Adventure Escape Mysteries – Trapmaker: Chapter 2 Walkthrough Guide

Adventure Escape Mysteries - TrapmakerBy: Haiku Games Haiku Games is back with another Adventure Escape game. This time, it's two games in one. So I'll be making two separate walkthroughs. This walkthrough guide will help you with hints, tips, tricks, answers and solutions for Chapter 2 of Adventure Escape Mysteries - Trapmaker. It's the latest Kaye Gray murder mystery! Feel free to ask for extra help in the comments section. See all…

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Adventure Escape Mysteries – Trapmaker: Complete Walkthrough Guide

Adventure Escape Mysteries - Trapmaker By: Haiku Games Haiku Games is back with another Adventure Escape game. This time, it's two games in one. So I'll be making two separate walkthroughs. This walkthrough guide will help you with hints, tips, tricks, answers and solutions for Adventure Escape Mysteries - Trapmaker. It's the latest Kaye Gray murder mystery! Feel free to ask for extra help in the comments section. See all my other…

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Gone Home: An Interview with Steve Gaynor About the iOS Port

Gone Home By: Annapurna Interactive / Fullbright Company After waiting years, wondering if I'd ever get to play Gone Home on my iPad and pretty much giving up all hope, this December brought a huge surprise. With the help of publisher Annapurna Interactive, the Fullbright Company ported their multi-award-winning adventure game to iOS this past week. Since I was told a while back by co-founder Steve Gaynor that it was unlikely to…

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Thickety Creek: Walkthrough Guide

Thickety Creek By: Fire Maple Games, LLC Fire Maple Games just surprised us all with a new Android and iOS point-and-click adventure called Thickety Creek! In this walkthrough guide, you'll be able to find hints, tips, tricks, answers and solutions if you get stuck. Feel free to ask for extra help in the comments section. Walkthrough: Page 1 | Page 2 | Page 3 | Page 4 | 1. You start at…

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‘Gone Home’ iOS Review: Feels Right at Home on an iPad

Gone Home By: Annapurna Interactive / Fullbright Company Gone Home released on PC in 2013 to critical acclaim, won a bunch of awards and, along with it, a ton of controversy. Dubbed the original “walking simulator,” the lack of any meaningful challenge prompted questions on whether it’s even a game. Basically, you walk around an empty house, picking up objects and reading notes left around by the family. There aren’t really any…

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Gone Home: iOS Walkthrough Guide, Tips and Tricks

Gone Home By: Annapurna Interactive / Fullbright Company See my Gone Home review. I never expected the original walking simulator, Gone Home, to come to iOS devices, even thought I wanted it to so badly. Yet, here we are at the end of 2018 and I'm playing it on my iPad from the comfort of my couch. It feels really nice on a touchscreen, but there are some settings you may miss.…

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Faraway: Puzzle Escape – Levels 19 and 20 Walkthrough Guide with All Letters

Faraway: Puzzle Escape By: Mousecity / Snapbreak Games / Pine Studio Pine Studio recently added two more levels to their popular adventure game, Faraway: Puzzle Escape. You can see my walkthrough for Levels 1 -18 here, but stay on this page if you're looking for the new levels. This guide will show you how to complete both levels and find all three hidden letters in each one. Feel free to ask for…

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‘Twinfold’ Review: Twice the Risk, Twice the Reward

Twinfold By: Kenny Sun I'm a big fan of swipe-based roguelikes and high-score chasers that feel perfectly designed to play on an iPhone. It's amazing how innovative mobile developers can get using swipes as the primary input from a player. I don't know if Threes! was the first game to have the whole board shift with each swipe, all pieces moving in the same direction. But since then, many developers have incorporated…

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