Samsara Room: Complete Walkthrough Guide

Samsara Room
By: Rusty Lake

Samsara Room is Rusty Lake’s first room escape game. They re-released it with some new puzzles and it’s completely free without ads or IAPS. This walkthrough guide should help you if you get stuck on any of the puzzles. Feel free to ask for extra help in the comments section.

See my other Rusty Lake walkthroughs here.

Walkthrough:

Page 1 | Page 2 | Page 3 | Secret Level

You can watch my video for the full walkthrough, including the secret level, or continue below for my step-by-step guide.

1. Take the candle from the planter at the top of the dresser. While here, look at the mirror and slide it around to see a symbol. Note it down for later.

2. Turn left. Solve the puzzle on the dresser to get another candle. I’ll show you how in my video.

3. Open the dresser drawers to find a knife, a fish, and another candle.

4. Go back right to the first scene with the mirror. Tap on the table and examine the letter. Use the knife to open the envelope. Drag the piece of paper out to see a clue. It says ENLIGHTEN ME on it.

5. Lift the phone from the receiver. Spell out ENLIGHTENME and then take the matches.

6. Turn right. Open the window and tear down all the wallpaper.

7. Place the three candles with the other and light all four with the matches. Place the fish on the plate at the bottom. Tap on the hole and then tap on the white cube.

8. Now you’re in a similar but different room. Look in the mirror to see you have a fish head. Take the shell from above the mirror. Also, slide the mirror around to see another symbol.

9. Pick the phone up off the receiver again. Tap the bubbles, starting with the leftmost one (it’s darker) and make your way to the right. It will say LET IT SINK IN.

10. Tap the paper boat until it opens up and reveals a key. Take it.

11. Use the key to unlock the glass cupboard and take the jar from inside.

12. Turn right again and pick up the fish.

13 Go right again and zoom in on the bottle. Tap the X to crack the bottle. Keep tapping the X’s and then take the shell.

14. Examine the side of the clock and pull out the loose nail. Keep tapping on things until you see a hand. Give it the knife and it will come back with a heart. Take it.

15. Go right again and take the shell from the floating box.

16. Tap on the weird grey blob. Then tap on all the bumps that aren’t on dark spots. Take the shell.

17. You should now have four shells. Place them where you had the candles and place the heart on the plate. Go through the hole again. You’ll be back in the original room.

18. Go right and use the jar to catch the gecko.

19. Go back to the portal and place the gecko on the plate. Go through and you’ll end up in a new room, upside-down.

20. Notice you’re a lizard in the mirror. Slide it around to see another symbol. Take the marble from the planter.

Click on the little numbers below to continue to the next page of the walkthrough or click here.

***
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Sam
6 months ago

For the blob; click on all the ones not in the dark spots. That’s it. That worked for me.

Hugo Raimundo
6 months ago

Go back to the fish fill the jar use it on the vase, go to the gecko tap the flower, pick up the worm put it on the portal, go through it

Dorsa
6 months ago

The last petal is in the closet.just pull over the woods

Mani
6 months ago

I’m missing 2 feathers and I do not know what else I can do hahaha. Nice page!

Giulia
6 months ago

SPOILER ALERT

The last petal has something to do with the white owl, but I can’t figure out how to take it from it.

Giulia Fontana
Reply to  Giulia
6 months ago

Sorry, I meant feather!

Shango
Reply to  Giulia Fontana
6 months ago

I’ve just finished the game: Read the story book and take note on where the owl is looking and in what order.

Dan
Reply to  Giulia Fontana
6 months ago

Read the book in the draws. You need to turn the owls head to match the story.

The Exc4v4nger
Reply to  Dan
5 months ago

= DIRECTIONS/SIDES ARE FROM THE PLAYER’S VIEW, NOT FROM THE OWL’S VIEW =
= YOU MOVE THE HEAD BY MOVING YOUR FINGER/CURSOR TO THE RIGHT/LEFT =

ABBREVIATIONS USED:
CW – CLOCKWISE (12-1-2-3-4-5-6-7-8-9-10-11-12 AKA 0°, 1°, 2°, …, 359°, 360°)
CCW – COUNTERCW (12-11-10-9-8-7-6-5-4-3-2-1-12 AKA 360°, 359°, …, 1°, 0°)

Click/tap on the owl’s head,
turn it to the right CCW [-90°],
release the click/tap;

Click/tap on the owl’s head,
turn it to the left CW [+90°]* so the owl will be looking at you as of the default position,
release the click/tap;

Click on his head,
turn it to the right CCW ** till the owl is looking to the left (-270°),
release the click/tap;

