Broken Age Act 2: Complete Walkthrough for Shay and Vella

21. Time to build a bomb! First, enter the kitchen and grab the deflated Shay doll.

(null)

You can also watch my video for this part of the walkthrough:

22. Head left to Shay’s bedroom and through the vent to see what Marekai’s up to. Vella will overhear him talking to the Thrushmaster about her and a little bit about their plans. She can’t go any farther or he’ll see her.

(null)

23. Go right again and find the doorway to the Ice Cream Avalanche. Go through and use the whipped cream blower to inflate the Shay doll.

(null)

(null)

24. Talk to the two Yarn Pals. They’re trying to cryogenically freeze themselves in the ice cream. You want to collect some ice cream from the top of the mountain where the Yarn Pals are sitting. But if you try to walk up, you sink through. Good thing you have something that’s perfect for that! The cloud shoes! Put them on and now Vella can walk up there. Once you’re up there, talk to them again to discover that it’s a really cold compound. Collect some of it in the glass space helmet. On her way back down, Vella loses her cloud shoes. So she won’t be able to go back up there again.

(null)

(null)

25. Leave the Ice Cream Avalanche and head right. The Friendship Circle room is gone, so no hugs for Vella. Continue right to the Starbound Passageway. Go through to the train.

(null)

(null)

26. The train conductor won’t let anyone other than Shay ride the train. So show him the Shay doll and now Vella can ride with him. The tongue that acts as a bridge is now tied down since they can’t trust Shay anymore. So you don’t have to do anything at that point. Bit when it comes time to do the wave, agree to do it. One of the Yarn Pals will gets her arms stuck in a tree and unravel. You now have yarn! But you’re also banned for life from the train.

(null)

(null)

(null)

27. You’re back in the Starbound Passageway. Take the teleporter up to the Nexus. The middle teleporter is now available. Take it to the Fusion Orb. It’s on ice now, so you’re allowed to go through without a suit. Tap on the Fusion Orb to learn from the fork that it will explode if it heats up. But it looks like Vella found her bomb! You have to keep it cold, though. So put it in the helmet of ice cream and take it with you. Head back to the Nexus.

(null)

(null)

(null)

28. Go through the left teleporter (Mel) to the trophy (junk) room. Go right, through the vent, to Malek’s sleeping quarters. This is also where the girls are locked up, being quarantined — remember? There’s a loose tile to the right of the prison. Pull it off and the glass will become clear. Now you can see the girls. They’ll start talking to you. Exhaust all options. They keep saying they’re hungry, so that’s your clue that you need to get them some food. When you’re done talking, tug on the exposed wires. Marek will come to fix them and Vella will quickly escape through the vent.

(null)

(null)

You can also watch my video for this part of the walkthrough:

29. Go back through Mel the teleporter to the Nexus. Go left and make your way back to the central control room. You can talk to Mom here and learn more about the story. Then enter the control sphere. Use it to access the kitchen. Change the neon sign to say “GOOD MORNING!” Then press the claw icon. When the box of cereal drops down, press the pause button so the claw keeps holding it out.

(null)

(null)

30. Now, we need to set a few things up before we grab the box of cereal. Otherwise, you’ll have to keep repeating this part. But feel free to try it on your own to see what happens. Leave the control sphere and head through the right door to the ice cream avalanche door, where the piece of debris is. Move the debris so it blocks the path. Also, make sure that all three teleporters are available at the Nexus.

(null)

Click on the little numbers below to continue to the next page of the walkthrough.

***
Note: Sometimes a promo code is provided for a game, but it does not affect the review in any way. At AppUnwrapper, we strive to provide reviews of the utmost quality.

Check out my recommended list for other games you might like.

If you like what you see on AppUnwrapper.com, please consider supporting the site through Patreon. Every little bit helps and is greatly appreciated. You can read more about it here. And as always, if you like what you see, please help others find it by sharing it.

