Hi everyone, and welcome back to My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days. After a couple of crazy weeks, this week has been a little quieter. There’s a lot coming out in the next month, though, so expect things to get busier. Today’s roundup is a mix of some old games, new games, and upcoming games. There’s not much but hopefully everyone can find something here that catches their eye.
BiuBiu Jungle Puzzle
I really like the cutesy art style of BiuBiu Jungle Puzzle, and I’m always up for a new Sokoban game, so I have it a try. The puzzles are actually trickier than I expected, especially if you want to get all three stars in each level. I only played the first ten levels, but I’ve encountered mummies and turned them into pushable ice cubes, which I thought was an interesting twist. Unfortunately, I’m finding the controls to be a bit problematic, even though there are two options. One has you drawing a path for your character, and it doesn’t always work well. The other is a joystick, and I couldn’t get my character to move down with it, so I couldn’t really give it a proper test run. I’d love to see simple swipe controls added, as I think it would work great. I’d also like to see an undo button. With these kinds of games, it’s important to be able to experiment. But if you have to restart after any mistakes, it means you’re going to be working out everything in your head instead of trying out your theories. It started to wear on me, especially, when I was trying to figure out how to get the last star on one of the levels and I kept making mistakes. So I think for now I’m going to set it aside and wait for any updates that might improve the controls and add an undo button.
Titan Quest went on sale this weak for only $2.99, and I’d been wanting to try it for a while now, so I snatched it up. I’ve so far invested a few hours into it and am really enjoying it. We don’t really get many new hack-n-slack games that are fully premium, but since I never played it on other platforms, it fills that gap. It’s been a while since I played a game with a proper loot system, and I forgot how much fun it can be to pick a useful piece of equipment off a corpse. That said, the game’s not perfect. It’s lacking some modern improvements like the ability to change classes. I chose Hunting and then regretted it when I realized how much fun magic is. But I don’t feel like starting from scratch to change classes. Also, there’s no iCloud sync, so I’m stuck playing on my iPhone in order to play anywhere. And things can be a bit small on there. It’s hard to manage my inventory, and skill buttons don’t always respond, possibly because they’re so small. It makes it hard to take on groups of enemies, because while I’m fumbling to try and throw a trap, they all catch up to me. I’m still enjoying it, but I really do wish it at least had iCloud sync so I could avoid some of those issues while playing at home. In any case, I’m glad to have it on iOS and will play some whenever the mood strikes.
sum. has actually been out for a while, but I only just found out about it. Basically, it’s a match-three where the tiles are numbers. For instance, if you match three 5’s, they turn into a 6. The catch is that you only have twenty moves, but if you match four or more tiles at once, you earn more moves. It could use some polish, mostly to speed up animations and add GameCenter leaderboards, but otherwise it’s a solid entry in the match-three genre. It’s also completely free without ads or IAPs. My video below is kind of pathetic, as I couldn’t get any decent scores. But I’ve since managed to get over 27,000, pushing me to number 24 on the leaderboards. I highly recommend playing it if you’re a match-three fan.
The Lost Ship
I mentioned this last week, but Syntaxity’s first adventure game, The Lost Ship, got a major update that nearly doubled the original content. I spent a lot of time on it this week and competed my walkthrough guide, including a video. So if you get stuck, that should be able to help you.
Forgotton Anne is a gorgeous game releasing on June 26th, and I was lucky enough to get a copy ahead of time. I’ve only played about thirty minutes so far, but I’m blown away by just about everything. It’s like being inside a Ghibli animated movie. There’s talking socks, voice acting, and even iCloud sync. The controls have also been adapted perfectly to touchscreens, as the left half of the screen is for movement and the right half is for jumping. You interact with objects by tapping a button on the right side of the screen when you’re near them. I’ll hopefully play through the game by the time of release and have a review. Until then, you can pre-order the game. It’s free to download and play the first 20 – 30 minutes and then there’s a one-time in-app purchase to unlock the rest of the game. So you can see whether you like it before spending any money on it.
Sky: Children of the Light
And last, I spent more time with the beta version of Sky. I enjoyed a nice, relaxing flight holding hands with others, but also got frustrated when I got disoriented in a ton of clouds. It seemed like no matter what I did, I just couldn’t get on the right track to where I needed to go. As someone with a poor sense of direction, it became a frustrating experience. I’m also starting to notice the free-to-play elements. I got to some god or guardian or whatever they are and there was a wing unlockable, but I didn’t have enough hearts for it. You can get those from friends, but I’ve been mostly playing alone. It seems like the game also expects you to go back through areas you completed to find things you missed. I’m not sure how I feel about that, but for now I’m just going to focus on getting through the game once, hoping that it’s possible with the upgrades I’ve picked up so far. Anyway, you can see my latest gameplay video below and the the game will be available for everyone July 11th.
And that’s everything I’ve been playing this past week! I’ve also been checking in on BlipBlop, even though I know it’s entirely pointless and a waste of time. I just can’t stop myself. I’ve also been playing the Meteorfall daily challenges every night. It’s still one of my favorite games, and those challenges keep me coming back for more. Anyway, let me know in the comments section what you’re playing, and I’ll see you back here next week with more of My Week Unwrapped!