Isoland 2: Ashes of Time – Complete Walkthrough Guide

31. Give the boy the lightbulb and he’ll hang it up with the rest. They’ll turn on and you’ll see the colors: red, green, blue, red, yellow, blue green. Also, pick up the shell and then tap on the music player on the table.

32. Pick up the blue stone and the pencil. Then, insert the crank into the music player and turn it to play the ancient song. Write down the music notes: DGEGDA.

33. Go back to the room with the guy with the knife and use the duct tape to fix the wire on the press. Also, place the flying fish on the table. He’ll chop it up and you can take his knife.

34. Go back to the boat and go downstairs to the injured whale. Unfortunately, you’re not going to help him. Use the knife to cut him open instead and take the fish bone and spearhead. Also, note the clue on the whale.

35. Go back home and use the saw to cut the antler off the stuffed deer head.

36. Go upstairs. Open the journal and go to the last page. Use the pencil on the page underneath the one that was torn out. It will show you the password!

37. Put the two space runes in the slots on the time machine upstairs. Use the clues from the screen back at the factory together with the password from the journal to activate the time machine. Go through to travel back in time!

38. Note the clue on the giant hand. Tap the lizard to get it to go left into the next screen, then head left yourself.

39. Tsp the seagulls to get them to move and reveal another clue. When the lone seagull lands near the lizard, tap the lizard to make it walk towards the seagull and scare it. Then take the white feather.

40. Head up the stairs to the temple. Remember the message in the bottle? There was a clue in there. Use it to solve the puzzle on the door. Go through.

41. Solve the puzzle on the door. It’s different each time, but my video below should give you an idea of what to do. Go through.

42. Talk to the guy here. He tells you the scarab beetles have the password for the door and that they like Moonflowers. He also asks you for blueberries. So give him yours. He’ll then give you a moonflower.

43. Leave the room and head up the stairs and talk to the girl. Give her the lute. Have her play the same tune the music box played: DGEGDA. The bluebird will appear!

44. Talk to the girl again. She tells you not to light the torch on the wall because the bird is afraid of fire. So do just that. Use the matches to light the torch. Then tap the bluebird to make the bluebird fly towards it and then lose some feathers. Pick up the blue feather.

45. Tap on the door and place the blue stone where the bird’s wing should be. Go through.

Click on the little numbers below to continue to the next page of the walkthrough or click here.

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2 years ago

Finished it all twice – but what are the 2 hidden achievements?

Reply to  Sally
2 years ago

Apparently they have something to do with the girls doll- still not sure how to get them though.

Reply to  Skidmo
2 years ago

I’ve worked it out now. It is to do with the doll and not difficult.

Reply to  AppUnwrapper
2 years ago

There’s a 3rd hidden achievement! It has to do with the 2nd ending

Reply to  Binkhi
2 years ago

Yeah, I added it to the hidden achievements post.

2 years ago

Plus achivement “stay tuned for isoland 3” by watching the second ending until the rocket landing on strange land

Reply to  Wili
2 years ago

How many hours do you have to watch it for?

Reply to  AppUnwrapper
2 years ago

I thought it was a long wait, too. If your phone or tablet dims the display or does something else after a bit of idle time, you might try tapping the screen before idle timeout. I had to play the second ending again because I was interrupted before it finished; and I prevented my screen from dimming by tapping when it dimmed; I reached the planet in less than 2 very lonngg minutes.

2 years ago

After going through the temple , there is a door with a puzzle on it , i tried too much but i couldnt solve it , pls help me 😔 the walkthroughs about that door on youtube are diffrent from my puzzle 😭😭 helppppppppppp pls!

Reply to  Behnoosh
2 years ago

If you are referring to the puzzle with red, white, and green markers, it is almost impossible for someone to help you exactly, because there are at least two versions of that puzzle. On my first play, I was able to solve it after several attempts. On my second play, I just could not solve it, but there was a You Tube video that matched my puzzle. (ISOLAND 2 TEMPLE SOLUTION). I also realized that there is an “undo” button. To the right of the puzzle there is a circular snake, which is a reset or restart button. Below it there is an opening in the rock until you make a move; from then on, there is a front part of snake in the opening; if you press it, the last move you made will be erased.

2 years ago

I confirm there is at least two versions of the puzzle to reach the man in the rocketship. I saw the the same version in the walkthrough during my first play; when I played again, the puzzle layout looked much more complicated, but I found it easier to solve because there seemed to be more wiggle room.

2 years ago

There is no boy in the lighthouse so I’m not able to receive a message in the bottle. I don’t get it!

What is the “requested format”?
Reply to  Iliv
2 years ago

There is if you go through the door at the top. And he doesn’t *give* you a message in a bottle, you have to find an empty bottle to give him. The message will appear later.

S. L.
2 years ago

Good job. Thank you.
However, I want to warn all players :: the more you redo this game and more puzzles become complex. On the other hand, you have understood the logic and, one in the other, you become more able to solve them.

1 year ago

Hi everyone where is the boy who claims the empty bottle I couldn’t find him.

Reply to  Miah
1 year ago

Go to the lighthouse, second floor go outside on the balcony

Tessa Holledge
6 months ago

I rely on your walkthroughs so thank you. Really stuck on puzzle as in point 41 above. Seems impossible. Any way to get a new version?