Gorogoa By: Annapurna Interactive & Jason Roberts The demo of Jason Robert's Gorogoa was one of the few games I was willing to suffer through playing on my new laptop about two years ago, and I'd been eagerly awaiting the full release ever since. I heard that he scrapped a lot of his original ideas, though, for a more streamlined approach, and I wasn't sure what that meant and whether the game…
Flower By: Annapurna Interactive (thatgamecompany) I never owned any PlayStation consoles, so even though thatgamecompany's relaxing Flower released back in 2009, I didn't get to play it until it arrived on iOS this week, eight years later. I wasn't really sure what to expect, as I haven't played anything by thatgamecompany, even their most popular, Journey. I was a little concerned about the tilt control scheme, as I usually avoid games with…