‘Spyder’ Review: Apple Arcade at Its Finest

Spyder By: Sumo Digital After a number of sporadic releases that didn't really interest me at all, I was starting to wonder if I'd already seen the best that Apple Arcade has to offer. Then, out of the blue, we were surprised last week with a new release from Sumo Digital, called Spyder. For the first time in a long time, I eagerly downloaded an Apple Arcade game and was genuinely excited…

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‘Hidden Through Time’ Review: This Ain’t It, Folks!

Hidden Through Time By: Crazy Monkey Studios I've mentioned this a number of times in my blog, but I'm not really a fan of hidden object games (HOGs). They mostly feel like a waste of time, like looking for lost keys. I don't like pixel hunting in my adventure games, either. But when Adriaan de Jongh's Hidden Folks released back in 2017, I was completely smitten. It took the idea of Where's…

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‘MonkeyBox #1: Polarized!’ Review – Polarizing, Indeed

MonkeyBox #1: Polarized! By: TheCodingMonkeys I had no idea TheCodingMonkeys were working on a new game until it arrived in my mailbox yesterday on the day of release. But when I saw what it was, I got excited and didn't waste any time before jumping in. MonkeyBox #1: Polarized! is the first of several short games that they have planned, and it features a very unique mechanic. It's a text-based story that…

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Summer Catchers: iOS First Impressions

Summer Catchers By: Noodlecake / FaceIT I've been looking forward to FaceIT's and Noodlecake's Summer Catchers for quite some time now. It was originally designed for mobile, but sadly ended up getting released on other platforms first. But it's finally here, and I've already spent a few hours with it. You play as a little girl named Chu who wants to get away from the cold and experience summer. With the help…

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Speed Dating for Ghosts: iOS Review and Gameplay Videos

Speed Dating for Ghosts By: Copychaser Games / Laundry Bear Games I absolutely despise dating in real life, so it might make sense that I'm not really into dating games. That said, I've still given some a try, hoping I would like the writing and humor enough to overlook the genre. Unfortunately, they've all been either too wordy, too silly, or I just lost interest before getting very far. But it's hard…

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‘SpellTower+’ Review: I Have No Words

SpellTower+ By: Zach Gage If you play mobile games, you're probably familiar with at least one of Zach Gage's works. My personal favorite is his word puzzler, Typeshift, but I'm also a fan of his Apple Arcade feature, Card of Darkness. Somehow, I never played the original SpellTower, which released back in 2011, even though it looked right up my alley. I was going to buy it later, but I wasn't sure…

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‘Maze Machina’ Review: Despereaux-ly Seeking Freedom

Maze Machina By: Arnold Rauers / Tinytouchtales If you play solitaire card games on your phone, you're probably familiar with the works of Arnold Rauers, aka Tinytouchtales. They're one-finger games that feel perfect for the platform, are easy to jump into, but involve a ton of deep strategy. My personal favorite is Miracle Merchant, mainly because it's a pure high score chaser without any grinding. While his latest game, Maze Machina, isn't…

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‘Song of Bloom’ Review: To New Beginnings

Song of Bloom By: Philipp Stollenmayer / Kamibox Philipp Stollenmayer, aka Kamibox, has a number of mobile games under his belt by now, of varying genres and levels of weirdness. Just about every one of them is memorable, even if they're not all to your tastes. My personal favorite is supertype, a physics puzzler that uses letters as objects with weight and behavior when dropped on the board. I tend to gravitate…

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