Adventure Escape Mysteries – Christmas Killer
By: Haiku Games
In this Adventure Escape mystery, Detective Kate hopes to have a relaxing holiday catching up on paperwork. Everything is looking good until she receives a phone call. This is a complete step-by-step walkthrough guide with hints, tips, tricks, answers and solutions for the iOS and Android game Adventure Escape Mysteries – Christmas Killer by Haiku Games. Feel free to ask for extra help in the comments section.
See my original walkthrough for the standalone game here.
Walkthrough:
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7
Chapter 1, December 18:
You can watch my video for Chapter 1 here or continue below for my step-by-step guide:
1. It’s 7 days before Christmas. Pick up the used coffee cup and the blue file folder. Keep picking up all the trash, then get the red file folder and the fish food. Pick up the yellow file folder. Open the drawer to get the green file folder. Throw all the trash in the garbage. Also, feed the fish to get some stars.
2. Go right and pick up the purple file folder. Also, look at the badges above the window and open the door to go to the kitchen.
3. Dan is hungover on the kitchen table. We need to cure his hangover! Look at the note on the wall that tells you common hangover cures are aspirin and greasy food. Open the cabinet to get a paper cup and fill it with water. There’s also a box of donuts. We’ll solve that puzzle soon.
4. Arrange all the donuts in the right order. Some can’t be moved, so they help you figure out the pattern (sprinkles, stripes, nuts, etc). Take Dan’s donut.
5. Use the badges clue to unlock the first aid kit. Count the number of angles for each and then enter those numbers (5364). Take the aspirin. Give Dan the aspirin, water, and donut. He’ll get up and you can take the red file folder.
6. Go back to the first room and open the file drawer. Add all the files you found and then organize them based on the dots and dashes on the left.
7. Count up the squares on each line on the folders and then enter those numbers into the safe to unlock it. (You know to do this because of the clue on the safe.) So it goes: 428256. Open it and take the case file from inside.
8. Give the case file to the officer and he’ll disappear. A phone starts ringing in the locked drawer. Pick up the trash on the desk to find the key and use it to get the phone. Answer the call from Lt. Murphy and complete the chapter.
And that’s the end of Chapter 1! Click here to continue to Chapter 2 or choose a chapter below.
Chapter 1 | Chapter 2 | Chapter 3 | Chapter 4 | Chapter 5 | Chapter 6 | Chapter 7
These are old games, so I don’t understand why you’re doing them…?
They are all great, but they’re old
They changed some things since they added them to the AE Mysteries app and I didn’t want to edit the old walkthroughs since those individual apps still exist.