ΓÇÿinbentoΓÇÖ Review: Think Outside the Box

inbento By: Lukasz Spierewka / Afterburn Games Lukasz Spierewka's Golf Peaks released last year and I instantly fell in love. It's a finely crafted puzzler and one of my favorite iOS games. I'm usually not much of a golf fan, but the clever way it used cards and removed any finicky controls you might expect from the genre resulted in a polished and satisfying game. So when I heard he was working…

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ΓÇÿFidel Dungeon RescueΓÇÖ iOS Review: I Woof This Game

Fidel Dungeon Rescue By: Daniel Benmergui Just the other day, I was thinking how there have been a lot of PC ports for iOS lately, but they all seem to be platformers and other reflex-based games, genres that don't always feel right on a touchscreen. I was wondering where all the puzzle games are, as there have been quite a few I'd wanted to play, just not on a PC. Then, out…

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ΓÇÿEvergardenΓÇÖ Review: Reap What You Sow

Evergarden By: Flippfly, LLC Flippfly, the makers of the heart-pumping reflex-based flyer, Race the Sun, are back with a new game where they're trying their hands at a more relaxed genre -- puzzles. Their latest endeavor, Evergarden, is an endless merging game that's mostly about the high score, but also about the journey there. Merging games aren't anything new to the App Store, but they usually come in the form of free…

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The Bonfire: Forsaken Lands – Review and Gameplay Videos

The Bonfire: Forsaken Lands By: Xigma Games As someone who liked the idea of Raw Fury's Kingdom: New Lands more than actually playing it, I was still very much looking forward to Xigma Games' The Bonfire: Forsaken Lands. My biggest issue with Kingdom was having to start over from scratch every time I messed up. It's hard to even know you're not doing well until you get to a point where you're…

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Art Club Challenge: Gameplay Video and Impressions

Art Club Challenge By: Polytundra LLC As someone who minored in art in college, the idea of a game that tries to mimic an art class appealed to me. I like the concept, and it's interesting how Polytundra's Art Club Challenge forces you to use a very limited palette of four colors and only squares and rectangles to make your art. Unfortuantely, the execution isn't quite as strong as the idea. It…

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Γò¼├┤Γö£├ºΓö£ΓöÉAlto’s OdysseyΓò¼├┤Γö£├ºΓö£├╗ Review: ItΓò¼├┤Γö£├ºΓö£├╗s Wall-to-Wall Excitement in this Off-the-Wall Adventure

Alto's Odyssey By: Snowman Back when Snowman's endless snowboarder, Alto's Adventure released in 2015, I lamented that such gorgeous artwork was being used on a runner, and not something more like an adventure game. It's not that I don't appreciate runners, but they're not my first choice in games. Despite that, I gave Alto a chance and had a great time with it, though I never completed all the levels. It got…

Continue ReadingΓò¼├┤Γö£├ºΓö£ΓöÉAlto’s OdysseyΓò¼├┤Γö£├ºΓö£├╗ Review: ItΓò¼├┤Γö£├ºΓö£├╗s Wall-to-Wall Excitement in this Off-the-Wall Adventure
True Legacy: Puzzle Walkthrough Guide

True Legacy By: Blindfire Limited This is a complete step-by-step walkthrough guide for the iOS and Android text adventure game, True Legacy, by Blindfire Limited. Feel free to ask for extra help in the comments section. See my review here. For the most part, this is a text adventure. Make sure to explore all side paths if you want to read everything. There are some choices that limit you, but I haven't…

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ΓÇÿFour Last ThingsΓÇÖ iOS Review: Oh My Bosch!

Four Last Things By: Joe Richardson If you ever thought, "why isn't there a point-and-click adventure built out of old Renaissance paintings," you might be happy to learn that there is indeed a point-and-click adventure built out of old Renaissance paintings. Joe Richardson's aptly named Four Last Things has been out on PC since last year, but mostly went ignored by me because I hate those dirty, disgusting things. So I was…

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