Adventure Escape Mysteries – Trapmaker 3: Chapter 3 Walkthrough Guide

Adventure Escape Mysteries – Trapmaker 3 The Final Trap
By: Haiku Games Co

Haiku Games is back with another Adventure Escape game! This is the sequel to Trapmaker and Trapmaker 2 and is called Trapmaker 3 – The Final Trap. In the first game, we discovered that Frank Dietch is the Trapmaker! In the second game, we visited his childhood home and learned more about him. In the end, Detective Kate Gray’s friends got kidnapped! Will Kate finally catch him after he got away? Let’s find out in the conclusion to the trilogy! This walkthrough guide will help you with answers and solutions for all the puzzles in Chapter 3. Feel free to ask for extra help in the comments section.

Walkthrough:

Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8

Chapter 3:

You can watch my video for Chapter 3 or continue below for my step-by-step guide.

1. Answer the phone. Trapmaker tells you there are sharks in the fun house and that you need to make your way through the tunnels.

2. Bear with me. There’s a lot to do here. You start off on purple. Go STRAIGHT, then LEFT to blue. Go LEFT again and pick up the chalk powder.

3. Go BACK and then STRAIGHT and STRAIGHT again. Pick up the key.

4. Go BACK and BACK and BACK so you’re at purple again. Go RIGHT to red and RIGHT again and pick up the metal file.

5. Go BACK and then STRAIGHT and then LEFT. Pick up the gas canister.

6. Go BACK and BACK and BACK to purple. Go STRAIGHT to green and RIGHT. Use the metal file to pry open the panel and get the empty spray bottle.

7. Go BACK and BACK to purple. Go RIGHT to red and STRAIGHT and STRAIGHT. Use the key to unlock the gate and then fill the empty bottle with chemicals.

8. Go BACK and BACK and BACK to purple. Go STRAIGHT to green. Go STRAIGHT again and then LEFT. Use the canister to break the glass and take the screwdriver.

9. Go BACK and then STRAIGHT. Use the screwdriver to open the panel and spray the chemicals on it. Zoom in on the letters and add the chalk dust. Now you have a clue that says YOU WILL NEVER EXIT, with the letters OIVX highlighted.

10. Go BACK and BACK and BACK to purple. Go LEFT to blue, then STRAIGHT and RIGHT. You’re at a colored wheel. It’s a puzzler Use the OIVX on the colored wheel to open the door. Go through.

11. Answer the call from Trapmaker to get another clue. It’s on the trophies. And we have another set of tunnels.

12. Notice the clue at the top of the yellow room. It’s telling you to go RIGHT UP LEFT RIGHT UP LEFT. So do that.

13. You’re now at another color wheel door. The number 1016 is in front of you.

14. Use the clues from the trophies (you can call Trapmaker again if you need to see them) together with 1016. Basically, the trophies are just telling you how to turn 1016 into Roman numerals. It’s MXVI. Enter that into the wheels and go through.

15. Now we have some weird chutes and ladders puzzle. We have to go up and down the ladders and down the slides to get to the exit. This is how you do it:

Blue Slide, Ladder Up, Ladder Up, Ladder Up, Blue Slide, Ladder Up, Ladder Up, Red Slide, Exit.

16. Trapmaker calls again and tells you to pop the balloons in the right order to progress. Some of them are filled with toxic gas!

17. Try to open the door in the back. The handle falls off. Pick it up. Also, pick up the paint scraper and use it to open one of the barrels. Use the door handle to pull out a key from the green sludge.

18. Use the key to unlock the padlock and then look inside at some gas canisters. It’s a clue for the balloons!

19. Put the three sets of circles together from the canisters and you get a pattern that matches the balloons. Go back to the balloons and tap on the ones that match the empty yellow circles. Avoid the ones with toxic symbols on them.

20. Look at the note that dropped out of one of the balloons. It’s a clue!

21. Try to stick your hand in the hole in the floor. It’s a puzzle! You now need to rotate the rings so each group of dots adds up to 6.

22. Now you have a hydraulic lift! Use the clue from the piece of paper to turn it on. Just point each knob to the direction where you see the number on the note. It’ll lift you up to the balloons now.

