‘Valleys Between’ Review: Nature is Hard to Nurture

Valleys Between By: Little Lost Fox Without knowing anything at all about the gameplay, I'd been looking forward to Little Lost Fox's Valleys Between for quite some time. I mean, grab a peek at any of their screenshots and it's not hard to see why. The art style and coloring are reminiscent of Alto's Odyssey, though it's an endless grid-based puzzler instead of a runner. My first few games with it were…

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Unavowed: Discussing Prison Boats, Voice Acting, and Unity 3D with Dave Gilbert (Interview Part 2)

Unavowed By: Wadjet Eye Games I hope my regular readers will forgive me for once again covering a PC game, but I enjoyed Unavowed so much that I asked Dave Gilbert, the man behind Wadjet Eye Games, to sit down and discuss it with me. We covered a ton, but I'm cutting it down to the highlights both for your sanity and mine. There are some spoilers throughout, both big and small,…

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Donut County: Walkthrough Guide, Tips and Tricks

Donut County By: Annapurna Interactive Donut County is the latest Annapurna-published game. It's developed by Ben Esposito and you play a hole in the ground that swallows everything in its path. It's not a difficult game, but some puzzles can be a bit tricky, so I'll help you out. Feel free to ask for extra help in the comments section. Levels 1 - 6 | Levels 7 - 14 |Levels 15 -…

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‘Dissembler’ Content Update Coming August 30th

Dissembler By: Ian MacLarty Ian MacLarty's colorful puzzler, Dissembler, is one of those games that I hadn't heard of before and didn't grab me from its screenshots, but I gave it a shot anyway since I was sent a code. It ended up being one of my favorite games, and a Game of the Year contender for 2018. I reviewed it back when it released earlier this year, and since then I've…

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‘Donut County’ Review: Life as a Hole is Pretty Sweet

Donut County By: Annapurna Interactive (Ben Esposito) I didn't really know what to expect from Donut County when I first heard it announced, but being published by Annapurna Interactive was already a good sign for me. They've published such games as the masterpiece, Gorogoa, the iOS port of Flower, and short but sweet Florence. I knew anything from them would at the very least be unique. Combine that with the odd premise…

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Unavowed: Discussing Demons, Bioware, and Puzzle Design with Dave Gilbert (Interview Part 1)

Unavowed By: Wadjet Eye Games I hope my regular readers will forgive me for once again covering a PC game, but I enjoyed Unavowed so much that I asked Dave Gilbert, the man behind Wadjet Eye Games, to sit down and discuss it with me. We covered a ton, but I'm cutting it down to the highlights both for your sanity and mine. There are some SPOILERS throughout, both big and small,…

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‘Unavowed’ Review: Anything But Mundane

Unavowed By: Wadjet Eye Games If you've been following this site for a while, you probably know by now that I have an aversion to computers. It wasn't always like that, but once I got used to typing on an iPhone and iPad, I could never go back to being chained to a desk. I still use a PC when I have to, but with an endless backlog of games on my…

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‘Evergarden’ Review: Reap What You Sow

Evergarden By: Flippfly, LLC Flippfly, the makers of the heart-pumping reflex-based flyer, Race the Sun, are back with a new game where they're trying their hands at a more relaxed genre -- puzzles. Their latest endeavor, Evergarden, is an endless merging game that's mostly about the high score, but also about the journey there. Merging games aren't anything new to the App Store, but they usually come in the form of free…

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