Rusty Lake Roots: Complete Walkthrough Guide

Rusty Lake: Roots
By: LoyaltyGame B.V.


This is a complete step-by-step walkthrough for the iOS, Android and PC game Rusty Lake: Roots by LoyaltyGame B.V. It’s the tenth game in the Cube Escape/Rusty Lake series. Feel free to ask for extra help in the comments section.

Note: This walkthrough goes in chronological order. I broke up the walkthrough into three chapters per page to make it a little more digestible. Just click on the links to find the chapter you’re looking for.

Page 1: James Vanderboom, The House, The Uncle

Page 2: Finding Love, Childbirth, The Staircase

Page 3: The Elixir, The Wake, Child’s Play

Page 4: Fertility, Masks, The Clock

Page 5: The Fortune Teller, The Swing, The Search

Page 6: The Wedding Photo, The Painting, The Lying Game

Page 7: The Family Band, Voodoo, The Brood

Page 8: The War Hero, The Trenches, Communication

Page 9: The Well pt. I, The Well pt. 2, Checkmate

Page 10, The Bathroom, The Treasure, The Stars

Page 11: The Last Dance, The Graveyard, Roots

More Roots: The 9 Gold Emblems, William (The Elixir)


James Vanderboom:

You can also watch my video for James Vanderboom, The House, and The Uncle here:

1. Tap on James inside the white box. Tap on James to zoom in on him and then look at the envelope in his pocket. Notice the number 572 on the bottom.



2. Tap on the suitcase and drag the numbers so they say 572. Then tap on the lock to the right of the numbers to unlock it. Tap the lid of the suitcase to open it and take the bone from inside. There’s also a small box. Move the slider to the right to open it and take the seed.




3. Zoom back out. Swipe to look to the right. Pick up the watering can. Give the bone to the dog and then tap on the dog to get him to dig a hole. Place the seed in the hole.



4. Head left to the well and attach the can to the rope. Tap the handle to lower it down and then back up. Take the can full of water and use it to water the seed. A tree will start growing!



5. Tap on James until a white box surrounds his face. Tap on the box to complete this chapter and add him to the family tree.


The House:

1. Drag the stool to James’ feet and tap on him twice to make him stand on it. Then tap the tree and loosen the twig until it falls off. Give it to James and use it to knock down the crow’s nest.




2. Tap on the flower pots and pick up the worm and white diamond. Then examine the nest. Tap on the egg until it cracks and a baby crow emerges. Feed the worm to the crow and get it to fly away. Pick up the green diamond.



3. Swipe to look right. There’s another diamond inside the house, behind the glass window. Tap the glass a few times to break it and grab the pink diamond.


4. Place all the diamonds on the door and turn the handle to open it. Tap the white box to complete the chapter.


The Uncle:

1. Tap on the framed picture and peel it off to reveal a clue (heart in a jar) and a key. Take the key.



2. Head right and use the key to unlock the bottom drawer of the dresser and take the hatchet. Also, take the matches from the second drawer.


3. Use the hatchet to cut up the log of wood and take the pieces of wood. Place them in the fireplace and use the matches to light a fire. Take the key.




4. Use the key to unlock the window and see some bloody handprints on the window. It’s a clue!


5. Use the handprints clue to figure out which buttons to press on the puzzle to the left. Open the pocket watch and tap it to get the hands to land on 8:25.



6. Go to the grandfather clock and set the time to 8:25. Open the door of the clock to see what appears to be the uncle’s corpse?



7. Tap on the corpse to make it drop to the floor. Then zoom in on his nipple, tear it off (yuck!) and go inside to grab his heart. Continue on to leave through his mouth.




8. Place the heart in the jar and tap on the white box to complete the chapter.


Click on the little numbers below to continue to the next page of the walkthrough or click here.

Note: Sometimes a promo code is provided for a game, but it does not affect the review in any way. At AppUnwrapper, we strive to provide reviews of the utmost quality.

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4 years ago

I’m in the flower garden – presumably using the bee to create an Orange flower like the one marked 1 in Roman Numerals. I can get an orange flower – but when I use the garden tool to pick it – it disappears? What about a little clue?

