My Week Unwrapped: January 7, 2017

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Hi everyone and welcome to the first installment of My Week Unwrapped of 2017! It hasn’t been the busiest week, but there have been some worthwhile releases.

First off, the sequel to one of my favorite games of 2016 released. Hap inc’s Hidden my game by mom 2 just appeared out of nowhere. While not as entertaining as the original, it does have some nice surprises up its sleeves and I do recommend checking it out. It’s free, after all! If you need help, you can try my walkthrough.

I also played through Machineboy’s charming point-and-click adventure, Milkmaid of the Milky Way. The entire game is told through rhyming couplets, but not in a way that’s meant to be deep and profound. It’s mostly silly, and since it’s not trying to be more than that, I found it entertaining. However, there is some darker, more emotional backstory to the game that I recommend reading up on in the journal. Overall, I really enjoyed the game, with its aliens, cheese-making, and evil queens. It even managed to make me care for a cow. I’m not the biggest fan of low-pixel artwork, so the backgrounds of the game were more appealing to me than the character sprites. But I was still able to enjoy it, and there are some really nice hand-painted backgrounds that even include the Northern lights. It’s not a long game, as I completed it my first time in about two hours. But if you’re looking for a point-and-click adventure with some heart, you can’t go wrong here. And if you get stuck, try my walkthrough.

Remedy Rush is the first free game by Whitaker Trebella, and also the first that doesn’t start with a P. It has a payment model similar to Crossy Road, where you can unlock new characters using coins or buy them through IAPs. I’ve been enjoying this high-score chaser quite a bit, although the playable Remote Control character has a slow motion effect that drastically changes the game. For me, it’s more fun that way and I prefer having time to think a bit. But it does feel like two completely different games, so that might bother some people. In any case, it’s free so check it out!

Morgondag’s Imprint-X isn’t releasing until January 26th, but I got an early code so I spent a bit of time with it. I’m not sure yet how I feel about it, but you can see my preview video below.

Shards of Memories by Milos Micakovic seemed like an interesting idea, but it fell flat for me. The music is too boring and the pace is too slow for me to even pay attention to the story. The puzzles are also not enough to hold my attention. They’re what you’d see in an adventure game here and there, where you have to put pieces of a shattered mirror back together. They’re fine once in a while, but I found the concept too boring for an entire game. Still, if it seems like something you’d like, check it out. You can see some gameplay video below.

Nanomonx’s Pathimokha doesn’t have the most appealing artwork, but I wanted to give it a chance because the puzzles sounded interesting and right up my alley. Unfortunately, I had a really easy time with the first six levels and then the seventh felt nearly impossible to three-star. I might have given it a chance, but the game kept giving me pop-ups trying to get me to use and buy hints. I don’t have much patience for that, as I just want to be left alone to play at my own pace. It’s still worth checking out if you like puzzle games, since it’s free, but it will likely annoy anyone who doesn’t like to be pressured to use hints.

And that’s everything from this week! On top of it all, I also published the list of my favorite games of 2016, so if you’re at a loss for something to play, definitely take a look. And make sure not to miss the second page! I’ll see you back here next week!

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