The Stillness of the Wind By: Surprise Attack Games / Lambic Studios / Memory of God I always look forward to games that try to challenge the idea of what games are supposed to be. I like when they attempt to create a certain kind of experience through interactivity, worrying less about providing a challenge and more about making something that sticks with the player long after the game is over. Search-based…
The Stillness of the Wind By: Surprise Attack Games / Lambic Studios / Memory of God The Stillness of the Wind is the follow-up to Where the Goats Are, a slow and quiet game about tending to a small goat farm. The original game has never been available on iOS, so it will take some experimenting to figure out what things do if you've never played either game before. There aren't really…
Powerless By: Narratio Narratio's upcoming Powerless has a compelling pitch. It's advertised as an "interactive doomsday simulator," and its goal is to put the player into realistic life-and-death situations to see how they would react and whether they could survive. You play as multiple different characters as they try to make it out alive after a coronal mass ejection (CME) kills all power on Earth, causing mass destruction. Each character comes in…
Hello Neighbor By: tinyBuild LLC tinyBuild's Hello Neighbor is a game I've heard a lot about over the last year or so up to its console release. But since I never expected it to come to iOS, I didn't pay much attention to its reception. That is, until recently, when it was announced for iOS. I saw the reviews for other versions were pretty terrible, so I kept my expectations low. Thankfully,…
ARK: Survival Evolved By: Studio Wildcard These day's I don't really have much patience for huge open world games, especially multiplayer ones. I like playing games on my iPhone because I can take them anywhere and play a few minutes at a time, as long as a game is designed well for the platform. Despite that, I can't really turn down a chance at taming and riding dinosaurs, so I decided to…
Fortnite By: Epic Games If you've been following me for a while, you probably know that I'm not a fan of free-to-play (F2P) monetization that change the nature of a game by penalizing you for failing and/or give a leg up to those who spend real cash. The App Store is filled with games like this, whether it's paying for extra lives or moves in a game like Candy Crush Saga, consumable…
The Bonfire: Forsaken Lands By: Xigma Games After investing several hours into Xigma Games' The Bonfire: Forsaken Lands, I realized there were things I wish I had known from the beginning so I wouldn't have wasted so much time just waiting for things to happen. So I decided to put a guide together for those looking for help. It goes without saying that this will spoil things, so if you'd rather discover…
The Bonfire: Forsaken Lands By: Xigma Games As someone who liked the idea of Raw Fury's Kingdom: New Lands more than actually playing it, I was still very much looking forward to Xigma Games' The Bonfire: Forsaken Lands. My biggest issue with Kingdom was having to start over from scratch every time I messed up. It's hard to even know you're not doing well until you get to a point where you're…