Baba is You: Solitary Island Walkthrough Guide and Solutions

Baba is You
By: Hempuli / Arvi Trikari

Baba is You is a ridiculously innovative puzzle game where you push words around like blocks and see how they interact with each other. Sadly, it’s not available on iOS yet, but it’s a testament to how much I’m enjoying it that I’m willing to play on my PC. I’ve been recording my playthrough, but I also started making straight walkthrough videos for those who don’t want to watch me figure things out. This page will get you through all the levels in The Solitary Island area. Click on the links for the other areas if this isn’t what you’re looking for. If you need help with levels I haven’t added yet, feel free to ask for extra help in the comments section.

Walkthrough:

Words & Rules | Intro Levels 0 -7 | The Lake | Solitary Island | Temple Ruins | Forest of Fall | Deep Forest | Rocket Trip | Flower Garden | Chasm | Review |

Solitary Island:

You can watch my video for Solitary Island or continue below for my step-by-step guide. Some levels changed since I made this video, so I added individual videos lower down.

00 Poem:

Push the IS column down twice. Then push VIOLET left. Push ROSE up and around under BABA. Push ROSE up so that BABA IS WIN and ROSE IS YOU. Now move any of the roses to touch Baba and win.

01 Float:

Push WALL IS STOP to the left and then break it up. Push the IS up to under BABA and then move WIN below that to get BABA IS WIN.

02 Warm River:

Push AND and FLOAT up to make WATER IS HOT AND FLOAT. Now you can run under the water and under the skulls to the flag.

03 Bridge Building:

Push the rock into the water to make a small dent in the water. Then move the IS between ROCK and PUSH to between the ROCK and YOU to make ROCK IS YOU. Now, as the rock, clear the next tile of water so there’s a clear path to the other side. As Baba, go through and touch the flag to win.

04 Bridge Building?:

Just push the words ROCK and PUSH through the water and then pass through to the other side and touch the flag.

05 Victory Spring:

Push the two cogs left into the center of the water. It should push the WIN to the left. Push TEXT IS FLOAT right so that it pushes WIN out of the water. Make sure FLOAT is still in the water and then push IS up under BABA. Now push WIN under IS to make BABA IS WIN.

06 Tiny Pond:

Push the whole string of words up. Then move FLAG and KEY so you get FLAG IS KEY. Now you have two keys. Push KEY left so you have KEY IS YOU AND OPEN. Now carefully move as the two keys and use one to open the bottom right middle tile of water. Now use the remaining key to push WIN out and replace OPEN so that you have KEY IS YOU AND WIN. Move the tower of words up and down as needed if they’re not in the right position for it.

07 Assembly Team:

This is easier than it looks. You start off as the two robots. They’re lined up vertically, so you first need to get one further right. So walk left with one of them against BABA and the other walking against the wall. Now they’re no longer lined up and you can sacrifice one in the water. Walk the other through the gap in the water and push IS and YOU back through the gap to make BABA IS YOU. Now, as Baba, touch the flag to win.

08 Catch the Thief!:

This was changed, apparently to prevent the solution I used. So here’s the new one. Head straight to the top of BABA and push down all the way so the robot can’t break it up and kill you. Then get above MOVE and press spacebar to wait until the robot is on the left side of the skulls. Push MOVE down to stop him from moving. Then make ROBOT IS BABA IS YOU. Use the left Baba to push WIN up and away from the skulls. You can sacrifice him to the skulls since you have a second Baba. With the second Baba, push WIN right and down and make BABA IS WIN. That’s it!

(Old version: Head straight to the top of BABA and push down all the way so the robot can’t break it up and kill you. Then, push MOVE down. Push ROBOT IS left, but don’t replace BABA yet. Push MOVE left to make ROBOT IS MOVE and ROBOT IS YOU. This next part is important. As the robot, walk directly up and then left. Now you’ll be able to walk through the skulls because you take two steps at a time instead of one. So get directly under WIN and push it up. Then go back and push the IS up so you’re walking normally again as the robot. Push the WIN down to replace MOVE and then push IS back down to make ROBOT IS WIN. Since you’re already the robot, you automatically win!)

