‘Powerless’ is a Narrative Game That Asks You to Make Difficult Choices to Survive

Powerless By: Narratio Narratio's upcoming Powerless has a compelling pitch. It's advertised as an "interactive doomsday simulator," and its goal is to put the player into realistic life-and-death situations to see how they would react and whether they could survive. You play as multiple different characters as they try to make it out alive after a coronal mass ejection (CME) kills all power on Earth, causing mass destruction. Each character comes in…

Continue Reading ‘Powerless’ is a Narrative Game That Asks You to Make Difficult Choices to Survive
‘Barbearian’ is a Challenging Hack-n-Slash That Wants Anyone to Be Able to Play

Barbearian By: Kimmo Lahtinen (GIMBLLL) If you frequent this site, you probably know that I'm a big puzzle and adventure fan. I usually like to relax with my games and not get too stressed out. But I also enjoy a good hack-n-slash from time to time, and used to adore the old Gameloft Dungeon Hunter series before they went free-to-play. The upcoming Bardbearian, by GIMBLLL, promises fast-paced action "with massive battles in…

Continue Reading ‘Barbearian’ is a Challenging Hack-n-Slash That Wants Anyone to Be Able to Play
Michal Pawlowski’s ‘Scalak’ Releasing May 23rd – Preview Inside

Scalak By: Michal Pawlowski  Ever since I played his relaxing puzzler, Zenge, I've been keeping an eye out for Michal Pawlowski aka Hamster on Coke's games. Art of Gravity didn't really pull me in (sorry not sorry), but I had a great time with the all-too-brief "PUSH" he developed with Maciej Targoni. So I was happy to play his upcoming game, Scalak, ahead of release. He's been adding content to it…

Continue Reading Michal Pawlowski’s ‘Scalak’ Releasing May 23rd – Preview Inside
‘Death Squared’ is Coming to iOS on February 14th and It’s Aptly Named

Death Squared (RORORORO) By: SMG Studio Update: The game is out! See my review here. There are some games I keep an eye on because they sound interesting, even if there's been no indication that they'll ever be ported to iOS. SMG Studio's Death Squared is one such game. It always looked fun to me, but even though the studio has released a number of mobile games, the co-op nature of it…

Continue Reading ‘Death Squared’ is Coming to iOS on February 14th and It’s Aptly Named
The Demo Build of Glitch Games’ ‘Veritas’ Shows Off Some Cool New Features

Veritas By: Glitch Games A little while back, I wrote about Glitch Games' next point-and-click adventure, Veritas. At that point, though, not much was known besides a vague plot description and a couple of screenshots and GIFS. Oh and a surprisingly detailed fake website for the company in the game, Veritas Industries. Well, they've been working hard on the game and recently sent a short demo build out to some folks, including…

Continue Reading The Demo Build of Glitch Games’ ‘Veritas’ Shows Off Some Cool New Features
Explore a Creepy Dollhouse in ‘The Room: Old Sins’ Next Week – First Impressions Inside

The Room: Old Sins By: Fireproof Games Update: The game is now out. See my full review here. Fireproof's The Room series has come quite a a long way since we were first introduced to their clever puzzle boxes that felt perfect to manipulate on a touchscreen. From an entire game taking place on one table in the original game, to exploring a whole mansion full of rooms in the third, the…

Continue Reading Explore a Creepy Dollhouse in ‘The Room: Old Sins’ Next Week – First Impressions Inside
Chapter 4 of ‘Agent A’ Releases December 7th and It’s Huge

Agent A: A puzzle in disguise By: Yak & Co. Yak & Co's stylish spy adventure game, Agent A, released back in 2015, but that was only the first two chapters. I was still very impressed with what I saw and couldn't wait for the rest of the game. Last year, we got another chapter, Ruby's Trap, that packed a lot of puzzles into a small space, almost like a room escape…

Continue Reading Chapter 4 of ‘Agent A’ Releases December 7th and It’s Huge
Thimbleweed Park Coming to iOS September 19, First Impressions Inside

Thimbleweed Park By: Ron Gilbert Update: Thimbleweed Park is now out on iOS! I've heard that Ron Gilbert's Thimbleweed Park is inspired by the television show, Twin Peaks, but I didn't really know what that meant until I started watching the 1990 show about a week ago. While I'm still early on in the show, its quirkiness has piqued my interest in the game. And there's obviously some X-Files stuff going on…

Continue Reading Thimbleweed Park Coming to iOS September 19, First Impressions Inside