Adventure Escape Mysteries – Framed (for Murder)
By: Haiku Games
Framed is a Haiku Classic game that’s now available in Adventure Escape Mysteries. Kate’s old police commander, Sylvia, is under suspicion for a murder she didn’t commit! You need to help Kate uncover the true culprit and clear Sylvia’s name. I have a walkthrough for the standalone version called Framed for Murder, but some things have changed so here is a new one. This walkthrough guide will help if you get stuck on any of the puzzles in Chapter 9 of Framed. Feel free to ask for extra help in the comments section.
See all my other Adventure Escape guides here.
Walkthrough:
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7 | Chapter 8 | Chapter 9
Chapter 9:
You can watch my video for Chapter 9 or continue below for my step-by-step guide:
1. Looks like Kate has been kidnapped! She’s tied up in a burning room. Tap on the mirror and she’ll walk over to it. Now you have to untie the ropes by tracing them in the mirror in what might be one of the most annoying puzzles ever. I recommend going very slowly and taking advantage of the checkpoints. This puzzle is torture. You can watch my video below for extra help.
4. Now that you’re free, time to put out the fire. Pick up the multi-tool, tongs, fire extinguisher, shovel, rope, and baking sheet. Also, look at the poster about fire.
5. Use the fire extinguisher to put out the flames on the fuse box. Then, use the tongs to grab each paint can and drag it to the water. Then, place the baking sheet over it to put out the flames. For the boxes, use the multi-tool to cut open a sack of sand. Then, use the shovel to pick up some sand and shovel it onto the boxes. Do the same for each. Then leave through the door.
6. We need to help Bill! Pick up the two rulers, cable ties, cloth, and plastic wrap. Use the multi-tool to get the axe. Also, look at the note on the wall.
7. Use the cloth to clean the wound. Then wrap plastic wrap around him. His leg is broken, so use the rulers and cable ties as a makeshift splint. And last, use the axe on the stool in the corner. Then tie the rope to it to make a stretcher.
8. Now we can look at the USB stick on the computer. The clue for the password is the poster with the shapes on it. The hint is to add the circle, square, pentagon, and the circle again to get the number. So let’s figure out what number each shape represents. The easiest one to figure out is the pentagon because there’s a row of just four of them. 36/4 = 9. So the Pentagon is 9. Then there’s a row with three pentagons and one star, adding up to 33. 3×9 = 27. So that means the star is 6. Now you have a couple of rows with just a square left. 9+6+6+x = 24. 21+3=24. So the square is 3. So now we just have the circle left. x+9+3+6=25. 25-18=7. So the circle is 7. So back to the equation given on the PC. Circle + square + pentagon + circle = password. 7+3+9+7=26. So enter 26 into the keypad and press ENTER.
9. Now we have to solve what looks like a picross puzzle of some sort. You need to look at the pattern in the first two rows and then fill in the third one on the third row based on that pattern. You’ll have to do this for three different patterns. The first is easy. Just combine the first two images. The second one asks you to invert the colors. The third one asks you to directly combine the two — this means that any squares that overlap get negated. The easiest way to do that one is to copy the first image exactly, and then go over it with the second image. Now the image will clear up and you can see who was tipping off the gang!
10. Now we have another mini game. Tap to place a barrier Carla can’t cross. If Carla makes it to the edge of the grid, you’ve failed to capture her. Completely surround Carla so she can’t escape. First, focus on keeping her from getting off the board. Then, close up the boarders and fill in an area around her until she has nowhere to move. Each time you play will be different, so you’re on your own for this.
Watch the ending and complete the game! Congratulations! Make sure to check out the other Adventure Escape games if you haven’t yet.
Unless you happen to have a device with a stylus, that rope puzzle is ridiculous. There’s no way for you to be able to follow that path in that level of detail when your finger is covering all visibility of the path.
Yep, the rope puzzle is driving me mad!
To anyone that’s having difficulty with the rope, use a stylus. It makes it so much easier.