COPYRIGHT NOTICE © AppUnwrapper 2011-2017. Unauthorized use and/or duplication of this material without express and written permission from this blog’s author is strictly prohibited. Links may be used, provided that full and clear credit is given to AppUnwrapper with appropriate and specific direction to the original content.

56 thoughts on “Broken Age Act 2: Complete Walkthrough for Shay and Vella

      1. Jesse

        It cant seem to work out how to get the pattern right the guide is so difficult, how do you now you need the shapes?!?!

        Reply
    1. Im using PS4

      When I got the hexigal all the way through to the door, she got sucked up through the big hole seperating the kitchen with the control room, did i do something wrong? Do I need to restart or…?

      Reply
      1. Leaf

        Go into the kitchen, get the thing in the top center to say ‘taco pill Tuesday’ while in the sun thing, and then use the grabby arm.

        Reply
  1. wendy

    i am also stuck on the hexipal wiring the part with the drums.
    i tried your walktrough but i think mine is different.
    can you please help me

    Reply
    1. AppUnwrapper Post author

      Yeah, each game is different. But the drum sequence is gotten from Vella’s story. It’s actually pretty easy to get because of the burn marks — you just need to figure out the order of the colors.

      Were you able to get the other hexipal wiring a to work?

      Reply
      1. Max

        Help! I’m stuck on wiring Shay’s hexipal for drumming! I didn’t write down the hexigal’s wiring for drumming, but I can’t look at the pattern anymore because I’m past the point of distracting Mom so the game won’t let Vella go back to inspect the hexigal’s wiring pattern. Is there any way I can get the drumming wiring pattern at this juncture?

        Thanks.

        Reply
        1. AppUnwrapper Post author

          If you mess up the last section of the game, it will make you do it over again. So then you can look at it and write it down (or take a screenshot). The easiest way to reset it is to have Vella press the button for the laser before everything else is set up (assuming you’re able to do that at this point).

          Reply
      2. Lee

        Thank you so much for your help, loved this game even more then others I’ve paid a lot for. Much better than destiny! It did pee me off something fierce so you helped me complete it.

        There are bits in this game I would never have figured out or found

        Reply
        1. AppUnwrapper Post author

          Glad to help! 🙂 And yeah, I really enjoyed it too. Surprised about all the negativity surrounding part 2. A few puzzles could have been designed better, but it’s still one of my favorite P&C’s.

          Reply
    2. Annika

      Thank you for this walkthrough! I think I’ve made a mistake, and I’m not sure how to go back. I’m trying to rewire the hexipal to beat the drum, but I didn’t write down Vella’s burnt hexigal pattern. Is there any way to go back to see it?

      Reply
      1. gamergirl17

        Oops meant the 2nd time with Vella’s I’m having trouble with the order of connecting them. Like the coloring, blue, yellow, and red. I think I’ve tried almost all the ways possible with the colors but it isn’t working!

        Reply
        1. AppUnwrapper Post author

          Which wiring are you trying to get? One is easy to figure out from the burn marks (you just need to figure out the colors on that one) and the other is found in Shay’s game.

          Reply
            1. AppUnwrapper Post author

              If I remember correctly, the darker burn marks are the starting points, so just try each color option until it works. There are only a few options to try. But each game is different, so you have to figure that part out yourself.

              Reply
  2. Alex2000

    Ok first:thanks for the wireing guide i got stuck fvor a long time at that part.Never tought that infos from vellas story are used for Shays or the other way around.
    Second:How did Shey knew how to connect the wires if the family photo was on Vellas side of story and how did Vella knew about the wire pattern in the book on Alexs ship?
    I guess the only “plausible” explenation is that they comunicate through telepathy,but only twins are supposed to posess such abilityes…….but……that means……OMG PLOT TWIST VELLA AND SHAY ARE TWINS XD.

    Reply
    1. AppUnwrapper Post author

      Yeah, plot-wise, it doesn’t really makes sense, unfortunately. With Shay, at least it’s *his* family photo, so he could just remember it. But Vella knowing things that only Shay could know (like Mr. Huggy) is kind of odd. It probably could have all been fixed by just giving them some way to communicate.

