Hi everyone, and welcome back to My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days. Once again, I’ve been pretty busy with Genshin Impact so I didn’t have a whole lot of time for other games. But I still managed to fit in a few that caught my attention. I’m also trying to get my videos done finally for The Sultan’s Inventor, since it’s been out since October. Anyway, let’s get started!
Ghosts and Apples Mobile
I never heard of Ghosts and Apples before, but it’s a PC game that got ported over to iOS this week. I’ve never seen anything like it, and it’s quite fun, but it’s also a little stressful for me. Basically, ghosts fly up from the bottom of the screen and you need to quickly sort them by color to match three of the same and clear them. They can be sorted either into the left side or the right side, from the top or bottom. It starts off easy, but as the ghosts start speeding up, mistakes become more likely. I haven’t had too much trouble passing each level yet, but getting a perfect score can be a challenge. There are also some levels that mix things up, like hiding some of the ghosts’ colors until the last second. On top of it all, there’s a very charming art style reminiscent of The Nightmare Before Christmas. You can watch my video to see it in action, but I think anyone who doesn’t mind a fast-paced puzzle game should enjoy it.
I had been looking forward to Heck Deck since it was announced and really wanted to love it. It’s a deck-based bullet hell shooter in which time stands still until you move. I thought the more relaxed pace would be to my liking, but I found it a bit exhausting the way it works. You see, enemies shoot cards as projectiles. If you touch one, you lose a heart and also add that card to your hand. You can then play a card, and, depending on what it is, it might fire at the enemy or heal you. After you use a card, though, there’s a cooldown period before you can play another. So you end up running around a lot, just trying to come out of that cooldown so you can move again. I was enjoying it to a degree, but I lost interest on the second boss that needed to be hit 10 times. It just feels like a real slog to me. I also don’t like how the game has absolutely no text, so you can’t even get a description of a card before or after adding it to your deck. Some are easy enough to figure out from playing them, but others I found confusing and couldn’t figure out how to use them properly. It’s still a very interesting idea and I appreciate that the developer tried something new. But it’s just not for me. You can watch some of my game play video below if you want to see what it’s like in action.
Powerlust is an old school-style action RPG in which you fight your way through dungeons, collect loot and level up your abilities. There are multiple melee or ranged classes to choose from and a whole slew of different magic types. I started as a fire mage and I’m enjoying throwing fireballs at enemies and even breathing fire. The graphics are a bit janky and I can’t help but laugh when corpses jiggle about when I bump into them. But mobile is pretty starved for dungeon crawlers with proper loot — Titan Quest being the only other one I can think of right now. It is nice to kill some monsters and pick up some epic loot only 20-30 minutes into the game. That said, I took a break when I was in a room getting hit by traps I could barely make out. Until then, anything that could hurt me was pretty easy to see. But in the latest room I kept losing health from what I think were arrows shooting from the walls and swinging maces. I’ll probably give it another go, but that did sour things a bit for me. Anyway, you can watch some of my gameplay video below to see what it’s like or just download it yourself for free.
Adventure Escape Mysteries: The Sultan’s Inventor
Like I said, I’ve continued working on my walkthrough videos for The Sultan’s Inventor. There’s not much more to say, but if you need more help, try my step-by-step guide.
And last, I’ve invested quite a few hours into Genshin Impact this past week. I completed almost all of the new Enkanomiya area and just have a few more things to look for that I missed. On top of that, one of my favorite events from last year returned, called Windtrace. It’s a competitive game of hide-and-seek where three people play rebels who need to hide and one person is the hunter who needs to find all three rebels to win. Both sides have different skills to use to help them win. For instance, rebels can morph into objects like barrels or crates or even a lantern. It’s a lot of fun and the main rewards can be earned just by participating. You don’t have to win to get the rewards so you can just enjoy it without taking it to seriously. It really is a fun game and I’m so glad it’s back!
And that’s everything I’ve been up to this past week. I also finished watching Station Eleven and watched the available episodes of the Sex and the City reboot, And Just Like That…. It’s pretty terrible but somehow I can’t stop watching. I’m also trying Landscapers now but I’m not sure how I feel about it. Anyway, let me know in the comments section which games you’re enjoying and I’ll see you back here next time with more of My Week Unwrapped!
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