Umiro: Walkthrough Guide and Solutions

By: Diceroll Studios & Devolver Digital

This will be a complete walkthrough guide with hints, tips, tricks, solutions and answers for the iOS, Android and PC puzzle game, Umiro, by Diceroll Studios. Feel free to ask for extra help in the comments section.

See my Umiro review.

Tips & Tricks:

– The yellow crystal is optional, but if you want an extra challenge, try to pick it up in each level.

– The game doesn’t penalize you for drawing loops to slow a character down, so if you’re having trouble getting both Huey and Satura past orbs safely, try slowing one down so you can focus on one at a time. This only really works if one isn’t needed to press buttons for the other.

– Buttons can only be pressed once. So plan out your path and make sure you don’t lock yourself out of a path you need for the second crystal/checkpoint. If you find yourself stuck after clearing one checkpoint, you’ll have no choice but to start over.

– When multiple orbs are present in a level, they don’t always stay in sync. If you’re having trouble finding an opening for your characters, try pressing PLAY immediately after you fail, as it starts the whole sequence from the beginning. Or, wait and watch to see if the orbs move into a position that’s more to your benefit.


Chapter 1:

You can watch my video for Chapter 1 here or continue below for screenshots of each level.

Level 1-1 (I-I) Lost:

Level 1-2 (I-II) Peril:

Level 1-3 (I-III) Relocation:

Level 1-4 (I-IV) Binary:

Level 1-5 (I-V) Loop:

Level 1-6 (I-VI) Reunion:

Level 1-7 (I-VII) Divergence:

Level 1-8 (I-VIII) Convergence:

Level 1-9 (I-IX) Deviation:

Level 1-10 (I-X) Arrival:

And that’s the end of Chapter 1! Click here for Chapter 2.

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