      Reply
      1. Alex2000

        I know i was just trying to make a joke,but this problem really puts me on thinking.I REALLY hope that they dont mess up the story and end it with some kind of romance cliche about connections and stuff like that(i am not sure about that but playing through the game made me feel that could be the only possible ending and i hate that)

        Reply
  3. Ingrid

    I’m placing the hexipal by the harp but he won’t play it he just stands there for a few seconds then Shay pick him back up. Please help what did I do wrong

    Reply
      1. Ingrid

        I’ve met the diamond pals already and no I don’t think so since every time I put him down he just stands there and his eyes flash to x’s

        Reply
        1. Ingrid

          Actually I wired him exactly how it shows in the picture diagram but mines didn’t stretch with his arms up 🙁

          Reply
          1. AppUnwrapper Post author

            Yeah, you can’t just follow my photos. Each game has it wired differently. You need to figure yours out based on the information you got from the first one and then use the book from the ship that tells you the programming sequence. If you get it right, the Hexipal will waves his arms over his head.

            Reply
  4. Matty C:

    Can you please help me ASAP?
    In (pretty much) the end, I’m supposed to use the drumstick and turn on the power, right? But I didn’t know that until I read this, so now it’s stuck to my hexipal! Is it possible to take it away/reset that thing? It would be really depressing if I have to reset the whole game and start over…

    Reply
  5. Laura921

    I need help it won’t let me do the very last thing Vella just keeps saying “didn’t work that time. Alex did u disable my death ray?”

    Reply
  6. Roxy

    ok I’m sure I’ll prob get stuck wiring the hexipal but right now my problem is that I can’t even attempt to wire according to the triangle patterns! Shay just keeps saying this is all the wire I have this is all that carol gave me. I need to unhook so,e connections first. But when I tap on the connectors it won’t unhook and I have nothing in my inventory to unhook the wires. What do I do?

    Reply
  7. soeren

    i’ve done everything with Shay but now i,m playing as vella and i can’t find the Hexipal (or whatever it’s called) with the burnmarks. please help me

    Reply
  8. Ryan

    Dear writer,

    Thank you so much for this all. It helped me a lot. I have one final question though. I am stuck on Vella pushing the button. I did everything exactly how you said. I distracted Hope and Alex (Hope was in the room with the weaver and Alex was downstairs). Shay used Gary and after that I switched back to Vella and tried to push the button. She says: ”Huh, didn’t work that time, but it should have. Alex did you disable my death ray?”.

    I switched to manual etc. I actually did everything what this and other walkthroughs told me to do. I am a little lost. I hope you can help me!

    Thank you!
    Ryan

    Reply
    1. AppUnwrapper Post author

      So, be careful about the manual thing. I think there might be a small bug with that. It’s been a while since I played, but I think the game confuses the two settings at some point. I believe I mentioned it in my walkthrough, but I could be mistaken. That might be the problem, though. If not, I’ll try to think what else it could be (besides a bug).

      Reply
      1. Ryan

        Hey. Thank you for your reply! I tried different things. But nothing works. Also tried to switch the Manual on and off a few times. Still didn’t work. Tried to change the order of the way of acting, also didn’t work.

        Now after I let the Hexigal tickle the harp, I tried the other way (instead of going to the left and bumping into Hope, I tried to go to the control room through the small entrance on the right) and it said there was Debris blocking the way. Is this the problem? If so, how to solve it?

        Thank you

        Reply
  9. Sophray

    I’m stuck when hope blocks the nav scarf system because marikai is watching it. I walk into the command room and while marikai is watching the system. I can not leave the room and I can’t do anything in the room, I have waited it for a while and nothing has happened. I have watched many videos but none have turned out the way mine has. I relize you may not see this but if there is any way you could help me that would be great.

    Reply
  10. Moo

    Welll… i changed the hexipals wire to the safety one and i gave him the hammer, still when i place him by the drum it just starts to dance instead. I really dunno what to do o.o

    Reply

Leave a Reply

Your email address will not be published. Required fields are marked *