‘Creaks’ Review: Creakin’ Great

Creaks By: Amanita Design Over the last few years, Amanita Design has become one of my favorite developers, from whom I know I can expect a game with tons of personality. They first won me over with Samorost 3, but then I went back to catch up with Botanicula, an equally charming point-and-click adventure. I've since had the pleasure to play through Chuchel and Pilgrims, both of which are more playful than…

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‘The Almost Gone’ is an Innovative Adventure Game Coming June 25th (Preview Inside)

The Almost Gone By: Happy Volcano / Playdigious I've been looking forward to Happy Volcano's mysterious adventure game, The Almost Gone, for what seems like forever. From the first screenshot I saw of its low-poly dioramas, I knew I had to play it and have been watching closely for any news of its release. Now it's coming this month, on June 25th, to multiple platforms, and I was lucky enough to get…

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‘A Fold Apart’ Review: Needs Some Ironing Out

A Fold Apart By: Lightning Rod Games Lightning Rod Games' paper-folding puzzler, A Fold Apart, was one of the Apple Arcade games I was most looking forward to. It has you folding photographs of a couple dealing with a long distance relationship, in order to connect broken paths and allow them to get to their destination. The idea of folding paper to solve puzzles isn't brand new, but it's rarely used and…

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A Fold Apart: Walkthrough Guide

A Fold Apart By: Lightning Rod Games A Fold Apart is a new puzzle game from Lightning Rod Games about two lovers separated for a year and trying to keep their relationship intact. The game features a series of puzzles in which you fold the screen to help the characters reach the gold star. It can be tricky, so this walkthrough guide should help you if you get stuck. Feel free to…

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‘Heal’ Review: Sensitivity Training

Heal: Pocket Edition By: Winterveil Studios There are few things that get me as excited about a game as its art style. I'm a sucker for eye candy and shamefully admit that I've passed on games if their graphics didn't appeal to me. It's on of the reasons I took so long to try the horror game, DISTRAINT, by Jesse Makkonen of Winterveil Studios. But now he's back with Heal, a point-and-click…

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The White Door: Basement Achievement (ARG) Walkthrough Guide

The White Door By: Rusty Lake / Second Maze The White Door is the latest point-and-click adventure game from Rusty Lake. It ties into the whole Cube Escape and Rusty Lake universe. It's generally easier than their previous games, but if you get stuck, this walkthrough guide should help you. This section is for the Basement. Feel free to ask for extra help in the comments section. Walkthrough: Day 1 | Day…

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The White Door: Sarah Walkthrough Guide

The White Door By: Rusty Lake / Second Maze The White Door is the latest point-and-click adventure game from Rusty Lake. It ties into the whole Cube Escape and Rusty Lake universe. It's generally easier than their previous games, but if you get stuck, this walkthrough guide should help you. This section is for Sarah's day. Feel free to ask for extra help in the comments section. Walkthrough: Day 1 | Day…

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The White Door: Day 7 Walkthrough Guide

The White Door By: Rusty Lake / Second Maze The White Door is the latest point-and-click adventure game from Rusty Lake. It ties into the whole Cube Escape and Rusty Lake universe. It's generally easier than their previous games, but if you get stuck, this walkthrough guide should help you. This section is for Day 7. Feel free to ask for extra help in the comments section. Walkthrough: Day 1 | Day…

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