Faraway: Puzzle Escape: Walkthrough Guide With All Letters

Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Level 16 | Level 17 | Level 18 | Level 19 | Level 20 | Level 0 + Coordinates

Level 8:

You can watch my video for level 8 including all three letters or see my step-by-step guide below:

1. Look at the three red dots to the left. Then move the pieces around on the right so you get three red dots. Then pull the yellow ring on the left to reveal another gadget.





2. Arrange both the left and right ones to look like this so there’s only one red dot. The doors of the gate will open, revealing a wheel.



3. Turn each of the four symbols until they match the ones in the center. The gate will open and you can go through.


4. Look to the right. Notice there’s 2 dots next to 3 dots. Go back and change the two devices outside the door so the left has 2 dots over it and the right has 3. Go back in and change the device to the right to look like the screenshot below. Grab the lever that emerges.






5. Turn to the left and notice there’s 4 dots next to 2 dots. Go back and change the left and right devices so each has 2 dots, making up 4.




6. Go back inside and place the lever on the device to the left. Change the device so it shows 2 dots. The machine next to it will activate but you’re missing something still.


7. Head to left door. Break the pots to find a letter. Pick up the orange sheet and pull down the door to open it. Don’t go through yet.



8. Place the orange sheet in the stamping machine to the left. Press the button to stamp it and take the yellow diamond.



9. Go through the left door and up the ladder. Pick up the letter, Place the diamond in the slot and move the reflector to around the middle. You’ll need to adjust it later anyway so don’t worry too much about it.


10. Go back down and head to the right door. Slide the two yellow pieces out and go up the ladder.



11. Turn the laser on by sliding the white squares onto the red squares. Then pull the lever to the right until the laser is lined up with the diamond reflector on the other side.


12. Go back to the left side and rotate the diamond so the laser reflects onto the receptor on the other side.


13. Go back up to the right side and take the tile.


14. Don’t go through the portal yet! Notice the tile has three little squares on each side of it. So go back to each device and pull the levers so each one has three dots. The fourth one has no dots but you should know the right position by now. Grab the revealed letter!






15. Head to the portal and place the tile on it. Go through to complete level 8.


And these are all three letters or notes from Level 8:


Click on the little numbers below to continue to Level 9 or click here.

Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | Level 11 | Level 12 | Level 13 | Level 14 | Level 15 | Level 16 | Level 17 | Level 18 | Level 19 | Level 20 | Level 0 + Coordinates

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Jason k
3 years ago

Where is the end of 8?!

Jason k
Reply to  AppUnwrapper
3 years ago

Ok thanks

Susan Margelis
Reply to  AppUnwrapper
3 years ago

Did you finish Level 9 yet?

3 years ago

Hi. Where do I find the 3 letter in level 14?

Matt W
3 years ago

If you need help with the explanation of the triangl puzzles in level 15 (especially the last one), let me know.

Matt W
3 years ago

For level 15 point 12, there is an easier solution:

-1 = -4 +5 -2

3 years ago

WHen using a hint in level 0 Some of the jars dissapear

Reply to  AppUnwrapper
3 years ago

Okay, so this is what i found out so far… I’m not sure if this is just a glich, but i do feel like there is more to the hidden level then just to destroy jars…

Start any level and use a hint, then leave to the main menu. Enter level 0 and then use another hint. Watch the results!! I noticed that using a hint at the start of each level will offer a different result in level 0. Some will dissapear jars (1,4), whereas others will add walls and “glitched” mountains (8, 9, 10, 11, 13, 15, 16 ,17). I found level 6 to be most intersesting because a hole in the ground appears. What I think is happeneing is that the actions of hints from the levels are being carried over and then duplicated to level 0. Im not sure if this is progress or not but it seems to be very interesting?!! Perhaps we just need to duplicate the right hint actions over to level 0?? This seems like it would take forever to try every possibility. Hope this helps! Keep me posted

Reply to  John
3 years ago

Where are you at AppUnwrapper? You’re suppose to have this figured out by now ?

Can you confirm what I wrote is accurate or do I just have a broken iPad?? Most likely it’s only a glitch but I’m not discarding just yet.

3 years ago

Very interesting game. Still no clue what to do in the secret level or how to use the coordinates.
Let me know if you do!!

3 years ago

Do you think there’s any significance to the gate block on the opening screen of the game? I’ve tried to find a place to input it, like you do with all the other gate blocks in the game (I’ve tried the 25-block grid in level 1, and the rotating pipes in level 16), but I can’t seem to find a spot for it. Thanks for the walkthrough!

3 years ago

Thank you! I was having trouble finding the 3rd letters in the levels.

3 years ago

Thanks you so much for the walkthough!! I can’t believe how much effort you put it it, a video and tons marked up screenshots with explanations! And thank you for the letters too. Thank you very much!

