My Week Unwrapped: October 16, 2017 – The Talos Principle, Stranger Things, INFINIROOM, San Giorli, cmplt and More


Hi everyone and welcome back to another installment of My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days. I’m currently busy playing three pre-release games I can’t say much about yet, but that means next week will be much busier. Meanwhile, there’s still plenty to talk about here. So without further ado, I give you My Week Unwrapped. And make sure to check out the sales at the bottom of the page!

Stranger Things: The Game

I know I played this the previous week, but I decided to redo my entire video walkthrough for Stranger Things: The Game. So if you’re having trouble with anything, try my new improved walkthrough here. I also have locations for all items here.

The Talos Principle

iOS brought with it some high-profile PC ports like The Witness and Flower. But it looks like it’s not stopping there, as this week we finally got the long-awaited port of The Talos Principle. It’s a first-person 3D puzzler I played a bit of on PC, but always wanted to play on my iPad. Unfortunately, I am getting some motion sickness from it, so my play sessions have had to be short. I’m also not a huge fan of the more reflex-based puzzles that have you avoiding pacing drones. If they catch you, you have to start the puzzle over, so it can be a bit stressful. The game is nonlinear, though, so I’ve been jumping around to puzzles that are more cerebral and less about timing. The game is pretty cheap at $4.99, considering I paid $10 for it on PC during holiday sale at a heavy discount. It also plays pretty well with the default tap-to-move touchscreen controls. I even like it better on iPhone as a two-thumb game. But I’m waiting for iCloud sync to be added so I can continue my iPad game on my iPhone. Anyway, you can see more of my first impressions here as well as more gameplay video.


I mentioned INFINIROOM last week, but I continued playing and since unlocked all four available characters. I like how each one has a very unique ability that makes playing them all feel almost like a different game. I recommend working to unlock them all. And I still appreciate the fair monetization the developer opted for. I’m busy with a ton of games at the moment, but I can still see returning to this one every now and then when I have some time to spare. It’s free to play the first character as much as you want, so check it out. There’s nothing to lose!

San Giorli

Tencent’s San Giorli has a unique idea, where you’re a spaceman floating outside your spaceship as it moves along. The controls involve tapping and holding right to move your character clockwise around the ship, and left to move him counter-clockwise. The goal is to grab a hook from above or below you and attach it to another. It’s an interesting idea and I really like the whole aesthetic of the game. But I got stuck and frustrated and haven’t been back since. Still, it seems to be 100% free with no ads or IAPs from what I’ve seen, so definitely give it a try.

The Witness

I’ve made more progress with The Witness, even seeing what I think was an ending, but it was very unimpressive. Even though I solved over four hundred puzzles, I still have a bunch more, so I’m not done with it yet. I’m also hoping that wasn’t the real ending, as it was very disappointing. Still, I’ve been enjoying the game immensely, so a bad ending wouldn’t ruin that, but it would sting a bit. Anyway, I’ll be back with more about that when I’ve completed more puzzles. You can see my latest video below, though be warned it contains spoilers.

Crap! I’m Broke: Out of Pocket

Arcane Circus’ Crap! I’m Broke: Out of Pocket released last year, but I finally got to playing it a bit. I like the unique premise of trying to pay your bills and survive another month without being evicted from your home. It consists of running around to different businesses to take on low-wage jobs in the form of mini games so you can earn a few bucks. Each month, you have a timer that counts down to when your bills are due. You also have a hunger meter, so some of that money has to be spent on food or you’ll die. It’s an interesting idea and works for the most part, but there are some frustrating aspects to it. For one, it uses tap and swipe controls inconsistently. To open your mail and move around your home, you have to swipe. But to move around outside, you tap and hold. When everything’s on a timer, it’s frustrating and wastes valuable time to have to think about whether you need to swipe or tap. On top of that, it’s a little annoying to even have to run around looking for a job. The game is challenging enough without that. I’m not sure I’ll stick to it, but if you want to see what it’s like, check out my video below.

Smash Up – The Card Game

Smash Up is another physical card game that got ported to iOS through Asmodee Digital. I’ve never played it before, so I’m still learning the ropes. But you can see what it’s like in my video below.


And last, I downloaded Philip Stollenmayer’s puzzle game called cmplt, or complete. The idea if you’re given a pixelated image and you have to tap to place pixels in the right spots to complete the image. I was doing fine at first, but then messed up on a level and couldn’t find a way to reset it. I tapped on one of the four icons in the menu and it started an ad, so I quit the game and deleted it. Feel free to try it yourself, but my experience was soured by that.

And that’s everything for this week! The Talos Principle was an exciting release, but it’s been pretty quiet otherwise. Next week should be far busier, so make sure to stop by then! And don’t forget to check out the sales below. I’ll see you next time with more of My Week Unwrapped!


Stagehand: A Reverse Platformer – $0.99

Puzzlepops! – $0.99

The Hunt for the Lost Treasure – FREE

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