23. Tap on the balloons. Trapmaker will call and give you two clues — that the white stars are safe and each number you reveal tells you how many balloons around it are toxic. It’s like Minesweeper. You need to pop all but the 20 toxic balloons. It’s very broken, though, as at least one of the balloons counts as toxic even though it has a number on it (6). But here’s the solution:

And that’s all for Chapter 3! Click here to continue to Chapter 4 or choose a chapter below.

Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8

This Post Has 23 Comments

  1. Yingyangjesse

    Please finish the company sail

  2. Elle

    IΓÇÖve got the answer for the balloons!

    1. AppUnwrapper

      Does yours have the correct numbers or is it also messed up?

      1. emily

        Screen shot the baloons then go through the lines and pop all the balloons and mark the deadly ones on the screenshot then when youΓÇÖve tested them all just follow the map on the screen shot, thatΓÇÖs how I worked it out

      2. Aaron

        My numbers were wrong as well but I figured it out by going balloon by balloon and writing down which were toxic.

        1. AppUnwrapper

          Yeah, but if I do that, I canΓÇÖt go back and get the proper solution when they fix it. So I have to wait in order to get it for my guide.

      3. Mathew

        I have the correct numbers, the puzzle doesnΓÇÖt seems to be broken..

  3. Danielle Smith

    I managed to pop all the balloons except 20 which were toxic and nothing happened but it didnΓÇÖt follow the number pattern as that made no sense! X

  4. Allison Parker

    Only one of your light blue three balloons on the right is toxic I think it is the middle one

  5. Skb

    I Will help with a tip the 2 balloons um the dos with 6 are safe

  6. Cathrine West

    Mines messed up but I have the pattern

  7. Kaitlin

    AppUnwrapper, I love your site! Thank you for spending the time for getting these solutions for us. I found your balloon puzzle answers to be mostly right, but a couple were wrong so I spent the time to find which ones were the correct toxic balloons.
    1st row: 4, 6
    2nd: 3, 5
    3rd: 1, 4, 5, 6, 8
    5: 3,4
    6:1,4,6,9
    7:1,2,4,6
    YouΓÇÖre right that the puzzle is screwed up, and I honestly didnΓÇÖt even pay attention to the numbers but instead guessed and checked. Hope I was helpful!

  8. Rara

    I didn’t see that 6 balloon at all when I did this puzzle. It ended up being marked as a toxic with the balloon on the right of it popped, so there is definitely something weird going on with your game. Maybe contact the developers?

    1. AppUnwrapper

      Somehow the 6 counts as a toxic balloon if you donΓÇÖt pop it, so they definitely need to fix that. At least I was able to complete the puzzle by leaving it unpopped.

  9. Bspoff

    By the time I played it 6/6 2019 I did not find anything wrong with the puzzle. Your wtΓÇÖs are solid, so IΓÇÖm assuming they fixed whatever was wrong.

  10. Anonymous

    With The Slide Part Why Not Do This:
    Ladder Down , Ladder Down , Ladder Down , Ladder Up , Ladder Up , Ladder Up Blue Slide , Ladder Up , Ladder Up , & Finally Red Slide Then Ur At The Door Only Using 2 Slides

  11. Anonymous

    With The Slide Part Why Not Do This:
    Ladder Down , Ladder Down , Ladder Down , Ladder Up , Ladder Up , Ladder Up Blue Slide , Ladder Up , Ladder Up , & Finally Red Slide Then Ur At The Door Only Using 2 Slides

  12. Gaming

    I think it’s very funny that in the balloon room, I picked up both the handle and the paint scraper and then realized you can just tell which balloons are poised by trial and error and so I skipped a whole bunch of it

  13. Sian

    I was just carrying the chalk around. Didn’t think to use it on the message as I figured the missing letters were a hint by being missing, not that I needed to highlight them.
    When the chalk vanished as I arrived in the balloon room I thought I had used it in there without realising!

  14. Maria

    I got through the oivx gate without any of the stuff. I got to the gate and thought that the rings needed to be all the same colour or one off each, so by accident I stumbled on the right combination

  15. YesNoSpin

    I’m following the walkthrough and I’m getting stuck on the part where I’m supposed to find the key to the door. Can you help me out?

  16. Tamara

    If it’s the one for the case next to the balloons, you need to use the metal pole/handle to stir the toxic solution and you’ll find it in there.

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