Reply to  RustyFan
4 years ago

You need to match not only the color/petals, but the stem as well. All of the numbered flowers from the planter in the back take three colors of pollen to get the petals right, plus one or two of the stem combinations (which are all empty except for the green leafy one when you start).

Once you’ve matched the color just right, and chosen the right stem, pressing the flower again will automatically place it in your inventory. Keep in mind that certain colors may be used twice when creating each flower!

Reply to  RustyFan
4 years ago

The garden tool, or weasel, is only used to remove errors. When you get the right flower, it will automatically populate in your inventory or in the other pots. Ask Emma for advice 🙂

Rebecca Morris
Reply to  RustyFan
4 years ago

Make sure when you tell the bee to go to the flower that you are not currently selecting the tool to harvest the flowers, that happened to me as well.

Reply to  Rebecca Morris
3 years ago

I had the exact same problem! The Garden ‘weasel’ removes your current flower- make sure you aren’t holding it when you try to use the bee!

Reply to  RustyFan
4 years ago

You need to make it EXACTLY like the one she wants or it will disappear

Reply to  RustyFan
3 years ago

When you see the orange flower, do not use the gardening tool, because the gardening tool is used to start over, which is why it disappears.

Reply to  RustyFan
2 years ago

You can mix more than 2 flower dyes to make one flower. You also have to match up the leaves. I think for the orange flower it’s either 2 yellow and 1 red or 2 red and 1 yellow, some of them you also have to add the matching stem and leaves.

4 years ago

If you miss collecting something— like tears— do we get the chance to go back at some point? Right now it says “you’ve already finished this chapter” if I try to go back.

Reply to  Jab3112000
3 years ago

No you can’t go and without tears the level can’t be finished.

4 years ago

I am hopelessly stuck on The Clock. I had all of the gears, and placed them incorrectly the first time. I tried dragging them away, and as soon as I dragged them away from the clock, they just disappeared. I have only one gear, and the rest are nowhere to be found, can’t finish the level. I can’t even figure out how to reset the level and start over. Anyone had this issue or know how to resolve it?

Reply to  AppUnwrapper
4 years ago

Thanks! I had a really hard time figuring out how to reset just the level. It didn’t give me the ‘reset level’ option, just the whole game. But I tried it again and randomly worked.

Rebecca Morris
Reply to  Pat
4 years ago

This game is pretty early and still will have some bugs. Unfortunately I’d have to recommend restarting the level to get the gears back.

4 years ago

Wheres the last part?? I cant see the root part im stuck on the weighting scale with 9 sacrifices help meee

Reply to  stuck
4 years ago

Look back at the drawings of the people, one of them tells you what weight a certain sacrifice should be placed on. After that, place the surrounding sacrifices on the other waits so that they all are balanced.

Rebecca Morris
Reply to  AppUnwrapper
4 years ago

It’s really difficult. The hair is supposed to be three I think. I eventually had to look up a walkthrough to beat the level.

Reply to  AppUnwrapper
4 years ago

I see it’s been updated, but everything needs to total 6 for the weights to balance out, so the tongue weighs 1, and it goes on the 5–getting 6. The hair 3 works because 3+3 equals 6.

Reply to  AppUnwrapper
2 years ago

I realize this is from two years ago, but I just finished Roots now. Your walkthroughs have gotten me through some tough places in all the Rusty Lake games. Thanks! The reason the “six” clue didn’t make sense is because you were supposed to do them in the opposite order. You were supposed to figure out the weights of the six family sacrifices based off the weights of the two they told you. By going back and forth you
could figure out what they all weighed, and once you opened up the box and got the heart, THEN you were supposed to go balance them. At least that’s the way I understood it – thanks again for all of your walkthroughs, they’ve been fantastic!!

4 years ago

Can’t wait for the elixir to be finished. I find it frustrating that when experimenting, previously created elements will disappear from shelving when created again in the bowl. Still trying to figure out how to create the elements that make the elixir. Thanks for your help with these walkthroughs. For some areas, I was doing things *mostly* correctly but missed placement of an item or something like that.

Reply to  AppUnwrapper
4 years ago

You are the best! I just figured out how to make a lightbulb, and I’m like oh, great, still not what I need! Thanks!

Reply to  AppUnwrapper
4 years ago

Yup! All I need to do is make the darn egg.

