Vandals By: ARTE Experience (Cosmografik) ╬ô├¬ΓîÉ╬ô├▓├╣╬ô├╢├ë Cosmografik's Vandals is the latest turn-based puzzle game in the style of Square Enix's GO series, like Hitman GO (HMG), Lara Croft GO (LCG) and Deus Ex GO (DEG). While I never really got into HMG, I thoroughly enjoyed LCG and all its expansions. It had personality, atmosphere, tricky puzzles, and it felt great on a touchscreen. It raised the bar for what a mobile puzzle…
Never Stop Sneakin' By: Humble Hearts LLC Humble Hearts' Never Stop Sneakin' released a little over a month ago on PC and one of the complaints was that it felt like a mobile game. So when it made its way over to iOS this week, that wasn't necessarily a reason not to buy it. I was curious about its top-down stealth gameplay with simplified one-finger controls, especially since it could be played…
Umiro By: Diceroll Studios & Devolver Digital This will be a complete walkthrough guide with hints, tips, tricks, solutions and answers for Chapter 2 of the iOS, Android and PC puzzle game, Umiro, by Diceroll Studios. Feel free to ask for extra help in the comments section. See my Umiro review. Walkthrough: Chapter 2: Level 2-1 (II-I) Cooperation: Level 2-2 (II-II) Coordination: Level 2-3 (II-III) Longing: Level 2-4 (II-IV) Longitudinal: Coming soon!
Umiro By: Devolver Digital & Diceroll Studios From the moment I saw some GIFs and screenshots of Diceroll Studios' Umiro, I knew I needed to play it. I didn't know much about the gameplay itself other than that it's a puzzle game with unique mechanics. But, besides the artwork, I liked that everything appeared to take place on one screen in portrait mode, and it looked like the perfect one-handed iPhone game.…
Umiro By: Diceroll Studios & Devolver Digital This will be a complete walkthrough guide with hints, tips, tricks, solutions and answers for the iOS, Android and PC puzzle game, Umiro, by Diceroll Studios. Feel free to ask for extra help in the comments section. See my Umiro review. Tips & Tricks: - The yellow crystal is optional, but if you want an extra challenge, try to pick it up in each level.…
Gorogoa By: Annapurna Interactive & Jason Roberts The demo of Jason Robert's Gorogoa was one of the few games I was willing to suffer through playing on my new laptop about two years ago, and I'd been eagerly awaiting the full release ever since. I heard that he scrapped a lot of his original ideas, though, for a more streamlined approach, and I wasn't sure what that meant and whether the game…
Reigns: Her Majesty By: Devolver Digital Last year, the stylish and unique Reigns released, a game designed specifically for touchscreens, where the main controls are simply swiping left or right to make binary decisions. I didn't review the game, but I still spent a ton of time with it and enjoyed it quite a bit. It utilized a novel idea that felt perfect on iPhone, then threw in a clever story, humorous…
A few days ago, I posted a story about how I overlooked but then rediscovered a website created by Glitch Games to tease their next game. You can read that here if you haven't yet. Details of the new game weren't revealed yet. Instead, a fake company called Veritas Industries that has its foot in every aspect of, well...everything, said it was looking for human subjects for its Insomnium project. I wrongly…