ΓÇÿDeath SquaredΓÇÖ iOS Review (In Progress)

Death Squared (RORORORO) By: SMG Studio I got SMG Studio's Death Squared a few days early and was hoping to be able to finish it and write a proper review in time for release. It turned out to be a much harder game than I anticipated, and one that I enjoy but in short bursts. I didn't want to wait until I complete the game to get some impressions out for my…

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Florence: Review and Walkthrough

Florence By: Annapurna Interactive (Mountains) This is a bit of a hard review to write. Florence is a short game, and anything you know about it ahead of time will just lessen the experience. In fact, even reading the App Store description will keep you from being all too surprised at what happens. Assuming you read it before buying, you're going to know at least the gist of the story. But it's…

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‘True Legacy’ Review: What Choice Do You Have?

True Legacy By: Blindfire Limited My start with True Legacy was a bit clumsy and confusing, due to stopping every few lines to read the meanings of terms. Since it takes place in Hong Kong in the year 2084, there's technology and jargon that needs to be explained by tapping on the word to see a definition. But I stuck with it and it wasn't too long before I got sucked in,…

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‘The Office Quest’ Review: How to Ruin a Game

The Office Quest By: Deemedya INC I wasnΓò¼├┤Γö£├ºΓö£├╗t planning to write a full review for Deemedya's The Office Quest, but IΓò¼├┤Γö£├ºΓö£├╗ve been raging so much about it on Twitter that I figured I should compile my thoughts into a review for those who donΓò¼├┤Γö£├ºΓö£├╗t follow me on there. It's been quite a rollercoaster ride, as the game has the makings of what could be a true classic, but deceptive pricing and some…

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ΓÇÿThe Room: Old SinsΓÇÖ Review ΓÇö New Virtues

The Room: Old Sins By: Fireproof Games If you're a puzzle or adventure game fan who owns an iOS device, you'd have to be living under a rock not to have heard of Fireproof's The Room series, and chances are you've played at least one of their games by now. They consist of realistic puzzle boxes that you unlock and pull apart with your finger by turning keys, sliding sliders, pressing buttons,…

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Review: ‘Six Match’ is My New Match-3 Obsession

Six Match By: Aaron Steed I'm always on the lookout for a new microtransaction-free match-three game to play when I have some down time, and my latest obsession is Aaron Steed's Six Match. While you might think the genre is overdone and there's nothing new to be seen, Six Match adds enough of a twist to make it feel fresh. It's a relaxed, endless, turn-based game in which you always have six…

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‘The Witness’ iOS Review: A Flawed Port That’s Still a Must-Have

The Witness By: Thekla, inc. (Jonathan Blow) I had a bit of a rocky start with Jonathan Blow's The Witness when it finally made its way over to iOS this year. I grabbed it right away because I had heard such good things about it and was eager to try it for myself. At first, I was a little disappointed. It seemed to be just 2D line-drawing maze puzzles in a 3D…

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Playdead’s ‘INSIDE’ iOS Review: Outside the Norm

Playdead's INSIDE By: Playdead Playdead's INSIDE was one of the most recommended games to me this past year, and I'm grateful that I managed to avoid knowing anything about it until it finally made it over to iOS and I could play it for myself. While I did get through most of their first game, Limbo, a few years back, I never finished it. I eventually found the endless deaths too frustrating…

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