Level 14, Delivery: The question is, “What instructions were delivered to Agora Cereal Company?” So let’s look at the information given.
Project Terra Meeting, Level 4 Page 4: 02 21 18 14
Simple circuit, Level 5: 2085
Ticket from arcade game Disco Inferno: 180502 051219
Let’s use the numbers to letters decoder to decode the message.
02 21 18 14 = BURN
20 8 5 = THE
18 05 02 05 12 19 = REBELS
BURN THE REBELS! That’s the answer!
Make sure to open the attachment for another clue.
Bonus: Open the M File and create that symbol using the calculator. You then get the name for the first symbol in Level 6: NIL
Level 15, Copies: Notice it says:
Arrived in Aruba. Beware of copies.
Either copy it from here or type it out in Notepad and then copy it. Then open the level again and the text will automatically be pasted over the existing text. That’s it!
Level 16, Security Access: This is a solitaire game. You need to move cards to other cards that are either one number above or one number below. You can only add to red cards, so move cards around as necessary. You need to use all 52 cards.
Level 17, The Rosenberg: Decode the numbers on the piece of paper:
1 – 18 – 20 – 9 – 6 – 1 – 3 – 20 = ARTIFACT
8 – 5 – 12 – 16 = HELP
Switch the feed to get some cards. Use the roulette table in Level 6 to translate them into letters: The BEAM
Switch the feed again to get some of those shapes with dots in them. Use the M File to translate them to: WHERE
There are also some numbers. Translate them into letters.
12 – 15 – 3 – 1 – 20 – 5 – 4 = LOCATED
And last, switch the feed to get more cards, which translate to: CALIFORNIA
Tap the big i and then enter the words, then upload the data.
Q: What artifact could the rebels use to gain help?
A: The Beam
Q: Where is that item located?
Bonus: To get the name for the second symbol in Level 6, switch feeds until you see this screen:
Now, open the M File and use the calculator to make that symbol. The name of the second symbol is: CIRCA
Level 18, Briefcase: This one is easy in theory, but you need to be really careful not to select the wrong rings. Anyway, tap each ring to rotate it until you have an image of a tree.
Level 19, ArtNet: Read the message and then dismiss it.
It says: “Please connect to network AP1992 to access ArtNet.”
Go back to LIES Level 15 and try to connect to the AP1992 Network. We need a passcode.
Then press on the black box and type in the error code: “frr fbhepr qngn” which translates to “see source data.”
Tap on the second black box to see the source data. It tells you to find x, y and z and shows you how.
x = z * y
y = z + 2
z = 10 / 5
z is the easiest to solve. You get z = 2. So plug it into the other equations and you get:
y = 2 + 2 = 4
x = 2 * 4 = 8
So x = 8, y = 4, z = 2 and the passcode is 842. Use it to access the network.
Then go back to SAIL 19 and visit the California Lighthouse virtually.
Level 20, Lighthouse: Tap on the keyhole. Then, rotate your phone counter-clockwise until the two pieces join together.
Level 21, The Beam: Ok, now we have to address the four errors.
Balance: Linear Chamber: Move the sliders so the color on the left matches the color on the right. Then tap BALANCE.
Recalibrate: Hue Center: Swap the colored tiles around so that they go from lightest to darkest.
Sort: Processing Square: Tap on the green square in the middle. In each mix of colors, you need to find and tap on that same exact green color. If you mess up, you have to start over.
Align: Crystalline Oscillator: Use the buttons to rotate the colors until they all match up.
Then UNLOCK THE BEAM.
Then spell out the word HELLO by tapping on the letters in that order.
Level 22, Monologue: Spell out these words:
Then tap on the black bar to continue. Spell out these words:
Tap on the next black bar. Now we have to figure out the passphrases to continue.
The paraphrases are the words we just saw! ENTER:
BELIEVE THE LIES
EXIST THEN VANISH
Then tap ESCAPE!
Level 23, Wreck: You have a message in a bottle. Read it and then tap on it to see a compass and coordinates.
The coordinates are:
45 degrees northeast
180 degrees south
315 degrees northwest
First, go into your phone’s settings and find the compass settings. Turn off True North. Now, open the compass app and face 45° NE.
Keep your phone facing that same direction and open SAIL again. Tap the red button on the compass and the first line of coordinates should turn red if you got it right. Do the same for the other two.
Then just tap the screen to see a plane and the words SEARCH PLANE. Tap on the words and then zoom in and look around to see a letter and a clue.
Bonus: Open the M File and use the symbol from the plane to figure out which buttons to press. There’s four of them — the diamond, circle, three dots and one dot. You then get the word ENCAP and a symbol. ENCAP is the name of the symbol needed for Level 6.
Now complete the puzzle.
Level 24, Cloud Airlines: Just turn on Airplane Mode to see another symbol.
Bonus: Open the M File and create that symbol to learn the name for the fourth symbol in Level 6: SCYT
Level 25, M.: We need to complete the M File before we can solve this. So first, go to Level 6. Open the Symbols folder again and tap on each symbol. You need to find their names. Go through the rest of the game to find them.
Symbol 1: Found in Level 14: NIL
Symbol 2: Found in Level 17: CIRCA
Symbol 3: Found in Level 23: ENCAP
Symbol 4: Found in Level 24: SCYT
Now, tap on each symbol and enter the name to unlock more files. the names for each symbol.
Notice each file mentions binary. Let’s write them down:
1 = OUT, 0 = IN
Now, open the M File again.
(If you haven’t done so yet, make sure to press the buttons for NIL to make the contraption appear:
Now you can continue with the binary.)
First, line up the brackets with the two rings. Then tap on the turquoise rings so that you get the four binary numbers with those brackets on each ring. For 0, make an indent, and for 1 make a bump. It should look like this:
Next, enter the symbols for CIRCA again.
Now do the same thing for these rings with the next set of binary numbers. It should look like this:
Next, enter the symbols for ENCAP
Now the rings:
And last, enter the symbols for SCYT.
And now the last two rings:
Now the M Box is complete!
It will prompt you to share something. If you copy it, you can paste it somewhere and see this image.
If you decode the numbers using the numbers to letter decoder, this is what you get:
16 18 09 14 20 = PRINT
03 21 20 = CUT
01 19 19 05 13 02 12 05 = ASSEMBLE
19 01 01 14 = SCAN
Now, you can either do what it says and print, cut and assemble the image. Or, look at the bars that appear to be bar codes. They’re Morse code. Use the in-game decoder to translate them.
PRINT = | .- – | .- – | .- – | • | -.-. | …. | .- | .. | -. | = WWW.CHAIN
CUT = | .-. | . | .- | -.-. | – | .. | – – – | -. | = REACTION
ASSEMBLE = | – -. | .- | – – | . | … | • | – – – | .-. | .- – | = GAMES.ORG
SCAN = / | – – | ..-. | .. | .-.. | . | = MFILE
That gives you:
Go to that link and you’ll see the assembled image:
Open SAIL.25 and tap on the M. It will open your camera. Use it to scan the image above on a different screen (or the printed version) to see some AR funkiness. Tap on the glowing blue ball to see some dialogue and then the end of the chapter.
That’s all for SAIL! Click here to continue to MAZE or choose a chapter below.
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