Click on his head,
turn it to the right CCW (CW didn’t work, for me at least) [-90°] so the owl is looking at you,
release the click/tap;

Click on the head,
move it to the left CW till the owl is looking behind himself [+180°],
release the click/tap

* the opposite direction you turned it first
** you can’t turn it left CW in the default position
=======================================================================

Simpler explanation (HEAD CAN ROTATE JUST 360°, YOU START AT 360° ***):
360° >> [-90°] >> [+90°] >> [-270°] >> [-90°] >> [+180°]
= = ↗↗↗ =↓= =↗↗↗=↓= =↗↗=↓= =↗↗↗↗ ↓ = ↗↗= = = = =
360° >> [270°] >> [360°] >> [90°] >>>> [0°] >>> [180°]

Simpler explanation v2 (HEAD CAN ROTATE JUST 360°, YOU START AT SOUTH°):
Be ‘0°’ / ‘360°’ the SOUTH and ‘180°’ the NORTH:
SOUTH >> EAST >> SOUTH >> WEST >> SOUTH >> NORTH

*** (you define the direction by a ‘deal’, don’t you?)

Sacha
Reply to  Giulia
6 months ago

Turn the owl’s head like it says in the book. Right-straight-left-straight-back.

Escape Room Lover
Reply to  Giulia
6 months ago

The clue for the last feather has to do with the two papers you found in the third drawer read it carefully to find the directs you need to point the owl’s head it should be
1. Right with wings spread
2. Facing you (Straight)
3 To the left
4. Facing you
5. All the way back so that you cannot see the owl’s face (Facing away from you)

Then you should get the feather.
Hope this helped you!

Fiona
Reply to  Escape Room Lover
6 months ago

when I turn the owl’s head to the left it only goes part way and doesn’t click in. I cannot seem to get the feather.

Rob
Reply to  Fiona
5 months ago

Spin the head go the right, itll go all the way round then 👍🏻

The Exc4v4nger
Reply to  Rob
5 months ago

Yes, spin it counterclockwise 🙂

Minnie Morley
6 months ago

for me i think the next part is some thing to do w figuring out the weight of your objects, like that part in roots. so far i know that worm = 0, gecko = 1, weight = 1, matches = 2, knife = 3, heart = 4, fish = 5 – but i don’t know what to do next. hope this can help you out!!

Shango
Reply to  Minnie Morley
6 months ago

The measurements are digits on a clock. If you refer to the sheet it’s: Worm Heart : Gecko Fish. 04:15

will
Reply to  AppUnwrapper
6 months ago

weigh items to figure out that worm=0, gecko = 1 weight, then gecko(1) + 1 weight = matches (2), then matches(2) +gecko(1)+ 1 weight= heart(4) and heart(4) + 1 weight = fish(5).

Sacha
Reply to  Minnie Morley
6 months ago

The time is written on the paper of the first drawer. You replace each item with his weight.

The Excavanger
Reply to  AppUnwrapper
5 months ago

It would have the same effect as in joining a portal consisted of candles and a heart (candles means you are already in the human/ghost(?) world and a heart is a key to this same world – which works to get to even from where you actually are.
So it could work but it’d have no effect and since there is no zooming in or animation it would’t get recognised.

🙂

Dan
Reply to  Minnie Morley
6 months ago

Look at the book in the drawer. It indicates an order for the weighted items. Using their values it gives you a time value to use with the clock.

Kevin
Reply to  Minnie Morley
6 months ago

Set the clock for four to fifteen minutes = night

Sacha
6 months ago

The last part is all about the time. If you figure out each time of each part of the day you can go from morning noon night and evening and collect items. All clues are in the drawers. Read well

Binoj Shaji
6 months ago

Lol I completed the game! So good!

helen
6 months ago

a

helen
6 months ago

how do i get the feather off of the squirrel

The Excavanger
Reply to  helen
5 months ago

get the sunflower seed

go back to the afternoon time, 14:00

feed the squirrel

click on the squirrel

Joei1977
Reply to  The Excavanger
1 month ago

How do I get the sunflower seed? I have the sunflower grown. And can get it to stand up straight with moving morning Sun. Can’t find the seed

CatReader
6 months ago

AppUnwrapper, the pocket watch isn’t missing any gears.
HINT 1: Try moving different gears, to see which type can be moved.
HINT 2: Gears must mesh, not overlap or have gaps, to transfer movement.
HINT 3: Place a gear to mesh with the gear at the winding stem first.

bookishnbemused
6 months ago

Help! I’m in the egg cube, and I have the sunflower and have found the feather in the paper airplane. But the telephone only emits the winged question mark still. Additionally, I already have the hot air balloon in the grandfather clock room, and there’s a hand that comes up every now and then but I don’t know what to do with it.

bookishnbemused
Reply to  AppUnwrapper
6 months ago

Thank you! Finally reached the end, what a TRIP! That was my first Rusty Lake game, Iooking forward to trying them all out now.

