’s secret.
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I can’t figure out where to tap and hold to catch the fish and other objects? Do I tap the fish pole line? The bar above with the fish. I can’t seem to get anything to work. Fish always goes to the right. What am I missing? Thanks.
It’s usually on the bar above, but oddly enough I found it worked when I tapped anywhere on the screen on my second playthrough.
I cant figure out how to get the ink berries, it just keeps saying their to high. What do I need to do
this is going to help a lot…sadly i poofed some princes and now 1 prince will do the job.
thanks for making this!