holedown By: webbfarbror AB I’ve never been that great at Brick Breaker, and the fast-paced nature of the game kept me from ever sticking with it and trying to get better. Now that I play games almost exclusively on a touchscreen, I really can’t see investing time into a game like that. But it’s undeniable how satisfying it is when
The Eyes of Ara By: 100 Stones Interactive I didn’t know that much about 100 Stones Interactive’s adventure game, The Eyes of Ara, before it got ported to iOS. But it seemed like my kind of game, so I was excited to try it. At first, my experience was a little underwhelming. I solved a few basic puzzles and found
Trism II By: Demiforce LLC My first iPhone was an iPhone 4, so I missed the early days of the App Store, including a very popular game that released back in 2008 on the very first day of the App Store’s existence. That game is Trism, by Demiforce, and although I didn’t play it, I gather from videos I watched
Darkness Rises By: NEXON Company I don’t play too many free-to-play games these days, mostly because I don’t want to be constantly reminded while playing that buying my way ahead is an option. I just want to play a game and leave my wallet behind. Occasionally something just looks so good, though, that I have to try it. The latest
Golf Club: Wasteland By: Demagog Studio I usually ignore golf in almost every form. I don’t understand folks who enjoy watching others play golf, but I do like playing miniature golf myself, even if I’m not all that good at it. When it comes to video games, I’ve tried a bunch of them and none have really stuck for me.
DR.MEEP By: HyperBeard Games (Heckmouse) There are few things that get me as excited as a new premium match-three game free of ads or in-app purchases (IAPs). I even made a list of my favorites here. So when I saw DR.MEEP appear in the pre-order section of the App Store and noticed it was by none other than Hyperbeard, the
Ultra Sharp By: 1Button SARL ﻿ I wasn’t really planning to write a review for 1Button’s Super Sharp Sequel, Ultra Sharp. I was going to work on a walkthrough, but as a free game with ads, I didn’t see any reason to write a proper review when people could just download it and try it for themselves. Like its predecessor,
Perspecto By: Kamil Kucma (Gamezaur) ﻿ Ever since Monument Valley came along, I’ve been on the lookout for new games that play with perspective. There have been a lot of them, though few really hit the mark. There’s usually something that just weighs down the whole experience and keeps it from being a truly great game. .hocus felt sluggish and