Playdead’s ‘INSIDE’ iOS Review: Outside the Norm

Playdead's INSIDE By: Playdead Playdead's INSIDE was one of the most recommended games to me this past year, and I'm grateful that I managed to avoid knowing anything about it until it finally made it over to iOS and I could play it for myself. While I did get through most of their first game, Limbo, a few years back, I never finished it. I eventually found the endless deaths too frustrating…

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‘QB – a cube’s tale’ Review: It’s Hip to Be Cube

QB - a cube's tale By: Stephan Goebel There are a lot of puzzle games in the App Store that feature basic cubes you swipe to move around a board. There's so many that I mostly started to ignore them since they all look the same. I'm not really sure what made me give Stephan Goebel's QB - a cube's tale a chance. I think part of it was the portrait mode,…

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Playdead’s INSIDE: iOS Gameplay Videos (Let’s Play / Walkthrough)

Playdead's INSIDE By: Playdead Playdead's INSIDE released on iOS recently and it's a game I'd been looking forward to for so long. Everyone I know who plays PC games has been telling me to play it. I decided to record my entire playthrough of the game here for your enjoyment. Of course, don't watch these if you plan to play yourself as they'll spoil all the surprises. See my INSIDE review. Controls:…

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ΓÇÿGorogoaΓÇÖ iOS Review: Simply Awe-Inspiring

Gorogoa By: Annapurna Interactive & Jason Roberts The demo of Jason Robert's Gorogoa was one of the few games I was willing to suffer through playing on my new laptop about two years ago, and I'd been eagerly awaiting the full release ever since. I heard that he scrapped a lot of his original ideas, though, for a more streamlined approach, and I wasn't sure what that meant and whether the game…

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ΓÇÿReigns: Her MajestyΓÇÖ Review: The Regina Dialogues

Reigns: Her Majesty By: Devolver Digital Last year, the stylish and unique Reigns released, a game designed specifically for touchscreens, where the main controls are simply swiping left or right to make binary decisions. I didn't review the game, but I still spent a ton of time with it and enjoyed it quite a bit. It utilized a novel idea that felt perfect on iPhone, then threw in a clever story, humorous…

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ΓÇÿGNOGΓÇÖ iOS Review: A Playful and Tactile Experience

GNOG By: KO_OP I'd been looking forward to playing KO_OP's GNOG on my iPad ever since I heard it was coming to iOS devices. Everything about it looked like something I'd enjoy. The colorful artwork, toylike puzzle boxes, and the quirkiness of the whole thing. I was lucky enough to play a demo of it last year before it made its way to consoles, but I had to play with a controller.…

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‘Riddlord: The Consequence’ First Impressions

Riddlord: The Consequence By: Amrita Studio I'm just as excited as any puzzle fan to hear of a new game in the style of Fireproof's The Room series. So when I got my hands on Amrita Studio's Riddlord: The Consequence, I couldn't wait to dig in. Things started off great. At first, it seems like it will be just as enjoyable as its inspiration. (NOTE: This article will spoil some puzzles, as…

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‘The Inner World – The Last Wind Monk’ iOS Review: Blown Away

The Inner World 2 - The Last Wind Monk By: Studio Fizbin & Headup Games I was a few months late to the party with The Inner World, but it ended up being one of my favorite point-and-click adventures ever. With an adorable but quirky protagonist, tons of other entertaining characters, dry wit, hand-drawn cartoon artwork and top-notch voice acting, it was hard not to fall in love. So when I heard…

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