09 Wireless Connection:

This one is a lot of work, but otherwise not so bad. The goal is to get FLAG AND ROCK IS WIN. To do so, first push the robot up to the row between FLAG and ROCK. Push him a little left and then a little to the right so he’s facing that direction. Then push AND up directly to the right of him. Then push STOP up. Move PUSH up so you have COG IS PUSH. Now push the cog up so it’s to the right of AND. This next part is tricky. To make it easier, I suggest pushing ROBOT and IS up a bit higher. Then, push MOVE next to it so you have ROBOT IS MOVE. Then get above STOP and be ready to push it down to get COG IS STOP when the cog is directly below FLAG. Then let the robot come back across the bog before moving PUSH back down to make ROBOT IS PUSH again. Push him up to the row between ROCK and WIN and make sure he’s facing right with some room leftover. Then push IS directly to the right of him and STOP directly to the right of that, and COG to the right of that. So it should go robot (not the word) IS STOP COG. Push MOVE back down to make the robot move right. If you did everything correctly, IS should stop right below ROCK, so you’ll have FLAG AND ROCK IS WIN. Now you can touch the flag to win.

A quicker, alternate way to get IS in place is to break up ROBOT IS MOVE right before IS gets between ROCK and WIN.

10 Prison:

This changed in an update, so my video above is different. First, make KEKE IS PUSH. Then push Keke to the spot above WALL. Break up KEKE IS PUSH. Then push WALL IS STOP up so WALL lands on Keke. Now replace Baba with KEKE to make KEKE IS YOU. Move down to push IS STOP away from WALL. Now you can walk through the wall. Bring WIN down and make WALL IS WIN. Touch the wall to win.

11 Evaporating River:

This is a little ridiculous. You need to push IS SINK to the right of the river. Then push WATER into the river directly next to it, making WATER IS SINK while at the same time, sinking WATER. Now you can push the cog through. Push it right below the left skull and push it up onto the skull. Next, push IS and SINK up under COG to make COG IS SINK. It will dissolve the skull and you can push FLAG to make FLAG IS WIN. Touch the flag to win!

Extra 01 Boiling River:

Push AND down next to MELT and move FLOAT aside. Push BABA IS YOU down so you have BABA IS MELT AND YOU. Now push IS and FLOAT next to WATER to get WATER IS FLOAT. Now you can go under the water to the flag.

Extra 02 …Bridges?:

Move IS between ROCK and YOU so you get ROCK IS YOU. Now, you’re moving both Baba and the two rocks. If you want to make this easier, you can push the IS down between BABA and YOU so you’re only controlling the rocks. Then, push the rocks against walls so they’re stacked directly above each other. Maneuver around to get on the right side of IS WIN and push both words left and down so you get both ROCK IS YOU and ROCK IS WIN. Baba’s not needed!

Extra 03 Tiny Isle:

Ok this is tricky. Bear with me as I explain it. First, copy what you did in Tiny Pond to get first FLAG IS KEY and then KEY IS YOU AND OPEN. Now, use one of the keys to open the water on the left, second up from the bottom. Then push AND in there to the left of WIN. Push OPEN through next so you get OPEN AND WIN. Push KEY IS YOU down so IS lines up with OPEN. Then push BABA down to line up with it and make BABA IS OPEN AND WIN. Then just move yourself as the key to Baba to win!

Extra 04 Dim Signal:

This is almost exactly like Wireless Connection with some small changes. The goal is to get FLAG AND ROCK AND ICE IS WIN. Copy what you did with Wireless Connection, but make sure you do two ANDs instead of AND and IS. For the last step, you don’t have enough words to stop the robot that way. So instead, just push the robot into position with the IS to the right of him. Push MOVE down to get ROBOT IS MOVE. Stay in position and press SPACEBAR until IS is between the two pipe pieces. Push MOVE down and the robot will stop, making FLAG AND ROCK AND ICE IS WIN. Now you can touch the flag to win.

An alternative solution is to do the cog as usual but for the other two, stop the robot by breaking up ROBOT IS MOVE and then use all the leftover words to push IS to the right spot.

Extra 05 Dungeon:

This is a bit devious (and used to be Prison). First, move KEKE and IS up vertically above YOU to make KEKE IS YOU and BABA IS YOU. Now you control both at once. Use the wall to line Baba and Keke up vertically with three spaces between them. Then head down and right so that WALL IS STOP is between them. Then just move up to get one of them on top of WALL. Move down and it will pull IS STOP away from WALL. Now you can walk through the wall and reach WIN. I made WALL IS WIN with it since it seemed easiest, then just walked onto the wall to win.

And that’s all of the Solitary Island! Click here for the Temple Ruins.

Words & Rules | Intro Levels 0 -7 | The Lake | Solitary Island | Temple Ruins | Forest of Fall | Deep Forest | Rocket Trip Flower Garden | Chasm | Review |

***
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Lee

For dim signal, much easier way to just push robot with AND and cog with AND to align with the top two slots, then MOVE them until ANDs are in place. You have to push away the MOVE when robot or cog is one space away because it keeps going one space. You leave the robot and cog on the other side. Then you simply align the miscellaneous text in one horizontal row with IS on the right then push all the text to the right across the bog so IS is between ICE and WIN.

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