Zenge: Review and Walkthrough Guide

Zenge By: Michal Pawlowski (Hamster on Coke Games) This is a complete walkthrough guide with solutions and answers for the iOS and Android puzzle game Zenge by Michal Pawlowski. Feel free to ask for extra help in the comments section. For those who don't have the game yet, I made a short video review to show what it's like: Walkthrough: Chapter 1, Levels 1 -12: Chapter 2, Levels 13 - 24: Chapter…

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Telepaint Review: The Puzzle Platformer for People Who Hate Platformers

Telepaint By: Acid Nerve I'm not a big fan of platforming games, especially on a touch screen. They usually require a lot of precision, and despite my brain knowing what needs to be done, my fingers can't always make it happen. I can probably count on one hand the number of platformers I've completed. But I just finished every level of Acid Nerve's new iOS game, Telepaint. It's basically a puzzle platformer…

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Telepaint: Walkthrough Guide and Solutions

Telepaint By: Acid Nerve This is a complete step-by-step walkthrough guide for the iOS game Telepaint by Acid Nerve. In each level, you need to use the teleports to get the paint bucket to the paintbrush. Feel free to ask for extra help in the comments section. Note: If you're having trouble pulling off one of the more difficult levels, try pausing the game. You can still select the portals while paused!…

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Lost Tracks: Walkthrough Guide

Lost Tracks By: VIA University College, Campus Horsens This is a complete walkthrough guide for the iOS game Lost Tracks by VIA University College, Campus Horsens. Feel free to ask for extra help in the comments section. Controls: Tap and hold anywhere on the screen to make your character run straight ahead. You need to tilt your device in order to turn a bit. You can also swipe left or right to…

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_PRISM Review and Walkthrough: A Galaxy of Wonder

_PRISM By: Clint Siu I'm a big fan of relaxed puzzlers, especially those made specifically for touch screens. I also prefer short, unique experiences over eighty-hour games. So Clint Siu's _PRISM for iOS -- which is advertised at being about an hour long -- was a no-brainer for me, especially given the gorgeous visuals. The game is aptly named, as you play with floating geometric shapes that break apart and open up,…

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Twofold, Inc. Review: Do You Feel Lucky, Punk?

twofold inc. by: webbfarbror AB Everyone has been calling Martin Jonasson's Twofold, Inc. "the next Threes!" At first glance, it appears to be something I should love and be spending hours on trying to beat my high score. But every time I try to get into it, I get frustrated due to the high reliance on luck and confusing scoring system. I play a little, then quit in a fit of rage…

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Glitch Games’ ‘A Short Tale’ Preview Video

A Short Tale By: Glitch Games I mentioned a few weeks ago that Glitch Games were releasing a new game soon, called A Short Tale. Well, the game is coming out a little later than planned, but it's been approved by Apple and scheduled for release on February 11th! I've played through the game twice already and wanted to give you a little preview of it. In e video below, I walk…

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Glitch Games’ “A Short Tale” Scheduled to Release Later This Month

A Short Tale By: Glitch Games **Update: The game now has a release date of February 11th! I finished the game a little while back and I think room escape fans will really enjoy it. There are some devious puzzles! And don't worry -- I'll remind you when the game is officially out. :) ** I somehow missed the news that Glitch Games have been working on -- and nearly finishing --…

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