3 years ago

Thank you so much for the walk through. I was having problems finding the third letters too I’ll be curious what you find in the hidden level. All I can see is jars to break too.

3 years ago

Re level 0 hints; could it try to show us a specific order to break the jars? (No idea what these “weird” hints are trying trying to show)

3 years ago

I’d hate to need to use the walkthrough for all 18 levels – can the game be completed without the “3rd” letters on each level?

I can then go back later and find the missing ones without glueing myself to your walkthrough. (Which I thank you for whole-heartedly!)


3 years ago

If you use a hint in level 4 right before you pick up the final key block, a pillar in level 0 will shine bright (like it becomes enabled). Not sure the significance of this find but it is something different.

Reply to  John
3 years ago

Don’t use the portal after the hint, just exit out to the main menu. Otherwise the pillar won’t become enabled

3 years ago

I noticed while I was watching the walk through for level 0 that the hint in level 0 seems to repeat the action that the hint you previously watched does. For instance, if the first action in the regular level hint is to zoom in on part of the map, then the first action in the level 0 hint will be to zoom in. That’s not the case for each level, which is why you only saw the random walls appearing sometimes, and you had several “boring” hints. The walls you saw appearing were just the broken jars being zoomed in on. I too wonder what would happen if you broke all the jars in the regular levels? Just some food for thought 🙂

3 years ago

I was taking a look at the coordinates independently before finding this walkthrough and I noticed that all the coordinates for levels 2-18 are very small and only the second half of each pair ever breaks the 0.01 mark. So I had the idea of multiplying each pair by 1000, believing that the first numbers never reached 0.01 because latitudes only ever have 2 digits while longitudes can have 3. Sadly, the map results still don’t point to any particular locations and don’t form any pattern but they end up a lot more spread-out this way.

3 years ago

My personal opinion is that all of the coordinates excl. the ones from the final note are too small by a factor of 1000. I went through the process of multiplying them all and looking up the points but they didn’t make a pattern or point to anything meaningful when I tried that either.

(If another comment by me pops up saying the same thing I apologize, I didn’t see it in my browser upon refreshing the page.)

3 years ago

I am making what I think is progress on level 0. Note that there’s that nice tile floor. I’ve got some graph paper and am making a map of jars. I have three hypotheses: 1. The coordinates when layed out on the grid will tell you what pots to break. 2. Perhaps the pots will form a 7×7 grid, in which case I could break them in the pattern given by the tile on the intro screen. 3. Perhaps mapping the broken pots in the hints you discovered will be interesting somehow. I’ll let you know what I discover!

Joe Anderson
3 years ago

Have you found anything for the bonus level yet?

3 years ago

So I might be totally grasping at straws here, but here’s something I found. If you plug in the coordinates of the first 17 levels on Google Maps, be sure to switch the view from “map” to “satellite”. On the map there is nothing, but on the satellite view you can see that the coordinates are all on a small island/group of islands, possibly underwater. I can’t find any info on named/inhabited islands that far west in the Gulf Of Guinea, but the coordinates are DEFINITELY intentionally put on the island/group of islands.

Reply to  theserpyllum
3 years ago

This island has a name and even a wikipedia page: Null island. It’s also fictional and completely unrelated to this game. Sorry.

Michael Res
3 years ago

This is the best walkthrough I have ever come across! I don’t know why 99% are without audio. Yours’ is perfect! Thanks a million!

Dave Latham
3 years ago

I don’t think the coordinates at geographic lat/lon coordinates (with the possible exception of the final one). Begin at 0,0, and then plot a vector along each new coordinate, and you get a chart that looks unmistakably like one of the portals (omitting the final coordinate pair which are obviously on a different scale and do appear as possible geographic coordinates):


No idea if this is related to “Level 0”.

Dave Latham
Reply to  Dave Latham
3 years ago

I tried following the coordinated by tapping the same pattern on the home screen’s portal, but didn’t observe anything unusual. Tried swiping the whole thing also with no effect.

Taylor Kern
3 years ago

When I open level 0 it shows literally nothing. Just the desert-like background. Maybe it is because I broke all the things in every level?

Reply to  Taylor Kern
3 years ago

Same here

Reply to  Taylor Kern
3 years ago

Same. Just blank desert background. I’m pretty sure I broke everything I saw as well lol

Reply to  Taylor Kern
2 years ago

metoo,maybe when you break all the jars in the level1-18 ,the level 0 will change to the desert-like background?

Luke Ah Ket
3 years ago

i don,t understand how to play and win level 4 but now time i watched your video and then i can win and understand how to play , thanks for sharing with us,

3 years ago

I have an idea of what level 0 is about. The level 0 contains all the jars in the game. Like what you have demonstrated, level 0 shows the positions of the remaining jars to be cracked in the level which you just entered.

3 years ago

RE: #6 of Level 18: AARGH!!
Taking a coffee break. This is a tough level 🙁