Zahra
6 months ago

When I pick the telephone receiver in the last level, it shows a question mark and no letters. What do I do?

The Excavanger
Reply to  Zahra
5 months ago

It most probably means there is nothing to do with a telephone in this part of the day.
Click on the clouds to enter this view at the clouds and move each till you get familiar shapes.
Once the shape is in it’s form it should highlight to the colour of white.
Hope this helps!

Mary
6 months ago

I somehow filled the jar with water–trying to get the lizard but it says I have to empty the jar first, can’t figure out how to do it.

Nwenquin
Reply to  AppUnwrapper
5 months ago

I dumped the water in the planter to be able to pick up the lizard, but when it comes time to water the seed, i have nothing to water it with. I am stuck on this part.

Sam
Reply to  Nwenquin
5 months ago

Go to the fish world thing and take out jar and touch anywhere. The room is filled with water

Corgiburrito
Reply to  Mary
6 months ago

Never mind I didn’t see it was already answered

Ipek AG
6 months ago

Thank you!

Sombra
6 months ago

Falta um marmore

Sam
6 months ago

About Step 63, I think it is supposed to be a stork instead of a heron, to symbolize the delivery of the baby.

Sad
Reply to  Sam
5 months ago

I fed it everything and kept clicking it but it’s not coughing up anything

Julia
6 months ago

My own is missing, can’t get the last feather, don’t know what to do 🙁

Kim Harding
Reply to  Julia
6 months ago

Same thing happened to me. I think we were supposed to get the feather from the owl before turning it in to a stork.

hadeel
Reply to  Kim Harding
6 months ago

change the time to four to fifteen : the night time then the owl will appear.

chips
6 months ago

Are you supposed to get your knife back after you give it to the hand? Everytime I do, I don’t get it back. Or is there some other way to get the knife back?

chips
Reply to  chips
6 months ago

alright i was a lil slow when it came to reading this lol

Scarlett street
6 months ago

About step 28 where are the other keys I don’t understand

Scarlett street
Reply to  Scarlett street
6 months ago

Oh wait I was a little slow reading it I understand now

Sara
6 months ago

I couldn’t get a 4th petal, but I did all the puzzles for each area, including the fireflies, book, telephone, and knife

Taka
Reply to  Sara
6 months ago

Heya!! I had trouble with this too, but in bug form, open the book on the floor by dragging. Prop it up with the knife and you should get the last petal.

Dez
Reply to  Sara
5 months ago

I also only got 3 petals, one from the book, the clock, and the phone, but idk how long I have go wait for the other one to drop from the mirror???

Joei1977
Reply to  Dez
1 month ago

Move the shards of wood in the bottom of the clock to find the fourth petal

The Excavanger
Reply to  Sara
5 months ago

I am pretty sure catching fireflies is not a need.

Wait a second on the side towards the drawer/s.
There should appear one, click on it (probably just like once is all it needs but try few more) until it’s not on the screen and then go to another side of the room and come right back to the drawer side, there should be petal lying on a floor.

Corgiburrito
6 months ago

When does the phone come in?

Corgiburrito
Reply to  Corgiburrito
6 months ago

Never mind I thought it meant a smartphone

Emelyn
6 months ago

I dropped the book…..I can’t find it

The Excavanger
Reply to  Emelyn
5 months ago

it’s on the other side of the room – you can find the same book in all four dimensions/world/lifvs/…

EMELYN
6 months ago

Where is the sunflower seed???

Kim
Reply to  EMELYN
6 months ago

You have to go to 7:25 (I think) and go to the scene with the sunflower and the sun. Move the sun around until it knocks over the flowerpot and you get the seed!

tegan
Reply to  Kim
5 months ago

The sun is not on screen for me to get the seed

The Excavanger
Reply to  tegan
5 months ago

Then probably evening or morning

Kath
6 months ago

I have water in the jar, so I cant catch the gecko :c I actually don’t even know why the water is in there? Lmao help

The Excavanger
Reply to  AppUnwrapper
5 months ago

Yes, water the flower pot (it won’t do any progress to the sunflower)

You prolly grabbed the water accidentally because you clicked (almost) anywhere in the fish world/dimension/view/life/…