Broken Age Act 2: Complete Walkthrough for Shay and Vella

11. Go talk to Carol and ask her about untying knots. I told her the knot looks like an elephant eating its trunk, but it may look different for you. Try my knot untying guide if you can’t figure out what yours looks like. She needs a writing utensil, so go to Alex in the pyramid and ask for his space pencil. Then come back to Carol, give her the pencil and get the diagram from her.




12. Go back to the talking tree. Place the sand Superconductive Gyroscopic Hypercam on the hardened sap on the ground. Then show him the flyer of Vella and he’ll vomit sap onto the model. It now has a hardened shell around it that can be used as a mold.


13. Go back to Curtis and ask him to use the mold to make you a “Super Candle Holder.” You now have a metal Superconductive Gyroscopic Hypercam!


14. Go back up to Meriloft. Use the diagram that Carol gave you to instruct F’ther on untying the knot. For mine, it goes in this order:

“Steal the banana.”
“Make the baby play patty-cake.”
“Make the boat go under the bridge.”

It might be different each time. But try to make your best guess of what the picture is. (You can also try my knot untying guide if you’re stuck here.) If you make a mistake, you’ll have to start over with a new diagram from Carol. But you can say that you’re going to get a new diagram and the game will teleport you directly to Carol and back. If you do so, make sure you saw what the new knot looks like! After the knot is untied, Harm’ny’s stuff will be revealed and F’ther will let you take the Heavy Duty Anti-Gravity Thrust Unit. He’ll actually help you take it to Alex. So while you’re there, give him the Hypercam as well.



15. Head back to the talking tree. When Harm’ny’s junk fell, a fish got stuck in its branches and you need it. So you’re going to have to tell him a joke and make him laugh. There are a few possible ways to do this. If you don’t see the option below, try one of the jokes in my Tree Joke guide. This is one order in which to answer:

“Hey, wanna hear a joke?”
“Did you hear about the First National Tree Bank?”
“It closed down.”
“Don’t worry. It just started a new branch.”

Now the tree will start laughing and the singing fish will fall so you can pick it up.


You can also watch my video for this part of the walkthrough:


You might also like Adventure Escape: Murder Manor.

16. Take the fish and show it to Carol. Now you can give her the hook and tell her you used it to catch that fish. She’ll believe you and give you her wire. You can combine the wire with the broken Hexipal, but you still need a clue from Vella’s story to rewire it properly, so we’ll come back to that later. If you already have that information and are ready to fix the hexipal, see my hexipal guide here.


17. Let’s go back to Meriloft, as there’s still a lot to do there. Head right to the center of the village. Then go right and talk to Vella’s sister, Rocky, and Walter’s daughter, Maggie. They’re selling cupcakes with Vella’s face on them, but won’t give you one without payment.



You can also watch my video for this part of the walkthrough:


18. Head towards the distance, where Vella’s grandpa is teaching Ch’t to sword fight. Ask them for money and Ch’t will give you a coin. Exhaust all other options to learn about Grandpa’s frosting cane.


19. Go back to the two girls and give them the coin in exchange for a cupcake.


20. You can try offering the cupcake to Grandpa now, but he’ll refuse to frost it since it already has frosting on it. Go back to the village center. Then head to the Cloud Shoes station where Carol used to work. Vella’s father, Husker, and Walter (Walt’r) are here, talking. Exhaust all options with them. Offer the cupcake to Walter and he’ll lick the frosting off.


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56 thoughts on “Broken Age Act 2: Complete Walkthrough for Shay and Vella”

      1. It cant seem to work out how to get the pattern right the guide is so difficult, how do you now you need the shapes?!?!

    1. When I got the hexigal all the way through to the door, she got sucked up through the big hole seperating the kitchen with the control room, did i do something wrong? Do I need to restart or…?

      1. Go into the kitchen, get the thing in the top center to say ‘taco pill Tuesday’ while in the sun thing, and then use the grabby arm.

  1. i am also stuck on the hexipal wiring the part with the drums.
    i tried your walktrough but i think mine is different.
    can you please help me

    1. Yeah, each game is different. But the drum sequence is gotten from Vella’s story. It’s actually pretty easy to get because of the burn marks — you just need to figure out the order of the colors.

      Were you able to get the other hexipal wiring a to work?

      1. Help! I’m stuck on wiring Shay’s hexipal for drumming! I didn’t write down the hexigal’s wiring for drumming, but I can’t look at the pattern anymore because I’m past the point of distracting Mom so the game won’t let Vella go back to inspect the hexigal’s wiring pattern. Is there any way I can get the drumming wiring pattern at this juncture?


        1. If you mess up the last section of the game, it will make you do it over again. So then you can look at it and write it down (or take a screenshot). The easiest way to reset it is to have Vella press the button for the laser before everything else is set up (assuming you’re able to do that at this point).

      2. Thank you so much for your help, loved this game even more then others I’ve paid a lot for. Much better than destiny! It did pee me off something fierce so you helped me complete it.

        There are bits in this game I would never have figured out or found

        1. Glad to help! 🙂 And yeah, I really enjoyed it too. Surprised about all the negativity surrounding part 2. A few puzzles could have been designed better, but it’s still one of my favorite P&C’s.

