ΓÇÿGRISΓÇÖ iOS Review: An Absolutely Perfect Port

GRIS By: Nomada Studio / Devolver Digital I'm a sucker for pretty visuals, so when the trailer for Nomada Studio's GRIS was first released back in 2018, I was jealous of everyone who would be able to play it on their platform of choice. I hoped it might make it to mobile one day, but I know that platformers don't always transition well to touchscreens and the developers might not think it's…

Continue ReadingΓÇÿGRISΓÇÖ iOS Review: An Absolutely Perfect Port
‘Telling Lies’ Review: How Deep Are You Willing to Dig?

Telling Lies By: Sam Barlow / Annapurna Interactive Last week, I wrote up a very vague preview of Sam Barlow's Telling Lies, the spiritual successor to one of my favorite games ever, Her Story. I emphasized the length and scope of the game as, instead of one actress, we now get a full cast. The four main characters are played by Logan Marshall-Green, Angela Sarafyan, Alexandra Shipp and Kerry Bishé, and the…

Continue Reading‘Telling Lies’ Review: How Deep Are You Willing to Dig?
ΓÇÿSNIKSΓÇÖ Review: Hungry Hungry Snakes

SNIKS By: Shelly Alon There are few things that get me excited like a new puzzle game that's relaxing but challenging, features a great art style, and plays easily with one hand. Shelly Alon's latest game, SNIKS, does all this and more. In it, you need to push little two-headed creatures that resemble gummy worms around a grid so they can all eat their favorite fruits. I wrote a bit about it…

Continue ReadingΓÇÿSNIKSΓÇÖ Review: Hungry Hungry Snakes
ΓÇÿUnhatchedΓÇÖ Review and Walkthrough

Unhatched By: Filip Loster I first mentioned Filip Loster's card-based puzzler, Unhatched, several weeks back in my preview, and have since had a chance to play through the whole game. It's a bit of a cross between Reigns and Meteorfall, but with its own unique story and mechanics. What really sets it apart, though, is that each card battle is a hand-crafted puzzle with a solution. Instead of the cards being randomized,…

Continue ReadingΓÇÿUnhatchedΓÇÖ Review and Walkthrough
‘Sky: Children of the Light’ Review – Keeping the Lights On

Sky: Children of the Light By: thatgamecompany Developer thatgamecompany have made a name for themselves with gorgeous exploration-focused games like Journey and Flower. So you can imagine the excitement when they announced they were working on a new multiplayer game for mobile devices. Sky is just as pretty as their other works and is meant to be a game for everyone, encouraging friendship and teamwork and social interactions. There's a lot to…

Continue Reading‘Sky: Children of the Light’ Review – Keeping the Lights On
Γò¼├┤Γö£├ºΓö£ΓöÉROOMS: The Toymaker’s MansionΓò¼├┤Γö£├ºΓö£├╗ iOS Review – Sliding Tiles Can Be Fun!

ROOMS: The Toymaker's Mansion By: Jonghwa Kim / Handmade Game Somehow I'd never heard of Handmade Game's ROOMS: The Toymaker's Mansion before, even though it had been released as a free-to-play game back in 2013 as The Mansion: A Puzzle of Rooms. The developers regretted going that route and recently re-released the game as a fully premium experience with no ads or in-app-purchases. It now matches the PC version, featuring 144 levels…

Continue ReadingΓò¼├┤Γö£├ºΓö£ΓöÉROOMS: The Toymaker’s MansionΓò¼├┤Γö£├ºΓö£├╗ iOS Review – Sliding Tiles Can Be Fun!
ΓÇÿTotal Party KillΓÇÖ Review: ItΓÇÖs To Die For

Total Party Kill By: Jussi Simpanen / Adventure Islands Dungeon crawling is a dangerous hobby, and not everyone can make it out alive in the hunt for treasure. But what if death was the answer? That's the idea behind Total Party Kill, the latest puzzle game from Jussi Simpanen. Sharing some similarities with Persephone and Sometimes You Die, this creative puzzler has you killing your friends so you can climb their corpses…

Continue ReadingΓÇÿTotal Party KillΓÇÖ Review: ItΓÇÖs To Die For
‘Minit’ iOS Review: A Bite-Sized Adventure for Bite-Sized Devices

Minit By: Devolver Digital Ever since Minit was announced, I'd been hoping it would come to mobile devices. The bite-sized gameplay seemed perfect for on-the-go play. And now that it's finally made its way over to iOS, I can confirm that it is indeed a great fit for the platform. If you're not familiar with the game, it's a Zelda-like action-adventure RPG that's played through 60-seconds at a time. In some ways…

Continue Reading‘Minit’ iOS Review: A Bite-Sized Adventure for Bite-Sized Devices