Hi everyone, and welcome back to My Week Unwrapped, where I discuss all the games I’ve been playing over the last seven days. The new Genshin Impact update arrived, so I have been spending more time there, but I still fit a lot of other games into my week and some are definitely worth playing. The highlight for me was Rusty Lake’s first co-op game, but I also spent a huge chunk of my days working on my walkthrough for the latest Adventure Escape game. There’s a lot to discuss, so let’s get to it.
The Past Within
I had been looking forward to Rusty Lake’s The Past Within ever since it was first announced. I learned a few years ago that I love co-op puzzle games, but there just aren’t many of them. Well, I’m happy to say that The Past Within was everything I was hoping for and more. I highly recommend buying a copy for yourself and a good friend to play with. If you need more convincing, I have a full review here but no videos, since it’s hard to make them for a game like this.
Isle of Arrows – Tower Defense
Isle of Arrows is a really interesting tower defense game where you create the path that enemies walk down. I’ve never seen anything like this before and it’s quite compelling. Each turn, you’re given a tile that you can place. If you don’t like it, you can use two coins to skip it and use the next one. The idea is to build a path for enemies to follow and construct archery towers and other traps around it to take them out before they get to your crystal. It took me a few tries to even beat the intro area, so I definitely have some learning to do. But I’m looking forward to spending more time with it over the weekend. I recommend watching some of my video to get a better idea of what it’s like, or just grab it if you’re a fan of tower defense games.
A Memoir Blue
A Memoir Blue has been out on other platforms since February, but it just released on iOS this week. After playing it, I’m surprised mobile wasn’t including in the original launch date, as it’s perfect for touchscreens. It’s more of an interactive story than a game, though there aren’t any words. You play through a series of vignettes that explore a woman’s memories of her mother and herself as a little girl. Mostly, you’re looking for the interactive objects in each scene, but it’s very tactile. Mostly you’ll be pushing and pulling on things, but occasionally you use your finger to wipe away dirt or fog. So it really is a natural fit for touchscreens. It is a short game that only took me an hour to finish, and I had mixed feelings about it. I enjoyed it but felt like there was something lacking in the end. Also, there are achievements on other platforms, but I couldn’t find them on the iOS version. So just be aware of that if achievements are important to you. I would recommend watching some of my gameplay below if you want a better idea of what the game is like before buying.
How to Say Goodbye
I really wanted to love How to Say Goodbye. On paper, it ticked off all the boxes for me. It’s a relaxing puzzler with a great aesthetic and a meaningful story. But in practice, I just wasn’t enjoying it. I found the mechanics weird and fiddly, the way you move parts of the floor to move your characters. Is also encountered issues where doors wouldn’t respond when I was tapping on them, unless I touched a very specific spot. So that was frustrating. But what sealed the deal for me was a level where the camera moved over to the right and I couldn’t get it to move back. I wasn’t sure if I could still solve the puzzle in that state, so I tried going back to the main menu, hoping it might reset the level. But it reset the entire chapter! I don’t understand how a game like this doesn’t have either a way to reset a level or save your progress within a chapter. At that point, I decided to quit until it gets some quality of life updates. If these things don’t bother you, by all means give it a chance. But I recommend watching some of my gameplay video first.
Escape from Crimson Manor Ep.2
I had mixed feelings about the first episode of Escape from Crimson Manor, but since the second episode was only $0.99, I wanted to give it a chance. Unfortunately, I’m experiencing similar issues as with the first one. It’s a first-person 3D game and the camera movement gives me motion sickness almost immediately. Aside from that, I was completely turned off by the children’s book in the game that made absolutely no sense. I don’t know if that was by design or not, but the English was so bad for every line, I just couldn’t understand what it was trying to say. So when I was around twenty minutes in and couldn’t figure out what to do next, I was happy to take a break. I might go back to it, but the motion sickness is not a great selling point. I guess if you liked the first episode, you can give this one a chance. It’s dirt cheap, at least.
DobbyxEscape: Adventure Story
DobbyxEscape is a Halloween adventure game about witches and cats. You need to make potions and explore a graveyard, and also prepare a Halloween party. I love the art style, and the puzzles so far have struck a nice balance, not too hard or easy. It’s been a crazy busy week, though, so I’ve not played too much of it yet. But I do plan to play more this coming week. Again, if you want to see it in action, check out some of my gameplay video below. Also, the developer is very involved in trap, neuter, release (TNR) programs in Cyprus and said that all proceeds from this game will go towards those efforts. So your money will go to good use!
Adventure Escape Mysteries: Legend of the Time Stones
I’m almost done with my step-by-step walkthrough of the latest Adventure Escape game and I’ve been enjoying it. There are some clever time travel puzzles, and I’m always a fan of those. I especially like placing things in the past to see them change in the future. I’ll likely start on my videos over the weekend.
And last, the 3.2 update finally arrived in Genshin Impact, bringing with it Nahida as a playable character, as well as a new archon quest. I pulled for her and managed to win my 50/50 at 82 pity. I was hoping for an earlier win, but I’m just glad I didn’t have to go past pity for her. Now I can still guarantee two Yae Miko cons when her banner arrives next. I also played through the archon quest, which brings with it a new weekly boss battle against Scaramouche. The story was great, but I do have some questions now. Also, I really want Dottore as a playable character. The archon quest also dumped a ton of lore on us and again, I have questions! But it all makes me look forward to what’s coming.
And that’s everything I’ve been up to this week. I also binged Guillermo del Toro’s Cabinet of Curiosities and really enjoyed it. I hope it will get another season. I also realized that I never watched the third season of the awful show Manifest, so I just started that now. Anyway, let me know in the comments section which games you’ve been playing and I’ll see you back her next time with more of My Week Unwrapped!