Starman: Tale of Light: Walkthrough Guide

Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9 | Flow Mode

Chapter 3, Museum:

1. There are four levers here. Each one raises a different platform, but only one can be up at a time. Start with the lower left one. Grab the black cube and drop it anywhere.

2. Now, pull the upper left lever. Place the cube on the floor switch to turn on the light source.

3. Pull the upper right lever and grab the transparent cube. Drop it anywhere.

4. Pull the lower right lever and then pick up the transparent cube and hold it over the light source.

5. Carry the light cube through the open path and place it on the lightning bolt.

6. Now you have access to a wheel that opens the door. You need to make clockwise circles with your finger until it opens all the way. Then go through.

7. Pick up the first transparent cube and light it up. Place it on the left lightning bolt.

8. Pick up the second transparent cube and light it up. Place it on the middle lightning bolt.

9. Carry one of the black cubes up the stairs and place it down where it can block the door. Stack the other black cube on top of it.

10. Go back down and take the left light cube and place it on the right lightning bolt. Now you can go up and cross the bridge.

11. Pick up the light cube in front of you and head through the exit.

12. In this next part, you need to use the three wheels to push the cube around and to the lightning bolt. It’s tricky and if it falls off, you have to start over. So be careful!

13. Tap the glowing button and collect the three orbs to complete the chapter.

Click on the little numbers below to continue to Chapter 4, Dam, or click here.

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2 years ago

For the life of me, I can’t figure out how to make him jump on ice. Tapping just makes him stop. Help.

Reply to  Nona
2 years ago

You need to tap with another finger.

Reply to  AppUnwrapper
2 years ago


2 years ago

I just cannot get it down the ramp without it going dark. I’ve done exactly what you’ve done on the video but it doesn’t seem to matter. As soon as it topples…it goes dark.

2 years ago

Where is the third campfire? When I light the first two I see 1/3 and 2/3, but I cannot find #3.

Reply to  Starman
7 months ago

On the beach away from the chime structure & weather dial another inland from chime crank.

2 years ago

When I did the circuit board step, it didn’t stay lit when it went under water. So, no when I try to light raise the pillars, they don’t light up.

Lester Hill
2 years ago

In Flow Mode, when I pull the 3 levers next to the circuit board, the three columns don’t go all the way up. What am I missing?

Reply to  Lester Hill
1 year ago

I had the same problem. You have to pull the columns up for them to work.

7 months ago

I’m missing crystals 5 & 7. How do I know what I missed?

Reply to  Owlman
7 months ago

Ah. Hadn’t done enough raking.
Tried the hopping over logs again. Thought I’d got both but hadn’t.