The Chronos Principle
By: Logisk Studio
Swipe-based sliding puzzle games are pretty common on mobile, and for good reason. The controls are a great fit for touchscreens and can offer a challenge without the awkwardness of multiple onscreen buttons or anything else that can get in the way. But with so many games available in the genre, it can be hard to stand out. Logisk Studio’s upcoming The Chronos Principle aims to do so with a sort of time travel mechanic. You’ll be able to use an image of your past self to help your current self solve each puzzle.
The mechanic reminds me a lot of the mimic in Linelight or the time manipulation in Causality. The way it works is that you slide your square around the board and then hit the button at the bottom to record everything you did up to that point. A sort of ghost square will then copy that sequence. Early on, the idea is that you make it land somewhere that allows you to rest against it and access a path you wouldn’t have been able to otherwise.
I was a little confused at first because the ghost records the time you spend thinking, too, not just the movement. But it becomes apparent why a bit later. Some solutions require you to give yourself enough time to move while the ghost is still playing through its sequence. So instead of waiting for it to finish, you move along with it and use it to set off reactions necessary for your progress. Other mechanics are added as you go along, but I don’t want to give too much away. But there’s a nice challenge here without causing too much frustration.
On top of the well-designed puzzles, there’s a nice minimalist art style and a relaxing soundtrack that doesn’t get in the way. I’m very much looking forward to playing more of The Chronos Principle and will hopefully have a proper review for you in time of release on May 15th. If you don’t want to wait, though, you can pre-order the game right now and it will download as soon as it’s available.