Category Archives: review

‘G30’ Review: Is This What It’s Like to Lose My Mind?

G30 - A Memory Maze By: Kovalov Ivan  You know that puzzle that crops up sometimes in adventure games, where you have four dials and you need them all to point in the same direction? The problem is, rotating one also rotates another, possibly in the opposite direction. So there’s some fiddling involved to correct any over-rotation that happens. These are not my favorite puzzles and if you offered me an entire game of just those I would probably run screaming. So how is it that I’ve Read more [...]

Meteorfall: Muldorf the Necrodude Walkthrough Guide

Meteorfall: Journey By: Eric Farraro (Slothwerks) One of my favorite games that released this year is Slothwerks' dungeon crawling deck builder, Meteorfall. I put a lot of hours into it, climbing up the leaderboards to the top during beta, but pushed down a bit after the full release. I wrote a guide to help folks build the best decks for each character and reviewed the game here. Since then, the developer has been tirelessly working on a content update that includes a new playable character, Read more [...]

‘Tiny Bubbles’ Review: Even More Satisfying Than Popping Bubble Wrap

Tiny Bubbles™ By: Pine Street Codeworks LLC I'll be honest with you here. It's been hard to get excited about new iOS games lately, especially my favorite genre -- puzzles. After such a strong 2017, the truly great games have only been trickling in for 2018. It's why I keep finding myself going back to Six Match after I complete my Dissembler dailies. So when I saw Pine Street Codeworks' Tiny Bubbles, I was eager to try it but also had a healthy amount of skepticism due to being disappointed Read more [...]

‘supertype’ Review: Which Way Does a ‘C’ Roll?

supertype By: Philipp Stollenmayer (Kamibox)  I had been looking forward to Philipp Stollenmayer's supertype ever since I saw the first gameplay trailer for it. However, I was a bit worried it would make me angry, like so many of his games do. I loved the idea of using letters as physical objects with shape and weight to them, but was worried my brain wouldn't be able to come up with the solutions. It turns out, those fears were unwarranted, as I completed the whole game in a few days. It's Read more [...]

I Tried ‘Harry Potter: Hogwarts Mystery’ So You Don’t Have To – Gameplay and Impressions

Harry Potter: Hogwarts Mystery By: Jam City, Inc. I admittedly didn't have very high hopes for Jam City's Harry Potter: Hogwarts Mystery, knowing it's free-to-play game with plenty of micro transactions. Just by seeing how many in-app purchases (IAPs) the game already sold, I could tell it would be a problem. But part of me -- the Harry Potter fan part -- was still hoping that a juggernaut like Warner Bros.' massively popular series could deliver a halfway decent game, considering the money behind Read more [...]