    2. Thank you for this walkthrough! I think I’ve made a mistake, and I’m not sure how to go back. I’m trying to rewire the hexipal to beat the drum, but I didn’t write down Vella’s burnt hexigal pattern. Is there any way to go back to see it?

      1. Oops meant the 2nd time with Vella’s I’m having trouble with the order of connecting them. Like the coloring, blue, yellow, and red. I think I’ve tried almost all the ways possible with the colors but it isn’t working!

        1. Which wiring are you trying to get? One is easy to figure out from the burn marks (you just need to figure out the colors on that one) and the other is found in Shay’s game.

            1. If I remember correctly, the darker burn marks are the starting points, so just try each color option until it works. There are only a few options to try. But each game is different, so you have to figure that part out yourself.

  2. Ok first:thanks for the wireing guide i got stuck fvor a long time at that part.Never tought that infos from vellas story are used for Shays or the other way around.
    Second:How did Shey knew how to connect the wires if the family photo was on Vellas side of story and how did Vella knew about the wire pattern in the book on Alexs ship?
    I guess the only “plausible” explenation is that they comunicate through telepathy,but only twins are supposed to posess such abilityes…….but……that means……OMG PLOT TWIST VELLA AND SHAY ARE TWINS XD.

    1. Yeah, plot-wise, it doesn’t really makes sense, unfortunately. With Shay, at least it’s *his* family photo, so he could just remember it. But Vella knowing things that only Shay could know (like Mr. Huggy) is kind of odd. It probably could have all been fixed by just giving them some way to communicate.

      1. I know i was just trying to make a joke,but this problem really puts me on thinking.I REALLY hope that they dont mess up the story and end it with some kind of romance cliche about connections and stuff like that(i am not sure about that but playing through the game made me feel that could be the only possible ending and i hate that)

  3. I’m placing the hexipal by the harp but he won’t play it he just stands there for a few seconds then Shay pick him back up. Please help what did I do wrong

      1. I’ve met the diamond pals already and no I don’t think so since every time I put him down he just stands there and his eyes flash to x’s

        1. Actually I wired him exactly how it shows in the picture diagram but mines didn’t stretch with his arms up 🙁

          1. Yeah, you can’t just follow my photos. Each game has it wired differently. You need to figure yours out based on the information you got from the first one and then use the book from the ship that tells you the programming sequence. If you get it right, the Hexipal will waves his arms over his head.

  4. Can you please help me ASAP?
    In (pretty much) the end, I’m supposed to use the drumstick and turn on the power, right? But I didn’t know that until I read this, so now it’s stuck to my hexipal! Is it possible to take it away/reset that thing? It would be really depressing if I have to reset the whole game and start over…

  5. I need help it won’t let me do the very last thing Vella just keeps saying “didn’t work that time. Alex did u disable my death ray?”

  6. ok I’m sure I’ll prob get stuck wiring the hexipal but right now my problem is that I can’t even attempt to wire according to the triangle patterns! Shay just keeps saying this is all the wire I have this is all that carol gave me. I need to unhook so,e connections first. But when I tap on the connectors it won’t unhook and I have nothing in my inventory to unhook the wires. What do I do?

  7. i’ve done everything with Shay but now i,m playing as vella and i can’t find the Hexipal (or whatever it’s called) with the burnmarks. please help me

  8. Dear writer,

    Thank you so much for this all. It helped me a lot. I have one final question though. I am stuck on Vella pushing the button. I did everything exactly how you said. I distracted Hope and Alex (Hope was in the room with the weaver and Alex was downstairs). Shay used Gary and after that I switched back to Vella and tried to push the button. She says: ”Huh, didn’t work that time, but it should have. Alex did you disable my death ray?”.

    I switched to manual etc. I actually did everything what this and other walkthroughs told me to do. I am a little lost. I hope you can help me!

    Thank you!

    1. So, be careful about the manual thing. I think there might be a small bug with that. It’s been a while since I played, but I think the game confuses the two settings at some point. I believe I mentioned it in my walkthrough, but I could be mistaken. That might be the problem, though. If not, I’ll try to think what else it could be (besides a bug).

      1. Hey. Thank you for your reply! I tried different things. But nothing works. Also tried to switch the Manual on and off a few times. Still didn’t work. Tried to change the order of the way of acting, also didn’t work.

        Now after I let the Hexigal tickle the harp, I tried the other way (instead of going to the left and bumping into Hope, I tried to go to the control room through the small entrance on the right) and it said there was Debris blocking the way. Is this the problem? If so, how to solve it?

        Thank you

  9. I’m stuck when hope blocks the nav scarf system because marikai is watching it. I walk into the command room and while marikai is watching the system. I can not leave the room and I can’t do anything in the room, I have waited it for a while and nothing has happened. I have watched many videos but none have turned out the way mine has. I relize you may not see this but if there is any way you could help me that would be great.

  10. Welll… i changed the hexipals wire to the safety one and i gave him the hammer, still when i place him by the drum it just starts to dance instead. I really dunno what to do o.o

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