Rebecca Morris
Reply to  Batman
4 years ago

The elixir part is super frustrating. Though I think I’ve narrowed it down to the first and second boxes on the first shelf, and the middle box on the second shelf. If you place something in any of those three boxes and leave then they will disappear when you come back. It’s a small and annoying bug.

4 years ago

Can anyone explain to me why the bottom shelf in ‘the staircase’ has to be like that? I did it on my first try but just couldn’t figure out why the order of the symbols couldn’t be swapped.

4 years ago

thanks for the guide!

i got the ff recipe while trying to figure out what I really needed to get before I got frustrated and finally checked your walkthrough!

stone + metal bar = blade
blade + tree = wood
wood + fire = campfire
campfire + air = coal
coal + fire = diamond

4 years ago

By typing CUBEESCAPE in the Ouija board in level Communication, Rose says, “My daughter will return to Rusty Lake.” Is the young lady from previous cube escape games her daughter…or William Vanderboom was reborn as a girl who was raised by rose as her daughter? (another thing, Rose, during the last dance, wore the same dress which is worn by the young lady).

4 years ago

Sand + Plant = Grain
Grain + Glass with Water = Vodka

4 years ago

Vodka + Fruit Juice = Rusty Lake Cocktail

4 years ago

Could you please do a video of how to do the map in The Treasure? I must be placing the frog etc in the wrong place as I’ve tried countless times but can’t get it to work! 🙁

Jessica Marlowe
4 years ago

In the final level Roots/Elixir, after you drink the elixir and William is lying dead or the floor, did anyone else notice the arrow on his side pointing towards his nipple? I tried pushing it but nothing happened. Just curious if it ment anything.

Jessica Marlowe
4 years ago

Discard my last comment. I just remembered the arrow was a clue to one of the levels. My bad.

4 years ago

How long I need to wait for baby to appear?

4 years ago

Diamond + Fish = White Cube

4 years ago

Man where did the game say you should say rustylake on the Ouija board??? That was impossible to figure out.

Reply to  Thiago
4 years ago

Not found in the guide:
In Albert’s chapter, when you get the emblem, there is a card of The Empress. If you click on it, you get the clue for Rose’s chapter:
“Tell Rose the letters in the names
R1 S4 J5 A6 M4
L1 I3 F5 E1”

Reply to  Jordy
2 years ago

It gives you the position (number) of the letter in the name that represents the capital letter in the paintings in chapter “roots”. For example, R1: R is for Rose, 1 is for 1st letter of the name, which is R.
S4: S is for Samuel, 4 is for 4th letter of the name, which is U. J5: for James, 5th letter, is S, and so on…
At the end, you spell RUSTYLAKE.

All the love from Greece!!

Kim Flury
4 years ago

Help! In “The Treasure” I cannot figure out how to jump the grasshoppers. Thanks, KC

4 years ago

I also found lightbulb + crow egg = crow. Fish + diamond= white cube. Crow + white cube = black cube. Sand + algae = grain+ water= vodka+ fruit juice= rusty lake cocktail. Blade +electricity= blender+friut= fruit juice.

4 years ago

I’ also curious why WShe Illiam is mixing elixer butt nakked.

4 years ago

Im at the elixir part..but when i enter the right code to the box below the bookcase..i cant open meee

3 years ago

In the roots part, the clue for the code to the chest is the tongue is 1 but when put on the scale it’s 5, it’s a hard clue but it is there.

3 years ago

Is there anyway that I can redo a level? I forgot to take the crow and dead mans timepiece and I can’t complete the game without it? I’ve tried to click on the tree part but it just tells me that I’ve already done this level. I really don’t want to do it all again it’s took me ages and that’s with your Walkthrough, which are excellent I may say. The detail in each level is so good? thank you??????
P.S. I am already a subscriber and have been for quite a while

3 years ago

I’ve tried to reset the crow and dead mans timepiece (see comment before) but it still won’t let me reset it, cos I’ve already finished it. Does this mean I will have to start game over again?

3 years ago

I’m trying to get the green grasshoppers over the brown but it’s not working very well. Any thoughts on how to do it?

Alberts love
3 years ago

I dont know what can I say about this game
This is legend
This is a dream
This is Mr owl