Adventure Escape Mysteries – Framed (for Murder)
By: Haiku Games
Framed is a Haiku Classic game that’s now available in Adventure Escape Mysteries. Kate’s old police commander, Sylvia, is under suspicion for a murder she didn’t commit! You need to help Kate uncover the true culprit and clear Sylvia’s name. I have a walkthrough for the standalone version called Framed for Murder, but some things have changed so here is a new one. This walkthrough guide will help if you get stuck on any of the puzzles in Chapter 7 of Framed. Feel free to ask for extra help in the comments section.
See all my other Adventure Escape guides here.
Walkthrough:
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9
Chapter 7:
You can watch my video for Chapter 7 or continue below for my step-by-step guide:
1. Go back to the security office. We need to look at the vandalized painting. Tap on the door. There’s a weird lock here. You need to turn all the pieces green. The right arrow changes the piece 2 away clockwise. The left arrow changes the piece 3 away counter-clockwise. So this is how to do it. Press Left, Right, Left, Right, Left, Left, Right. The door should open.
2. Go inside. Open the two drawers and take the utility knife blade and clear plastic bag. Use the blade with the utility knife on the desk, then take the knife.
3. Use the knife to cut off a piece of the painting. Throw the clear plastic bag over it and pick it up.
4. You’re back by Sylvia’s office now. The password for the closet lock has been changed. Look at the clock. It’s showing 9:36. But 0936 doesn’t work on the lock. So try 24-hour mode, since it’s nighttime. That would make it 21:36. Enter 2136 on the lock to open the closet. Take the flashlight. Then go through the left door.
5. Open the drawer and take the evidence container. Then go through the next door and open the box to the left to get another evidence container. Go back to the hallway.
6. Go through the door to the art room. Pick up the paint scraper and use it on the dried blood on the floor. Then collect it in an evidence container.
7. Use the flashlight on the secret passage and go downstairs.
8. Collect three more Lansky samples here into the same evidence container, then go back up.
9. Go back to the crime scene. Use the scraper and second evidence container to collect a blood sample.
10. Go back and find the machine that can test the samples. Add both evidence containers and the painting sample. Time to solve another puzzle! This time, use the filters to sort the molecules into the correct beakers. Each filter shows what kind of molecules will go to the right or to the left. Drag a filter to put it in place. Tap a filter to remove it. Press the Filter button on the top funnel when you’re ready to purify the sample. Some of the rules don’t make sense to me, like why the color circles don’t seem to go by the same rules as the bars. The gray bars represent number of molecules, though. I have the solution below.
And that’s the end of Chapter 7! Click here to continue to Chapter 8 or choose a chapter below.
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9
The molecule filter puzzle has appeared in other games and I do not understand it at all. It is the ONLY puzzle in ALL the AE games that makes zero sense to me. I would never get past that particular puzzle if not for you, so thank you!
I figured out what the color circles mean in the molecule puzzle! It’s for the size of the molecules. The bigger color circle is for bigger molecules, and the smaller color circle is for smaller molecules.
Thank you, CAYTE! I also couldn’t make sense of it. The colors in those wheels were too distracting. I really believe that they should’ve been too gray discs, for consistency. The gray bars were color agnostic. Since the rings are color agnostic as well, they should have been gray.